Player Matchup

Cupid
Cupid
Eagerrrrr
Cupid
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 41L
1,504 Elo+
Party 1
Chang'e
Chang'e
dream52628
Chang'e
Level 24
God Stats
20W - 22L
1,344 SR
Queue Stats
100W - 123L
1,403 Elo+
Party 1
Nike
Nike
yam-forgetful305
Nike
Level 45
God Stats
4W - 0L
1,648 SR
Queue Stats
116W - 142L
1,448 Elo+
Party 1
Team Averages
Level 46
1,497 SR
1,452 Elo+

VS

Team Averages
Level 33
1,587 SR
1,275 Elo+
Tiamat
Tiamat
Odintek
Tiamat
Level 17
God Stats
21W - 17L
1,661 SR
Queue Stats
27W - 33L
1,336 Elo+
Solo
Ymir
Ymir
United-S-305
Ymir
Level 75
God Stats
1W - 3L
1,602 SR
Queue Stats
116W - 117L
1,444 Elo+
Solo
Thor
Thor
silvasfd
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,046 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eagerrrrr
Cupid
12
6 / 1 / 8
8,466
847
11,392
4,889
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dream52628
Chang'e
12
10 / 4 / 6
9,212
921
6,622
6,775
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 14
8,061
806
6,191
9,491
7,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Odintek
Tiamat
11
5 / 6 / 0
8,033
803
9,391
10,692
6,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 5 / 3
6,530
653
2,599
12,309
6,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
8
1 / 7 / 2
6,405
641
1,117
7,894
2,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
18
Kills
6
6
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
Eagerrrrr
Cupid
6
1
8
10
L
Tiamat
Odintek
Tiamat
5
6
0
0.83
L
0
5
3
0.3
W
Chang'e
dream52628
Chang'e
10
4
6
3.25
L
Thor
1
7
2
0.29
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,205
Damage
13,107
21,155
Taken
30,895
11,787
Mitigated
15,623
6,795
Healing
1,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Eagerrrrr
Cupid
11,392
7,302
770
841
4,889
2,247
1,896
3,649
1,240
0
26,074
L
Tiamat
Odintek
Tiamat
9,391
1,221
0
1,063
10,692
6,745
0
2,546
7,918
24,451
0
L
2,599
207
0
360
12,309
6,425
0
1,743
10,283
8,548
0
W
Chang'e
dream52628
Chang'e
6,622
1,063
2,095
1,937
6,775
2,031
540
4,976
1,799
21,304
0
L
Thor
1,117
787
0
0
7,894
2,453
0
1,746
6,051
0
4,842
W
6,191
1,656
381
771
9,491
7,509
511
3,413
6,078
0
21,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,739
Gold Earned
20,968
109
Minions Killed
48
0
Camps Cleared
0
538,237
Distance Traveled
488,365
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,466
847
42
4
0
167,477
0
L
Tiamat
8,033
803
26
3
0
162,049
0
L
Ymir
6,530
653
12
1
0
148,246
2
W
Chang'e
9,212
921
38
4
0
167,516
0
L
Thor
6,405
641
10
1
0
178,070
0
W
Nike
8,061
806
29
3
0
203,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role