Player Matchup

Jing Wei
Jing Wei
BirSekViski
Jing Wei
Level 7
God Stats
0W - 3L
1,232 SR
Queue Stats
6W - 8L
1,341 Elo+
Party 2
Bakasura
Bakasura
RockyMalbora
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,247 Elo+
Party 2
Olorun
Olorun
Sulfanen
Olorun
Level 21
God Stats
8W - 9L
1,476 SR
Queue Stats
67W - 115L
1,265 Elo+
Party 3
Cthulhu
Cthulhu
Zonbruel
Cthulhu
Level 23
God Stats
25W - 47L
1,266 SR
Queue Stats
96W - 173L
1,242 Elo+
Party 3
Hercules
Hercules
İsenman
Hercules
Level 16
God Stats
0W - 2L
1,216 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 2
Team Averages
Level 15
1,338 SR
1,287 Elo+

VS

Team Averages
Level 45
1,579 SR
1,607 Elo+
Bellona
Bellona
Nhaxi
Bellona
Level 26
God Stats
3W - 0L
1,840 SR
Queue Stats
10W - 2L
1,804 Elo+
Party 1
Susano
Susano
Secretcat
Susano
Level 27
God Stats
7W - 2L
1,822 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 1
Cerberus
Cerberus
ShovelAmerican
Cerberus
Level 147
God Stats
6W - 8L
1,233 SR
Queue Stats
413W - 379L
1,547 Elo+
Party 1
Agni
Agni
fishelele
Agni
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
xNimmerilx
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BirSekViski
Jing Wei
16
5 / 12 / 4
11,311
492
8,467
21,924
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
RockyMalbora
Bakasura
15
0 / 8 / 4
9,436
410
4,713
20,659
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Sulfanen
Olorun
15
0 / 9 / 2
9,605
418
2,434
18,980
6,327
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Zonbruel
Cthulhu
16
5 / 5 / 5
10,825
471
11,533
17,931
16,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
İsenman
Hercules
17
2 / 4 / 1
10,531
458
6,262
17,362
17,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nhaxi
Bellona
20
5 / 3 / 10
13,106
570
8,396
14,820
16,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Secretcat
Susano
19
9 / 4 / 16
12,817
557
15,904
16,441
7,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
17
9 / 5 / 18
12,665
551
14,882
21,265
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
20
15 / 1 / 10
13,389
582
22,334
9,534
4,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xNimmerilx
Cthulhu
14
0 / 4 / 5
9,892
430
4,003
10,520
6,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
12
Kills
38
38
Deaths
17
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BirSekViski
Jing Wei
5
12
4
0.58
W
Bellona
Nhaxi
Bellona
5
3
10
3.33
L
Bakasura
RockyMalbora
Bakasura
0
8
4
0.25
W
Susano
Secretcat
Susano
9
4
16
4.25
W
Cerberus
9
5
18
3.6
L
Olorun
Sulfanen
Olorun
0
9
2
0.11
L
Cthulhu
Zonbruel
Cthulhu
5
5
5
1.5
W
Agni
15
1
10
20
W
Cthulhu
xNimmerilx
Cthulhu
0
4
5
0.63
L
Hercules
İsenman
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
65,519
96,856
Taken
72,580
52,465
Mitigated
54,138
23,416
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BirSekViski
Jing Wei
8,467
6,406
0
4,830
21,924
5,669
883
9,685
12,070
0
39,980
W
Bellona
Nhaxi
Bellona
8,396
3,727
0
2,896
14,820
16,261
6,674
1,208
13,236
0
80,336
L
Bakasura
RockyMalbora
Bakasura
4,713
3,083
0
5,639
20,659
6,695
1,800
5,449
15,127
0
48,224
W
Susano
Secretcat
Susano
15,904
3,006
0
5,707
16,441
7,065
1,083
3,442
12,713
0
91,942
W
Cerberus
14,882
906
0
5,985
21,265
20,349
1,063
4,310
16,236
57,542
0
L
Olorun
Sulfanen
Olorun
2,434
639
74
5,063
18,980
6,327
504
8,988
9,697
53,318
0
L
Cthulhu
Zonbruel
Cthulhu
11,533
908
178
3,542
17,931
16,322
195
8,840
8,840
44,770
0
W
Agni
22,334
3,136
738
2,644
9,534
4,077
2,721
2,970
6,329
78,336
0
W
Cthulhu
xNimmerilx
Cthulhu
4,003
283
122
200
10,520
6,386
1,230
1,952
8,350
33,468
0
L
Hercules
İsenman
Hercules
6,262
1,713
0
4,090
17,362
17,452
0
7,163
9,903
7,388
52,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,708
Gold Earned
61,869
443
Minions Killed
585
0
Camps Cleared
0
1,901,125
Distance Traveled
2,107,185
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,311
492
69
3
0
374,511
2
W
Bellona
13,106
570
164
7
0
442,092
1
L
Bakasura
9,436
410
98
4
0
461,394
3
W
Susano
12,817
557
115
5
0
486,744
0
W
Cerberus
12,665
551
103
4
0
389,593
1
L
Olorun
9,605
418
86
4
0
251,215
0
L
Cthulhu
10,825
471
59
3
0
391,356
0
W
Agni
13,389
582
134
6
0
425,340
0
W
Cthulhu
9,892
430
69
3
0
363,416
0
L
Hercules
10,531
458
131
6
0
422,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role