Player Matchup

Hou Yi
Hou Yi
Hitkness
Hou Yi
Level 27
God Stats
2W - 1L
1,233 SR
Queue Stats
18W - 15L
1,450 Elo+
Party 3
Yemoja
Yemoja
Mellr
Yemoja
Level 22
God Stats
8W - 7L
1,524 SR
Queue Stats
13W - 16L
1,350 Elo+
Party 3
Chaac
Chaac
Rulo654
Chaac
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
88W - 113L
1,312 Elo+
Party 2
Ra
Ra
TheConspirator7
Ra
Level 14
God Stats
7W - 5L
1,566 SR
Queue Stats
76W - 100L
1,348 Elo+
Party 2
Medusa
Medusa
gustavo192005
Medusa
Level 17
God Stats
2W - 1L
1,539 SR
Queue Stats
5W - 7L
1,244 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,341 Elo+

VS

Team Averages
Level 17
1,473 SR
1,257 Elo+
Danzaburou
Danzaburou
LGH-KloZz
Danzaburou
Level 26
God Stats
12W - 11L
1,401 SR
Queue Stats
97W - 187L
1,234 Elo+
Party 4
Cthulhu
Cthulhu
P0WERGUlD0
Cthulhu
Level 6
God Stats
6W - 7L
1,267 SR
Queue Stats
8W - 12L
1,206 Elo+
Solo
Hades
Hades
TOPOLLIYO14
Hades
Level 14
God Stats
13W - 7L
1,795 SR
Queue Stats
21W - 29L
1,273 Elo+
Party 1
Set
Set
Tomy_xD_10
Set
Level 28
God Stats
4W - 3L
1,632 SR
Queue Stats
51W - 105L
1,295 Elo+
Party 4
Cerberus
Cerberus
jauyperrete
Cerberus
Level 13
God Stats
8W - 8L
1,271 SR
Queue Stats
19W - 25L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hitkness
Hou Yi
8
4 / 0 / 0
5,144
514
3,154
4,905
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Mellr
Yemoja
8
0 / 1 / 3
5,057
506
2,099
4,194
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chaac
Rulo654
Chaac
9
1 / 1 / 2
5,190
519
3,055
4,431
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 1 / 0
5,220
522
971
2,465
811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 1 / 0
5,214
521
1,391
5,432
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LGH-KloZz
Danzaburou
6
0 / 3 / 1
4,302
430
2,129
3,948
1,059
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
P0WERGUlD0
Cthulhu
6
1 / 1 / 0
4,217
422
2,047
4,356
2,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
3 / 0 / 0
4,897
490
2,423
2,569
986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,480
448
2,227
6,592
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
jauyperrete
Cerberus
4
0 / 0 / 0
3,819
382
561
2,121
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
4
4
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Hitkness
Hou Yi
4
0
0
4
L
Danzaburou
LGH-KloZz
Danzaburou
0
3
1
0.17
W
Yemoja
Mellr
Yemoja
0
1
3
1.5
L
Cthulhu
P0WERGUlD0
Cthulhu
1
1
0
1
W
Chaac
Rulo654
Chaac
1
1
2
2
L
3
0
0
3
W
0
1
0
0
L
0
4
1
0.13
W
3
1
0
3
L
Cerberus
jauyperrete
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,670
Damage
9,387
21,427
Taken
19,586
7,194
Mitigated
7,069
9,852
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Hitkness
Hou Yi
3,154
920
0
2,399
4,905
1,253
268
1,004
3,726
0
16,170
L
Danzaburou
LGH-KloZz
Danzaburou
2,129
820
222
594
3,948
1,059
168
912
3,036
0
14,078
W
Yemoja
Mellr
Yemoja
2,099
196
500
935
4,194
1,620
192
1,282
2,837
8,500
0
L
Cthulhu
P0WERGUlD0
Cthulhu
2,047
136
57
675
4,356
2,398
0
1,014
3,342
8,802
0
W
Chaac
Rulo654
Chaac
3,055
367
0
1,864
4,431
2,156
962
1,010
3,421
0
15,138
L
2,423
245
0
626
2,569
986
0
205
2,364
11,201
0
W
971
0
31
1,147
2,465
811
838
1,102
1,363
23,706
0
L
2,227
900
0
1,506
6,592
1,921
0
552
5,833
0
16,481
W
1,391
636
0
2,976
5,432
1,354
0
358
5,049
0
17,738
L
Cerberus
jauyperrete
Cerberus
561
32
0
432
2,121
705
0
387
1,609
4,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
21,715
146
Minions Killed
80
0
Camps Cleared
0
787,116
Distance Traveled
748,599
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,144
514
25
3
0
160,785
0
L
Danzaburou
4,302
430
19
2
0
140,506
0
W
Yemoja
5,057
506
15
2
0
161,663
0
L
Cthulhu
4,217
422
8
1
0
166,578
2
W
Chaac
5,190
519
32
3
0
125,396
0
L
Hades
4,897
490
18
2
0
170,606
0
W
Ra
5,220
522
36
4
0
175,320
0
L
Set
4,480
448
29
3
0
190,557
0
W
Medusa
5,214
521
38
4
0
163,952
1
L
Cerberus
3,819
382
6
1
0
80,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role