Player Matchup

Cerberus
Cerberus
BlankMajic
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Dakozi
Sun Wukong
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SolumTempus
Thanatos
Level 17
God Stats
10W - 16L
1,256 SR
Queue Stats
68W - 88L
1,401 Elo+
Solo
Neith
Neith
callmedragon2
Neith
Level 8
God Stats
5W - 8L
1,371 SR
Queue Stats
30W - 28L
1,349 Elo+
Solo
Zeus
Zeus
ewe232
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,425 SR
1,418 Elo+

VS

Team Averages
Level 24
1,384 SR
1,308 Elo+
Loki
Loki
DJJarok
Loki
Level 44
God Stats
3W - 1L
1,093 SR
Queue Stats
36W - 43L
1,363 Elo+
Party 1
Ra
Ra
ItzExilityy
Ra
Level 13
God Stats
1W - 1L
1,158 SR
Queue Stats
2W - 1L
1,259 Elo+
Party 1
Cernunnos
Cernunnos
Nuknod
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Khepri
Khepri
XX890123XX
Khepri
Level 25
God Stats
2W - 4L
1,670 SR
Queue Stats
11W - 18L
1,398 Elo+
Solo
Bellona
Bellona
theCraZyhaMmer
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlankMajic
Cerberus
8
1 / 6 / 0
5,369
413
4,089
10,601
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Dakozi
Sun Wukong
9
1 / 5 / 3
5,989
461
4,145
8,344
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
SolumTempus
Thanatos
9
3 / 2 / 0
6,003
462
2,826
8,211
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 1
6,012
462
6,349
9,200
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
ewe232
Zeus
9
1 / 7 / 0
5,495
423
1,611
7,828
2,960
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DJJarok
Loki
12
8 / 2 / 2
7,668
590
3,732
6,698
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 0 / 6
7,477
575
4,979
4,031
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Nuknod
Cernunnos
11
5 / 2 / 4
6,708
516
11,021
6,921
1,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
XX890123XX
Khepri
11
5 / 0 / 5
7,395
569
4,447
7,889
4,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 3 / 1
6,741
519
4,566
7,926
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
24
24
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlankMajic
Cerberus
1
6
0
0.17
W
Loki
DJJarok
Loki
8
2
2
4.5
L
Sun Wukong
Dakozi
Sun Wukong
1
5
3
0.5
W
2
0
6
5
W
Cernunnos
Nuknod
Cernunnos
5
2
4
3.5
L
Thanatos
SolumTempus
Thanatos
3
2
0
1.5
W
Khepri
XX890123XX
Khepri
5
0
5
7.5
L
1
4
1
0.38
L
Zeus
ewe232
Zeus
1
7
0
0.14
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,020
Damage
28,745
44,184
Taken
33,465
19,264
Mitigated
15,680
16,556
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlankMajic
Cerberus
4,089
324
0
3,238
10,601
6,368
0
1,731
8,870
17,077
0
W
Loki
DJJarok
Loki
3,732
559
0
250
6,698
2,263
384
300
6,373
0
34,169
L
Sun Wukong
Dakozi
Sun Wukong
4,145
1,337
0
1,269
8,344
4,630
395
0
8,069
0
23,850
W
4,979
733
481
1,762
4,031
1,518
300
1,311
2,720
43,056
0
W
Cernunnos
Nuknod
Cernunnos
11,021
3,728
201
1,277
6,921
1,854
459
2,606
4,115
0
36,106
L
Thanatos
SolumTempus
Thanatos
2,826
526
0
5,923
8,211
2,537
31
1,344
6,688
0
23,514
W
Khepri
XX890123XX
Khepri
4,447
443
0
778
7,889
4,506
133
1,139
6,606
13,766
0
L
6,349
3,155
0
4,604
9,200
2,769
464
2,589
6,611
0
28,215
L
Zeus
ewe232
Zeus
1,611
538
0
1,522
7,828
2,960
145
3,321
4,220
20,624
0
W
4,566
2,323
0
622
7,926
5,539
1,246
0
7,526
0
22,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
35,989
213
Minions Killed
256
0
Camps Cleared
0
1,059,808
Distance Traveled
1,180,414
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,369
413
50
4
0
239,782
5
W
Loki
7,668
590
66
5
0
254,800
1
L
Sun Wukong
5,989
461
41
3
0
240,449
1
W
Ra
7,477
575
82
6
0
254,709
3
W
Cernunnos
6,708
516
56
4
0
202,182
0
L
Thanatos
6,003
462
48
4
0
205,255
0
W
Khepri
7,395
569
17
1
0
243,407
0
L
Neith
6,012
462
48
4
0
188,698
1
L
Zeus
5,495
423
26
2
0
185,624
2
W
Bellona
6,741
519
35
3
0
225,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role