Player Matchup

Jormungandr
Jormungandr
ClutchDoodle
Jormungandr
Level 8
God Stats
6W - 5L
1,486 SR
Queue Stats
15W - 15L
1,505 Elo+
Solo
Hachiman
Hachiman
God5990
Hachiman
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,740 Elo+
Solo
Bacchus
Bacchus
Manri0
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,519 Elo+
Party 1
Hades
Hades
Manrio1
Hades
Level 14
God Stats
4W - 9L
1,763 SR
Queue Stats
17W - 22L
1,491 Elo+
Party 1
Thanatos
Thanatos
ehsonmaleki1400
Thanatos
Level 29
God Stats
5W - 3L
1,732 SR
Queue Stats
26W - 22L
1,714 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,594 Elo+

VS

Team Averages
Level 14
1,613 SR
1,502 Elo+
King Arthur
King Arthur
FakeRedPanda
King Arthur
Level 25
God Stats
6W - 2L
1,932 SR
Queue Stats
147W - 137L
1,487 Elo+
Solo
Apollo
Apollo
Killer69866
Apollo
Level 10
God Stats
13W - 12L
1,588 SR
Queue Stats
26W - 25L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
RED0390
Jormungandr
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
308W - 367L
1,372 Elo+
Solo
Zeus
Zeus
jake4751
Zeus
Level 12
God Stats
0W - 4L
1,305 SR
Queue Stats
35W - 50L
1,572 Elo+
Party 2
Set
Set
sev3nleafkilla
Set
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 259L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ClutchDoodle
Jormungandr
17
4 / 1 / 2
10,125
533
6,937
9,388
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
God5990
Hachiman
19
14 / 3 / 5
12,683
668
18,665
13,885
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Manri0
Bacchus
14
10 / 3 / 12
10,771
567
10,705
14,959
18,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Manrio1
Hades
13
1 / 8 / 7
8,547
450
8,903
12,444
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
9 / 3 / 6
10,590
557
12,600
16,538
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FakeRedPanda
King Arthur
16
2 / 2 / 1
9,403
495
6,785
11,245
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
14
4 / 10 / 6
9,939
523
11,708
17,476
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RED0390
Jormungandr
11
1 / 13 / 5
7,722
406
4,170
19,105
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
6 / 9 / 5
9,862
519
12,053
14,275
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 3
10,018
527
5,308
14,101
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
38
Kills
18
18
Deaths
38
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ClutchDoodle
Jormungandr
4
1
2
5
L
King Arthur
FakeRedPanda
King Arthur
2
2
1
1.25
W
Hachiman
God5990
Hachiman
14
3
5
5.5
L
Apollo
4
10
6
0.7
W
Bacchus
Manri0
Bacchus
10
3
12
5.33
W
Hades
Manrio1
Hades
1
8
7
0.56
L
Jormungandr
RED0390
Jormungandr
1
13
5
0.27
W
Thanatos
9
3
6
4
L
Zeus
6
9
5
0.94
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,810
Damage
40,024
67,214
Taken
76,202
44,413
Mitigated
34,638
30,102
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ClutchDoodle
Jormungandr
6,937
1,525
0
993
9,388
6,738
0
325
8,663
51,918
0
L
King Arthur
FakeRedPanda
King Arthur
6,785
1,087
0
3,114
11,245
8,301
0
6,293
4,462
0
49,201
W
Hachiman
God5990
Hachiman
18,665
14,303
0
7,060
13,885
5,787
5,683
2,370
11,515
0
93,735
L
Apollo
11,708
7,726
0
4,533
17,476
5,224
932
4,131
13,304
0
44,765
W
Bacchus
Manri0
Bacchus
10,705
2,110
501
1,555
14,959
18,780
190
4,314
10,622
28,440
0
W
Hades
Manrio1
Hades
8,903
990
101
2,465
12,444
6,273
309
5,563
6,831
31,124
0
L
Jormungandr
RED0390
Jormungandr
4,170
1,474
0
253
19,105
11,090
0
5,439
13,525
22,678
0
W
Thanatos
12,600
4,327
0
17,427
16,538
6,835
343
3,651
12,862
0
80,573
L
Zeus
12,053
2,294
0
3,232
14,275
4,062
0
6,298
7,645
37,650
0
L
5,308
1,937
0
4,906
14,101
5,961
0
3,138
10,721
0
62,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,716
Gold Earned
46,944
459
Minions Killed
376
0
Camps Cleared
0
1,700,695
Distance Traveled
1,602,832
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,125
533
105
6
0
380,509
0
L
King Arthur
9,403
495
94
5
0
364,864
2
W
Hachiman
12,683
668
144
8
0
292,363
3
L
Apollo
9,939
523
61
3
0
318,957
4
W
Bacchus
10,771
567
34
2
0
383,513
0
W
Hades
8,547
450
53
3
0
273,105
4
L
Jormungandr
7,722
406
35
2
0
258,706
0
W
Thanatos
10,590
557
123
6
0
371,205
5
L
Zeus
9,862
519
59
3
0
307,178
4
L
Set
10,018
527
127
7
0
353,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role