Player Matchup

Aphrodite
Aphrodite
Alyenka
Aphrodite
Level 63
God Stats
26W - 34L
1,487 SR
Queue Stats
126W - 182L
1,373 Elo+
Solo
Yemoja
Yemoja
Devond
Yemoja
Level 86
God Stats
1W - 1L
1,807 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Chernobog
Chernobog
MBennett415
Chernobog
Level 97
God Stats
1W - 2L
1,518 SR
Queue Stats
42W - 29L
1,403 Elo+
Solo
Thanatos
Thanatos
YetiMercury
Thanatos
Level 49
God Stats
27W - 36L
1,442 SR
Queue Stats
308W - 383L
1,420 Elo+
Solo
Chaac
Chaac
hihi04
Chaac
Level 40
God Stats
9W - 10L
1,743 SR
Queue Stats
99W - 113L
1,395 Elo+
Solo
Team Averages
Level 67
1,599 SR
1,420 Elo+

VS

Team Averages
Level 116
1,425 SR
1,442 Elo+
Neith
Neith
Byakuran09
Neith
Level 87
God Stats
16W - 15L
1,465 SR
Queue Stats
189W - 217L
1,461 Elo+
Solo
Danzaburou
Danzaburou
ang3l12
Danzaburou
Level 128
God Stats
12W - 15L
1,404 SR
Queue Stats
332W - 295L
1,431 Elo+
Solo
King Arthur
King Arthur
cephren
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
lakero45
Janus
Level 84
God Stats
20W - 8L
1,471 SR
Queue Stats
424W - 448L
1,377 Elo+
Solo
Cerberus
Cerberus
rcraig66
Cerberus
Level 157
God Stats
8W - 7L
1,286 SR
Queue Stats
305W - 324L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alyenka
Aphrodite
17
0 / 5 / 0
10,222
444
9,065
21,300
9,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Devond
Yemoja
14
0 / 2 / 2
8,190
356
7,009
10,141
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
MBennett415
Chernobog
16
3 / 6 / 1
10,007
435
12,414
17,778
6,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
YetiMercury
Thanatos
16
3 / 7 / 1
10,025
436
5,542
18,180
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
hihi04
Chaac
17
1 / 5 / 1
10,430
453
10,497
20,548
23,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
4 / 2 / 10
11,670
507
9,571
15,036
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ang3l12
Danzaburou
19
3 / 1 / 9
12,718
553
11,897
16,451
7,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
cephren
King Arthur
20
8 / 1 / 3
12,729
553
12,680
21,237
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
lakero45
Janus
19
7 / 0 / 6
12,763
555
13,069
7,848
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
rcraig66
Cerberus
15
2 / 3 / 10
10,909
474
9,389
19,812
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
24
25
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Alyenka
Aphrodite
0
5
0
0
W
Neith
4
2
10
4.5
L
Yemoja
Devond
Yemoja
0
2
2
0.5
L
Chernobog
MBennett415
Chernobog
3
6
1
0.58
L
Thanatos
YetiMercury
Thanatos
3
7
1
0.5
W
Danzaburou
ang3l12
Danzaburou
3
1
9
7.5
W
King Arthur
cephren
King Arthur
8
1
3
9.5
L
Chaac
hihi04
Chaac
1
5
1
0.3
W
Janus
lakero45
Janus
7
0
6
10
W
Cerberus
rcraig66
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,527
Damage
56,606
87,947
Taken
80,384
54,611
Mitigated
56,216
35,988
Healing
36,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Alyenka
Aphrodite
9,065
641
1,937
11,657
21,300
9,641
0
6,613
14,637
89,068
0
W
Neith
9,571
4,124
0
8,645
15,036
6,047
2,542
2,478
12,558
0
67,483
L
Yemoja
Devond
Yemoja
7,009
991
2,123
2,025
10,141
8,349
30
5,667
4,474
24,376
1,858
L
Chernobog
MBennett415
Chernobog
12,414
7,896
0
2,232
17,778
6,679
348
3,694
13,988
0
79,323
L
Thanatos
YetiMercury
Thanatos
5,542
468
0
10,594
18,180
6,625
0
3,276
14,854
0
59,183
W
Danzaburou
ang3l12
Danzaburou
11,897
6,129
0
7,850
16,451
7,185
5,623
3,489
12,962
0
106,323
W
King Arthur
cephren
King Arthur
12,680
423
0
10,538
21,237
20,376
1,141
3,563
17,674
480
63,154
L
Chaac
hihi04
Chaac
10,497
1,530
0
5,420
20,548
23,317
31
3,388
16,639
15,797
55,045
W
Janus
lakero45
Janus
13,069
561
0
1,702
7,848
3,193
937
4,562
3,286
74,297
0
W
Cerberus
rcraig66
Cerberus
9,389
503
0
8,258
19,812
19,415
1,473
4,672
15,140
30,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
60,789
559
Minions Killed
531
0
Camps Cleared
0
1,882,621
Distance Traveled
2,228,221
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,222
444
142
6
0
377,033
2
W
Neith
11,670
507
106
5
0
402,001
4
L
Yemoja
8,190
356
43
2
0
416,551
9
L
Chernobog
10,007
435
141
6
0
387,663
2
L
Thanatos
10,025
436
101
4
0
358,030
0
W
Danzaburou
12,718
553
146
6
0
461,432
6
W
King Arthur
12,729
553
105
5
0
450,306
2
L
Chaac
10,430
453
132
6
0
343,344
5
W
Janus
12,763
555
112
5
0
465,742
6
W
Cerberus
10,909
474
62
3
0
448,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role