Player Matchup

Zeus
Zeus
Deadskin14
Zeus
Level 20
God Stats
13W - 8L
1,481 SR
Queue Stats
15W - 8L
1,446 Elo+
Solo
Hel
Hel
KthuluKat
Hel
Level 28
God Stats
6W - 11L
1,710 SR
Queue Stats
20W - 46L
1,606 Elo+
Party 2
Tiamat
Tiamat
ThoracicMars162
Tiamat
Level 16
God Stats
4W - 6L
1,710 SR
Queue Stats
98W - 200L
1,606 Elo+
Party 2
Fenrir
Fenrir
XXDavViXX
Fenrir
Level 23
God Stats
3W - 3L
1,442 SR
Queue Stats
38W - 49L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
hortg_56
Sylvanus
Level 23
God Stats
3W - 4L
1,316 SR
Queue Stats
25W - 34L
1,251 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,460 Elo+

VS

Team Averages
Level 18
1,470 SR
1,347 Elo+
Fenrir
Fenrir
Adexus09
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
BrockSamson1717
Tyr
Level 29
God Stats
2W - 3L
1,509 SR
Queue Stats
129W - 147L
1,291 Elo+
Solo
Nox
Nox
GENTELMAN_BEHOLD
Nox
Level 28
God Stats
7W - 4L
1,379 SR
Queue Stats
124W - 117L
1,340 Elo+
Solo
Neith
Neith
LeagnesGamer
Neith
Level 8
God Stats
11W - 17L
1,460 SR
Queue Stats
23W - 24L
1,249 Elo+
Solo
Thanatos
Thanatos
WebbyBow5117140
Thanatos
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 41L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,707
544
8,383
8,129
2,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
1 / 3 / 3
6,391
399
3,009
9,122
3,898
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 5 / 0
6,527
408
1,862
10,110
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
XXDavViXX
Fenrir
13
5 / 2 / 3
8,147
509
8,574
9,501
5,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
hortg_56
Sylvanus
13
1 / 4 / 1
7,414
463
2,298
10,066
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adexus09
Fenrir
2
0 / 2 / 1
4,847
303
450
1,195
307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 3 / 0
7,690
481
3,584
12,912
5,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 4 / 2
8,047
503
6,010
7,278
4,022
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 2 / 4
8,185
512
10,135
7,299
2,554
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
12
7 / 5 / 3
7,797
487
8,134
11,030
3,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
14
Kills
17
17
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Adexus09
Fenrir
0
2
1
0.25
L
3
3
0
1
W
5
3
1
1.83
L
3
4
2
1
W
1
3
3
0.83
L
4
2
4
3
W
2
5
0
0.4
L
Thanatos
7
5
3
1.7
W
Fenrir
XXDavViXX
Fenrir
5
2
3
3.25
W
Sylvanus
hortg_56
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
28,313
46,928
Taken
39,714
20,675
Mitigated
15,778
8,952
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Adexus09
Fenrir
450
270
0
0
1,195
307
0
556
639
0
747
L
3,584
474
0
4,338
12,912
5,220
1,741
5,794
7,118
0
31,725
W
8,383
902
171
2,538
8,129
2,566
0
460
7,669
46,540
0
L
6,010
873
282
1,541
7,278
4,022
950
2,781
4,497
39,336
0
W
3,009
1,142
1,281
1,698
9,122
3,898
620
1,074
8,048
32,088
0
L
10,135
3,681
0
913
7,299
2,554
0
2,954
4,345
0
39,504
W
1,862
405
0
1,397
10,110
3,729
563
969
9,141
20,040
0
L
Thanatos
8,134
4,493
0
5,580
11,030
3,675
123
3,467
7,563
0
29,233
W
Fenrir
XXDavViXX
Fenrir
8,574
1,980
0
288
9,501
5,146
0
913
8,588
0
37,013
W
Sylvanus
hortg_56
Sylvanus
2,298
876
151
1,428
10,066
5,336
753
2,594
7,472
27,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
36,566
270
Minions Killed
268
0
Camps Cleared
0
1,301,405
Distance Traveled
1,058,754
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,847
303
0
0
0
36,287
0
L
Tyr
7,690
481
62
4
0
296,979
1
W
Zeus
8,707
544
89
6
0
283,475
0
L
Nox
8,047
503
89
6
0
245,537
1
W
Hel
6,391
399
53
3
0
247,039
0
L
Neith
8,185
512
75
5
0
226,718
0
W
Tiamat
6,527
408
31
2
0
240,612
1
L
Thanatos
7,797
487
42
3
0
253,233
1
W
Fenrir
8,147
509
51
3
0
305,219
1
W
Sylvanus
7,414
463
46
3
0
225,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role