Player Matchup

Nu Wa
Nu Wa
Nowty-Sarge
Nu Wa
Level 37
God Stats
1W - 3L
1,570 SR
Queue Stats
19W - 30L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
PiA Raven
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PiAMurv
Cu Chulainn
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,357 Elo+
Party 2
Team Averages
Level 39
1,523 SR
1,395 Elo+

VS

Team Averages
Level 58
1,529 SR
1,399 Elo+
Danzaburou
Danzaburou
AZZERYUg
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
Meliodas62
Baron Samedi
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 92L
1,353 Elo+
Party 1
Ymir
Ymir
z_A_x_E-57
Ymir
Level 21
God Stats
1W - 0L
1,587 SR
Queue Stats
11W - 7L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 15
15,401
670
20,228
16,704
6,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
PiA Raven
Tsukuyomi
18
11 / 9 / 10
15,947
693
20,024
23,589
11,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
PiAMurv
Cu Chulainn
16
7 / 9 / 13
14,958
650
17,292
27,927
28,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AZZERYUg
Danzaburou
19
8 / 10 / 13
16,652
724
21,867
22,231
8,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Meliodas62
Baron Samedi
20
16 / 7 / 7
17,586
765
21,093
24,206
11,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
1 / 8 / 19
14,269
620
11,541
23,118
23,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
25
Kills
25
25
Deaths
25
38
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AZZERYUg
Danzaburou
8
10
13
1.45
W
Baron Samedi
Meliodas62
Baron Samedi
16
7
7
2.79
L
7
7
15
2.07
L
Tsukuyomi
PiA Raven
Tsukuyomi
11
9
10
1.78
L
Cu Chulainn
PiAMurv
Cu Chulainn
7
9
13
1.5
W
1
8
19
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
54,501
68,220
Taken
69,555
46,936
Mitigated
43,258
9,150
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AZZERYUg
Danzaburou
21,867
13,853
414
4,592
22,231
8,280
2,691
5,075
16,918
0
86,767
W
Baron Samedi
Meliodas62
Baron Samedi
21,093
440
2,733
8,342
24,206
11,515
391
8,093
15,831
79,981
0
L
20,228
4,077
364
1,417
16,704
6,754
1,121
10,297
6,407
80,611
0
L
Tsukuyomi
PiA Raven
Tsukuyomi
20,024
3,535
0
4,464
23,589
11,982
1,008
11,658
11,931
0
66,035
L
Cu Chulainn
PiAMurv
Cu Chulainn
17,292
2,309
477
2,428
27,927
28,200
169
11,038
16,889
0
50,757
W
11,541
1,655
0
1,446
23,118
23,463
293
7,578
15,248
47,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
48,507
211
Minions Killed
230
0
Camps Cleared
0
1,039,010
Distance Traveled
1,031,920
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,652
724
79
3
0
315,488
4
W
Baron Samedi
17,586
765
88
4
0
346,577
2
L
Nu Wa
15,401
670
104
5
0
288,102
0
L
Tsukuyomi
15,947
693
67
3
0
383,478
2
L
Cu Chulainn
14,958
650
40
2
0
367,430
0
W
Ymir
14,269
620
63
3
0
369,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role