Player Matchup

Camazotz
Camazotz
Arqetect
Camazotz
Level 160
God Stats
4W - 4L
1,542 SR
Queue Stats
504W - 560L
1,563 Elo+
Solo
Medusa
Medusa
Badcrevette
Medusa
Level 146
God Stats
17W - 14L
1,271 SR
Queue Stats
1,947W - 1,986L
1,598 Elo+
Solo
Agni
Agni
BretonBirdsht
Agni
Level 129
God Stats
3W - 1L
1,831 SR
Queue Stats
113W - 101L
1,536 Elo+
Solo
Ra
Ra
Experica
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Treidos
Kuzenbo
Level 156
God Stats
4W - 6L
1,467 SR
Queue Stats
756W - 801L
1,500 Elo+
Solo
Team Averages
Level 139
1,522 SR
1,539 Elo+

VS

Team Averages
Level 126
1,576 SR
1,581 Elo+
Erlang Shen
Erlang Shen
Diazepam
Erlang Shen
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,626 Elo+
Party 1
Anhur
Anhur
Gouache
Anhur
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 101L
1,647 Elo+
Party 1
Da Ji
Da Ji
Ironhax
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 47L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
LordKociuPL
Ah Puch
Level 147
God Stats
5W - 3L
1,880 SR
Queue Stats
165W - 163L
1,562 Elo+
Solo
Hades
Hades
eliottspeed03
Hades
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Arqetect
Camazotz
14
3 / 4 / 7
8,089
899
6,650
12,905
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
1 / 4 / 6
7,251
806
6,833
11,016
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 8
7,584
843
9,612
7,133
3,191
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 5
7,847
872
7,621
6,195
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Treidos
Kuzenbo
14
2 / 5 / 7
7,585
843
7,054
11,595
15,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diazepam
Erlang Shen
16
4 / 2 / 14
8,944
994
6,484
11,265
8,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Gouache
Anhur
17
10 / 2 / 8
9,786
1,087
14,275
9,699
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Ironhax
Da Ji
12
1 / 4 / 13
7,775
864
6,493
8,614
8,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
LordKociuPL
Ah Puch
16
2 / 2 / 13
8,795
977
13,240
9,262
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 8
8,269
919
4,212
8,734
8,787
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
77
11
Kills
21
21
Deaths
12
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Arqetect
Camazotz
3
4
7
1.63
L
Medusa
1
4
6
1
L
1
5
8
1
W
Erlang Shen
Diazepam
Erlang Shen
4
2
14
5.5
L
4
3
5
2.17
W
Anhur
Gouache
Anhur
10
2
8
7
W
Da Ji
Ironhax
Da Ji
1
4
13
1.88
W
Ah Puch
LordKociuPL
Ah Puch
2
2
13
4.25
L
Kuzenbo
Treidos
Kuzenbo
2
5
7
1.1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,770
Damage
44,704
48,844
Taken
47,574
35,471
Mitigated
34,613
16,007
Healing
17,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Arqetect
Camazotz
6,650
2,667
0
5,576
12,905
7,344
811
2,742
10,163
0
12,908
L
Medusa
6,833
2,420
89
3,408
11,016
4,924
1,018
3,188
7,828
0
16,656
L
9,612
414
203
161
7,133
3,191
0
3,051
4,082
15,157
0
W
Erlang Shen
Diazepam
Erlang Shen
6,484
2,153
1,863
2,022
11,265
8,630
1,167
5,742
5,394
0
16,549
L
7,621
1,075
4,082
1,807
6,195
4,787
148
3,697
2,498
18,303
0
W
Anhur
Gouache
Anhur
14,275
6,694
1,358
3,136
9,699
4,738
3,108
3,720
5,811
0
28,468
W
Da Ji
Ironhax
Da Ji
6,493
1,829
430
485
8,614
8,158
0
3,813
4,537
0
10,709
W
Ah Puch
LordKociuPL
Ah Puch
13,240
171
1,276
3,142
9,262
4,300
686
4,584
4,520
28,663
0
L
Kuzenbo
Treidos
Kuzenbo
7,054
2,557
194
487
11,595
15,225
271
4,774
6,821
11,993
0
W
4,212
545
2,055
2,062
8,734
8,787
586
5,448
3,025
13,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
43,569
103
Minions Killed
104
0
Camps Cleared
0
833,659
Distance Traveled
874,260
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,089
899
20
2
0
163,068
2
L
Medusa
7,251
806
21
2
0
163,431
0
L
Agni
7,584
843
23
3
0
172,082
1
W
Erlang Shen
8,944
994
12
1
0
202,453
0
L
Ra
7,847
872
28
3
0
170,259
0
W
Anhur
9,786
1,087
29
3
0
162,256
0
W
Da Ji
7,775
864
6
1
0
166,478
0
W
Ah Puch
8,795
977
28
3
0
191,760
3
L
Kuzenbo
7,585
843
11
1
0
164,819
1
W
Hades
8,269
919
29
3
0
151,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role