Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gobbstoper
Ares
Level 81
God Stats
8W - 5L
1,526 SR
Queue Stats
319W - 294L
1,496 Elo+
Solo
Hercules
Hercules
HagStriker
Hercules
Level 62
God Stats
14W - 28L
1,501 SR
Queue Stats
327W - 319L
1,422 Elo+
Party 1
Skadi
Skadi
JavierAleRod
Skadi
Level 128
God Stats
10W - 2L
1,655 SR
Queue Stats
362W - 364L
1,452 Elo+
Party 1
Anhur
Anhur
Truehalfblood
Anhur
Level 144
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 19L
1,454 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,465 Elo+

VS

Team Averages
Level 112
1,520 SR
1,519 Elo+
Mulan
Mulan
Genyusaki
Mulan
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 29L
1,565 Elo+
Party 2
Baba Yaga
Baba Yaga
Igorsaga
Baba Yaga
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,565 Elo+
Party 2
Nemesis
Nemesis
Jatger
Nemesis
Level 84
God Stats
8W - 11L
1,492 SR
Queue Stats
164W - 170L
1,479 Elo+
Solo
Anhur
Anhur
TheRomaniac
Anhur
Level 78
God Stats
9W - 12L
1,605 SR
Queue Stats
119W - 115L
1,487 Elo+
Solo
Athena
Athena
wesixlao
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 6
7,730
595
6,926
10,066
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 6
7,380
568
6,225
8,885
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
HagStriker
Hercules
14
2 / 1 / 0
8,141
626
3,388
7,713
6,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 4
8,077
621
6,716
5,542
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 0 / 3
8,787
676
6,156
7,989
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Genyusaki
Mulan
12
1 / 3 / 1
6,691
515
4,199
7,129
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
Igorsaga
Baba Yaga
11
0 / 4 / 1
6,381
491
4,351
6,293
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Jatger
Nemesis
10
1 / 2 / 1
6,082
468
3,974
8,426
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 7 / 0
5,192
399
4,753
10,879
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
wesixlao
Athena
10
2 / 3 / 0
6,379
491
3,211
11,263
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
6
3.5
L
Mulan
Genyusaki
Mulan
1
3
1
0.5
W
2
0
6
5
W
Hercules
HagStriker
Hercules
2
1
0
2
L
Baba Yaga
Igorsaga
Baba Yaga
0
4
1
0.13
L
Nemesis
Jatger
Nemesis
1
2
1
0.75
W
4
1
4
6
L
0
7
0
0
W
7
0
3
8.5
L
Athena
wesixlao
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
20,488
40,195
Taken
43,990
21,406
Mitigated
16,817
17,711
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,926
2,348
0
3,368
10,066
3,463
91
1,653
8,388
50,781
0
L
Mulan
Genyusaki
Mulan
4,199
1,210
0
1,723
7,129
3,816
0
2,017
5,112
0
32,720
W
6,225
268
0
3,058
8,885
5,955
102
2,936
5,924
19,228
0
W
Hercules
HagStriker
Hercules
3,388
1,488
0
2,858
7,713
6,807
154
275
7,238
0
42,973
L
Baba Yaga
Igorsaga
Baba Yaga
4,351
416
0
1,207
6,293
2,216
0
2,322
3,971
33,989
0
L
Nemesis
Jatger
Nemesis
3,974
1,945
0
1,826
8,426
2,602
0
1,458
6,968
0
32,029
W
6,716
2,753
0
3,388
5,542
1,650
2,436
519
5,023
0
45,972
L
4,753
2,211
0
2,754
10,879
3,288
0
3,768
7,111
0
25,303
W
6,156
2,280
0
5,039
7,989
3,531
962
2,179
5,810
0
60,649
L
Athena
wesixlao
Athena
3,211
1,130
0
3,721
11,263
4,895
0
3,586
7,677
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
30,725
407
Minions Killed
288
0
Camps Cleared
0
1,279,814
Distance Traveled
1,161,854
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,730
595
82
6
0
261,018
3
L
Mulan
6,691
515
76
6
0
253,139
4
W
Ares
7,380
568
21
2
0
246,689
0
W
Hercules
8,141
626
94
7
0
269,567
1
L
Baba Yaga
6,381
491
80
6
0
217,670
3
L
Nemesis
6,082
468
57
4
0
246,162
0
W
Skadi
8,077
621
89
7
0
254,555
6
L
Anhur
5,192
399
47
4
0
192,194
0
W
Anhur
8,787
676
121
9
0
247,985
7
L
Athena
6,379
491
28
2
0
252,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role