Player Matchup

Scylla
Scylla
Babushka17
Scylla
Level 23
God Stats
36W - 16L
1,682 SR
Queue Stats
674W - 646L
1,482 Elo+
Solo
Set
Set
LilToxicKid
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,424 Elo+
Party 3
Sobek
Sobek
SavSav
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,516 Elo+
Party 2
Hachiman
Hachiman
SimiYi
Hachiman
Level 23
God Stats
3W - 1L
1,602 SR
Queue Stats
42W - 39L
1,466 Elo+
Party 2
Chaac
Chaac
demontium
Chaac
Level 106
God Stats
6W - 1L
1,744 SR
Queue Stats
106W - 96L
1,601 Elo+
Party 3
Team Averages
Level 36
1,606 SR
1,498 Elo+

VS

Team Averages
Level 38
1,716 SR
1,499 Elo+
Artemis
Artemis
MartaYas
Artemis
Level 108
God Stats
14W - 10L
1,599 SR
Queue Stats
120W - 149L
1,346 Elo+
Party 4
Bellona
Bellona
MrHuiSGory
Bellona
Level 18
God Stats
25W - 29L
1,747 SR
Queue Stats
320W - 352L
1,501 Elo+
Party 1
Janus
Janus
NickWave
Janus
Level 29
God Stats
1W - 2L
1,733 SR
Queue Stats
99W - 105L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
ValikValli
Tsukuyomi
Level 29
God Stats
6W - 9L
1,809 SR
Queue Stats
218W - 197L
1,489 Elo+
Party 1
Ymir
Ymir
nenitooTV
Ymir
Level 7
God Stats
10W - 11L
1,691 SR
Queue Stats
31W - 35L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Babushka17
Scylla
20
17 / 3 / 10
16,968
628
24,290
16,447
7,574
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 6 / 13
13,714
508
10,443
21,611
13,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
SavSav
Sobek
18
3 / 1 / 13
11,670
432
7,156
22,508
24,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SimiYi
Hachiman
20
9 / 4 / 7
13,985
518
21,074
15,666
9,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
demontium
Chaac
20
6 / 3 / 14
15,005
556
29,370
32,505
47,227
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MartaYas
Artemis
20
6 / 6 / 4
12,886
477
15,445
20,793
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MrHuiSGory
Bellona
18
0 / 6 / 5
11,752
435
16,144
31,262
29,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
NickWave
Janus
17
1 / 10 / 4
10,873
403
15,249
17,226
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
ValikValli
Tsukuyomi
18
6 / 8 / 7
12,512
463
12,043
23,377
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
18
4 / 7 / 10
12,638
468
13,323
22,466
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
37
Kills
17
17
Deaths
37
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Babushka17
Scylla
17
3
10
7.33
W
2
6
13
1.42
L
Artemis
MartaYas
Artemis
6
6
4
1.33
L
Bellona
MrHuiSGory
Bellona
0
6
5
0.42
L
Janus
NickWave
Janus
1
10
4
0.3
W
Sobek
SavSav
Sobek
3
1
13
9.5
W
Hachiman
SimiYi
Hachiman
9
4
7
3.13
L
Tsukuyomi
ValikValli
Tsukuyomi
6
8
7
1.19
W
Chaac
demontium
Chaac
6
3
14
4.33
L
Ymir
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,333
Damage
72,204
108,737
Taken
115,124
102,371
Mitigated
84,064
41,503
Healing
20,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Babushka17
Scylla
24,290
1,478
0
6,128
16,447
7,574
4,951
7,684
8,357
139,339
0
W
10,443
5,398
0
8,380
21,611
13,150
404
5,757
15,714
0
104,653
L
Artemis
MartaYas
Artemis
15,445
8,021
0
7,268
20,793
8,971
33
5,930
14,838
0
80,111
L
Bellona
MrHuiSGory
Bellona
16,144
4,585
0
6,258
31,262
29,267
700
9,635
20,733
12,275
70,875
L
Janus
NickWave
Janus
15,249
527
0
1,700
17,226
6,534
0
6,356
10,870
79,836
0
W
Sobek
SavSav
Sobek
7,156
533
0
4,649
22,508
24,737
1,021
6,952
15,388
28,157
0
W
Hachiman
SimiYi
Hachiman
21,074
12,787
0
4,391
15,666
9,683
3,386
3,908
11,646
0
105,873
L
Tsukuyomi
ValikValli
Tsukuyomi
12,043
3,421
0
4,163
23,377
13,882
0
6,907
16,068
0
63,621
W
Chaac
demontium
Chaac
29,370
4,819
0
17,955
32,505
47,227
923
6,849
25,442
17,571
104,506
L
Ymir
13,323
2,498
0
1,193
22,466
25,410
0
9,172
12,949
43,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,342
Gold Earned
60,661
710
Minions Killed
564
0
Camps Cleared
0
2,611,758
Distance Traveled
2,572,440
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,968
628
193
7
0
494,388
3
W
Set
13,714
508
156
6
0
526,001
3
L
Artemis
12,886
477
132
5
0
447,407
6
L
Bellona
11,752
435
156
6
0
550,956
1
L
Janus
10,873
403
129
5
0
525,322
5
W
Sobek
11,670
432
23
1
0
576,375
6
W
Hachiman
13,985
518
145
5
0
486,873
4
L
Tsukuyomi
12,512
463
94
3
0
538,307
0
W
Chaac
15,005
556
193
7
0
528,121
2
L
Ymir
12,638
468
53
2
0
510,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role