Player Matchup

Heimdallr
Heimdallr
AQuuA-v
Heimdallr
Level 121
God Stats
5W - 11L
1,544 SR
Queue Stats
141W - 142L
1,483 Elo+
Party 1
Loki
Loki
Briixxn
Loki
Level 96
God Stats
3W - 6L
1,367 SR
Queue Stats
289W - 270L
1,499 Elo+
Party 1
Chang'e
Chang'e
GehirnSchlucky
Chang'e
Level 28
God Stats
6W - 11L
1,500 SR
Queue Stats
298W - 314L
1,469 Elo+
Party 1
Nike
Nike
MirDochEgalYT
Nike
Level 65
God Stats
2W - 8L
1,223 SR
Queue Stats
262W - 264L
1,445 Elo+
Party 1
Ymir
Ymir
Sharkyy-v
Ymir
Level 84
God Stats
5W - 8L
1,575 SR
Queue Stats
242W - 208L
1,498 Elo+
Party 1
Team Averages
Level 79
1,442 SR
1,479 Elo+

VS

Team Averages
Level 76
1,491 SR
1,558 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ikpoku
Zhong Kui
Level 82
God Stats
7W - 4L
1,532 SR
Queue Stats
415W - 340L
1,570 Elo+
Party 2
Cu Chulainn
Cu Chulainn
P ii G ii X
Cu Chulainn
Level 29
God Stats
8W - 8L
1,470 SR
Queue Stats
164W - 150L
1,589 Elo+
Party 3
Neith
Neith
SnowFury9
Neith
Level 97
God Stats
15W - 15L
1,463 SR
Queue Stats
441W - 382L
1,538 Elo+
Party 3
Pele
Pele
Vuikuo
Pele
Level 127
God Stats
17W - 12L
1,491 SR
Queue Stats
366W - 331L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AQuuA-v
Heimdallr
9
4 / 2 / 1
5,700
570
5,837
4,939
2,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Briixxn
Loki
8
1 / 2 / 3
5,350
535
2,515
5,726
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
5,130
513
4,475
6,824
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
4,869
487
3,493
7,361
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
1 / 3 / 3
4,809
481
3,076
7,532
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 2 / 3
5,152
515
3,504
8,632
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Ikpoku
Zhong Kui
10
5 / 1 / 2
6,153
615
6,739
6,976
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Cu Chulainn
P ii G ii X
Cu Chulainn
10
0 / 1 / 2
5,925
593
4,497
5,182
2,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SnowFury9
Neith
9
1 / 2 / 1
5,346
535
3,838
5,267
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
Vuikuo
Pele
10
5 / 2 / 2
6,117
612
3,123
5,886
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
13
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
3
1.25
L
Heimdallr
AQuuA-v
Heimdallr
4
2
1
2.25
L
Loki
Briixxn
Loki
1
2
3
1.25
L
1
5
1
0.3
W
Zhong Kui
Ikpoku
Zhong Kui
5
1
2
6
L
1
1
0
1
W
Cu Chulainn
P ii G ii X
Cu Chulainn
0
1
2
1
L
Ymir
1
3
3
0.83
W
Neith
SnowFury9
Neith
1
2
1
0.75
W
Pele
Vuikuo
Pele
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
21,701
32,382
Taken
31,943
13,610
Mitigated
13,786
9,428
Healing
15,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,504
918
0
2,745
8,632
3,851
0
2,538
6,002
12,917
0
L
Heimdallr
AQuuA-v
Heimdallr
5,837
3,412
0
1,197
4,939
2,237
0
804
4,135
0
25,969
L
Loki
Briixxn
Loki
2,515
269
0
2,590
5,726
1,371
0
886
4,840
0
18,978
L
4,475
564
491
2,018
6,824
2,207
40
5,014
1,810
18,645
0
W
Zhong Kui
Ikpoku
Zhong Kui
6,739
1,252
366
4,315
6,976
3,954
0
3,065
3,531
28,879
0
L
3,493
192
0
800
7,361
3,312
0
0
7,036
0
18,296
W
Cu Chulainn
P ii G ii X
Cu Chulainn
4,497
626
0
2,182
5,182
2,807
204
0
4,882
0
32,757
L
Ymir
3,076
1,072
0
2,332
7,532
4,483
0
3,539
3,993
13,783
0
W
Neith
SnowFury9
Neith
3,838
1,638
0
2,806
5,267
1,351
0
433
4,834
0
26,831
W
Pele
Vuikuo
Pele
3,123
616
0
2,734
5,886
1,823
49
979
4,818
0
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
28,693
177
Minions Killed
273
0
Camps Cleared
0
918,487
Distance Traveled
979,715
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,152
515
19
2
0
218,633
1
L
Heimdallr
5,700
570
44
4
0
166,761
0
L
Loki
5,350
535
45
5
0
202,319
1
L
Chang'e
5,130
513
39
4
0
171,332
1
W
Zhong Kui
6,153
615
57
6
0
185,449
2
L
Nike
4,869
487
36
4
0
191,414
0
W
Cu Chulainn
5,925
593
71
7
0
184,063
2
L
Ymir
4,809
481
13
1
0
186,661
0
W
Neith
5,346
535
66
7
0
163,107
1
W
Pele
6,117
612
60
6
0
228,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role