Player Matchup

Tiamat
Tiamat
King_Cloud_
Tiamat
Level 94
God Stats
57W - 69L
1,402 SR
Queue Stats
479W - 598L
1,415 Elo+
Solo
Heimdallr
Heimdallr
a gamertag43
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,685 Elo+
Party 2
Ravana
Ravana
tycool34
Ravana
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 44L
1,685 Elo+
Party 2
Team Averages
Level 69
1,467 SR
1,595 Elo+

VS

Team Averages
Level 80
1,441 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
ByLucke21
Tsukuyomi
Level 80
God Stats
3W - 2L
1,922 SR
Queue Stats
62W - 73L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
ByduXx_xX
Sun Wukong
Level 99
God Stats
5W - 3L
1,287 SR
Queue Stats
172W - 235L
1,407 Elo+
Party 1
Poseidon
Poseidon
joshuanicoya
Poseidon
Level 61
God Stats
0W - 6L
1,115 SR
Queue Stats
165W - 178L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
8 / 10 / 8
16,265
678
22,811
29,566
27,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
a gamertag43
Heimdallr
19
5 / 9 / 13
16,679
695
15,629
20,276
9,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
tycool34
Ravana
20
12 / 8 / 10
17,305
721
22,415
24,538
23,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ByLucke21
Tsukuyomi
20
14 / 12 / 7
18,081
753
27,967
25,068
9,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
ByduXx_xX
Sun Wukong
19
7 / 4 / 10
15,587
649
14,222
25,683
24,114
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
joshuanicoya
Poseidon
19
6 / 9 / 12
15,773
657
14,649
19,550
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
25
Kills
27
27
Deaths
25
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ByLucke21
Tsukuyomi
14
12
7
1.46
L
Sun Wukong
ByduXx_xX
Sun Wukong
7
4
10
3
W
Tiamat
8
10
8
1.2
W
Heimdallr
a gamertag43
Heimdallr
5
9
13
1.28
L
Poseidon
joshuanicoya
Poseidon
6
9
12
1.33
W
Ravana
tycool34
Ravana
12
8
10
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,855
Damage
56,838
74,380
Taken
70,301
61,108
Mitigated
39,812
16,065
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ByLucke21
Tsukuyomi
27,967
7,418
0
356
25,068
9,739
1,886
7,182
17,883
0
95,377
L
Sun Wukong
ByduXx_xX
Sun Wukong
14,222
4,197
0
2,800
25,683
24,114
975
9,216
16,467
0
52,367
W
Tiamat
22,811
2,980
734
8,707
29,566
27,888
334
4,736
24,830
75,749
0
W
Heimdallr
a gamertag43
Heimdallr
15,629
6,677
32
1,083
20,276
9,894
2,098
4,543
15,733
0
78,421
L
Poseidon
joshuanicoya
Poseidon
14,649
1,568
486
4,297
19,550
5,959
739
6,471
13,079
65,286
0
W
Ravana
tycool34
Ravana
22,415
4,211
378
5,131
24,538
23,326
1,415
5,435
19,103
0
66,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
49,441
238
Minions Killed
249
0
Camps Cleared
0
1,057,485
Distance Traveled
1,224,842
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
18,081
753
85
4
0
442,531
4
L
Sun Wukong
15,587
649
67
3
0
399,689
0
W
Tiamat
16,265
678
81
3
0
344,603
1
W
Heimdallr
16,679
695
87
4
0
308,254
1
L
Poseidon
15,773
657
97
4
0
382,622
0
W
Ravana
17,305
721
70
3
0
404,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role