Player Matchup

Ganesha
Ganesha
DJChronos
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Tiamat
Tiamat
Leon_Fox_A
Tiamat
Level 20
God Stats
16W - 15L
1,498 SR
Queue Stats
77W - 76L
1,414 Elo+
Solo
Vamana
Vamana
Mur1Mun0z
Vamana
Level 8
God Stats
1W - 1L
1,091 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 1
Bakasura
Bakasura
Santyvillega403
Bakasura
Level 3
God Stats
1W - 1L
1,091 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 1
Apollo
Apollo
gordinbarbaruiva
Apollo
Level 28
God Stats
3W - 4L
1,276 SR
Queue Stats
31W - 23L
1,611 Elo+
Solo
Team Averages
Level 17
1,291 SR
1,447 Elo+

VS

Team Averages
Level 21
1,535 SR
1,452 Elo+
Skadi
Skadi
ARC_Alaska
Skadi
Level 26
God Stats
13W - 7L
1,570 SR
Queue Stats
219W - 234L
1,378 Elo+
Party 2
Nemesis
Nemesis
ARC_gustavo
Nemesis
Level 21
God Stats
32W - 42L
1,349 SR
Queue Stats
280W - 308L
1,300 Elo+
Party 2
Guan Yu
Guan Yu
Alvaro0701
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LostNido
Jormungandr
Level 26
God Stats
3W - 3L
1,649 SR
Queue Stats
217W - 185L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Zegui
Xbalanque
Level 28
God Stats
25W - 16L
1,606 SR
Queue Stats
180W - 162L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DJChronos
Ganesha
14
2 / 3 / 14
10,295
542
5,279
9,950
8,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Leon_Fox_A
Tiamat
15
6 / 1 / 4
9,938
523
9,038
9,016
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Mur1Mun0z
Vamana
14
8 / 4 / 5
9,980
525
10,441
13,770
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
13
4 / 5 / 2
9,096
479
8,238
13,205
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
14 / 0 / 2
12,245
644
17,650
15,101
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 9 / 3
7,873
414
9,401
17,059
4,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ARC_gustavo
Nemesis
13
6 / 8 / 2
9,137
481
11,995
14,289
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Alvaro0701
Guan Yu
11
0 / 8 / 6
7,451
392
1,564
12,682
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
LostNido
Jormungandr
9
1 / 4 / 3
7,192
379
4,335
11,733
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Zegui
Xbalanque
12
3 / 5 / 4
7,990
421
8,661
9,396
2,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
34
Kills
13
13
Deaths
34
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
9
3
0.5
L
Nemesis
ARC_gustavo
Nemesis
6
8
2
0.88
L
Guan Yu
Alvaro0701
Guan Yu
0
8
6
0.38
W
Ganesha
DJChronos
Ganesha
2
3
14
3
W
Tiamat
Leon_Fox_A
Tiamat
6
1
4
8
L
Jormungandr
LostNido
Jormungandr
1
4
3
0.63
W
Vamana
Mur1Mun0z
Vamana
8
4
5
2.63
W
Bakasura
4
5
2
1
L
Xbalanque
Zegui
Xbalanque
3
5
4
1
W
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,646
Damage
35,956
61,042
Taken
65,159
34,994
Mitigated
31,939
21,726
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,401
5,637
0
387
17,059
4,455
0
5,423
11,076
0
28,266
L
Nemesis
ARC_gustavo
Nemesis
11,995
6,960
0
2,508
14,289
7,736
0
2,093
11,755
0
43,572
L
Guan Yu
Alvaro0701
Guan Yu
1,564
799
202
1,131
12,682
10,905
371
1,344
10,829
0
16,228
W
Ganesha
DJChronos
Ganesha
5,279
880
0
2,139
9,950
8,053
897
1,575
8,350
20,736
0
W
Tiamat
Leon_Fox_A
Tiamat
9,038
460
0
1,468
9,016
6,132
2,500
1,187
7,829
41,930
0
L
Jormungandr
LostNido
Jormungandr
4,335
670
0
878
11,733
6,189
0
2,899
8,436
25,280
0
W
Vamana
Mur1Mun0z
Vamana
10,441
5,195
0
2,856
13,770
8,655
2,346
137
13,474
0
40,307
W
Bakasura
8,238
5,760
0
4,582
13,205
4,746
36
503
12,652
0
38,499
L
Xbalanque
Zegui
Xbalanque
8,661
4,726
0
2,084
9,396
2,654
686
1,770
7,546
0
34,720
W
17,650
11,255
0
10,681
15,101
7,408
6,451
933
14,143
0
100,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,554
Gold Earned
39,643
401
Minions Killed
224
0
Camps Cleared
0
1,902,202
Distance Traveled
1,630,519
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,873
414
37
2
0
313,006
2
L
Nemesis
9,137
481
68
4
0
351,909
0
L
Guan Yu
7,451
392
21
1
0
240,262
0
W
Ganesha
10,295
542
8
0
0
411,997
13
W
Tiamat
9,938
523
83
4
0
365,321
2
L
Jormungandr
7,192
379
32
2
0
374,658
2
W
Vamana
9,980
525
76
4
0
410,486
0
W
Bakasura
9,096
479
72
4
0
373,770
0
L
Xbalanque
7,990
421
66
3
0
350,684
6
W
Apollo
12,245
644
162
9
0
340,628
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role