Player Matchup

Ah Puch
Ah Puch
Charmando
Ah Puch
Level 27
God Stats
61W - 46L
1,456 SR
Queue Stats
324W - 353L
1,362 Elo+
Solo
Anubis
Anubis
ELITEmenj
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,513 Elo+
Solo
Hercules
Hercules
Hawkeye_0205
Hercules
Level 28
God Stats
2W - 1L
1,285 SR
Queue Stats
70W - 64L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
JohnPhlat
Ne Zha
Level 27
God Stats
3W - 3L
1,525 SR
Queue Stats
204W - 198L
1,472 Elo+
Party 1
Bakasura
Bakasura
Zanderk0
Bakasura
Level 27
God Stats
9W - 13L
1,270 SR
Queue Stats
117W - 148L
1,377 Elo+
Solo
Team Averages
Level 28
1,407 SR
1,446 Elo+

VS

Team Averages
Level 27
1,477 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cazaro
Ah Muzen Cab
Level 27
God Stats
12W - 10L
1,421 SR
Queue Stats
76W - 72L
1,471 Elo+
Solo
Hel
Hel
Kevo153
Hel
Level 26
God Stats
7W - 11L
1,577 SR
Queue Stats
62W - 70L
1,516 Elo+
Solo
Ra
Ra
Proudbits
Ra
Level 25
God Stats
6W - 7L
1,425 SR
Queue Stats
219W - 227L
1,483 Elo+
Solo
Danzaburou
Danzaburou
WeegeeBoy
Danzaburou
Level 29
God Stats
0W - 2L
1,509 SR
Queue Stats
4W - 4L
1,761 Elo+
Solo
Bellona
Bellona
Zaikillu
Bellona
Level 26
God Stats
39W - 29L
1,456 SR
Queue Stats
157W - 162L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Charmando
Ah Puch
20
3 / 6 / 18
14,987
1,071
31,799
17,384
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ELITEmenj
Anubis
20
10 / 4 / 10
16,069
1,148
14,712
19,231
10,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
Hawkeye_0205
Hercules
19
7 / 2 / 8
14,141
1,010
12,789
17,589
12,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
JohnPhlat
Ne Zha
19
4 / 10 / 10
12,804
915
8,384
20,966
9,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Zanderk0
Bakasura
20
3 / 9 / 18
14,673
1,048
12,110
22,642
10,955
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cazaro
Ah Muzen Cab
20
19 / 7 / 11
18,090
1,292
42,816
21,624
8,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
20
4 / 8 / 20
14,218
1,016
14,975
19,388
10,898
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 23
15,077
1,077
20,021
18,534
7,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WeegeeBoy
Danzaburou
14
0 / 0 / 0
8,940
639
0
0
0
Bellona
Zaikillu
Bellona
20
4 / 7 / 19
14,066
1,005
10,391
24,692
16,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
104
27
Kills
31
31
Deaths
27
64
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Cazaro
Ah Muzen Cab
19
7
11
3.5
W
Ah Puch
Charmando
Ah Puch
3
6
18
2
W
Anubis
ELITEmenj
Anubis
10
4
10
3.75
W
Hercules
Hawkeye_0205
Hercules
7
2
8
5.5
W
Ne Zha
JohnPhlat
Ne Zha
4
10
10
0.9
L
Hel
4
8
20
1.75
L
4
5
23
3.1
L
Danzaburou
WeegeeBoy
Danzaburou
0
0
0
0
L
Bellona
Zaikillu
Bellona
4
7
19
1.93
W
Bakasura
Zanderk0
Bakasura
3
9
18
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,794
Damage
88,203
97,812
Taken
84,238
49,507
Mitigated
44,543
16,198
Healing
20,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Cazaro
Ah Muzen Cab
42,816
19,557
0
2,333
21,624
8,917
0
13,941
7,178
0
79,034
W
Ah Puch
Charmando
Ah Puch
31,799
1,932
0
926
17,384
6,613
0
7,581
9,803
93,101
0
W
Anubis
ELITEmenj
Anubis
14,712
484
287
5,588
19,231
10,110
0
5,617
13,614
43,805
0
W
Hercules
Hawkeye_0205
Hercules
12,789
3,012
0
4,726
17,589
12,656
0
8,444
9,145
0
23,758
W
Ne Zha
JohnPhlat
Ne Zha
8,384
5,246
0
1,048
20,966
9,173
0
5,182
15,784
0
21,046
L
Hel
14,975
946
8,690
4,400
19,388
10,898
0
9,259
9,113
42,553
0
L
20,021
1,345
1,555
887
18,534
7,968
0
12,024
6,128
54,430
0
L
Danzaburou
WeegeeBoy
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Zaikillu
Bellona
10,391
2,562
773
1,613
24,692
16,760
0
11,287
13,335
0
26,420
W
Bakasura
Zanderk0
Bakasura
12,110
8,030
0
3,623
22,642
10,955
0
8,172
14,470
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,674
Gold Earned
70,391
331
Minions Killed
282
10
Camps Cleared
6
1,290,329
Distance Traveled
1,119,060
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
18,090
1,292
92
7
2
282,467
1
W
Ah Puch
14,987
1,071
137
10
0
228,933
2
W
Anubis
16,069
1,148
77
6
1
258,829
1
W
Hercules
14,141
1,010
45
3
1
285,143
0
W
Ne Zha
12,804
915
19
1
2
243,837
0
L
Hel
14,218
1,016
68
5
0
254,338
0
L
Ra
15,077
1,077
80
6
4
268,512
0
L
Danzaburou
8,940
639
0
0
0
0
0
L
Bellona
14,066
1,005
42
3
0
313,743
1
W
Bakasura
14,673
1,048
53
4
6
273,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role