Player Matchup

Ra
Ra
Dtakul
Ra
Level 29
God Stats
8W - 3L
1,775 SR
Queue Stats
161W - 85L
1,708 Elo+
Party 1
Baron Samedi
Baron Samedi
bananaEXPLOSION
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,802 Elo+
Party 1
Guan Yu
Guan Yu
demorys
Guan Yu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
iExplosion
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Yemoja
Yemoja
marquituslh
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 3
Team Averages
Level 77
1,555 SR
1,540 Elo+

VS

Team Averages
Level 74
1,537 SR
1,473 Elo+
Hades
Hades
Dahliana
Hades
Level 40
God Stats
16W - 23L
1,458 SR
Queue Stats
30W - 47L
1,347 Elo+
Party 2
Chaac
Chaac
KoşanPilot
Chaac
Level 27
God Stats
2W - 4L
1,629 SR
Queue Stats
44W - 40L
1,520 Elo+
Party 2
Olorun
Olorun
NoPaSaRaN
Olorun
Level 152
God Stats
20W - 13L
1,656 SR
Queue Stats
271W - 258L
1,552 Elo+
Party 2
Ymir
Ymir
TheRakoonn
Ymir
Level 127
God Stats
17W - 8L
1,500 SR
Queue Stats
134W - 93L
1,565 Elo+
Party 2
Neith
Neith
lightbringer111
Neith
Level 22
God Stats
13W - 17L
1,441 SR
Queue Stats
22W - 31L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
9 / 4 / 18
13,621
524
33,703
28,355
22,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
bananaEXPLOSION
Baron Samedi
20
20 / 4 / 14
15,170
583
54,657
25,674
17,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Guan Yu
demorys
Guan Yu
20
4 / 2 / 9
13,822
532
14,080
29,942
44,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
16
6 / 7 / 11
11,525
443
18,239
26,547
12,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
18
1 / 2 / 20
11,765
453
8,304
18,668
20,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dahliana
Hades
15
2 / 7 / 7
10,764
414
9,781
30,397
35,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 7 / 9
10,189
392
19,878
31,910
25,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
NoPaSaRaN
Olorun
20
6 / 8 / 7
12,974
499
30,679
34,163
15,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 8 / 10
11,056
425
16,883
33,317
13,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 10 / 6
10,014
385
10,989
19,511
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
56
40
Kills
17
19
Deaths
40
72
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hades
Dahliana
Hades
2
7
7
0.79
W
Ra
9
4
18
4.5
L
2
7
9
0.93
L
Olorun
NoPaSaRaN
Olorun
6
8
7
1.19
L
3
8
10
1
W
Baron Samedi
bananaEXPLOSION
Baron Samedi
20
4
14
6.75
W
Guan Yu
demorys
Guan Yu
4
2
9
4.25
W
Anhur
6
7
11
1.64
L
4
10
6
0.7
W
Yemoja
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,983
Damage
88,210
129,186
Taken
149,298
117,436
Mitigated
97,165
63,024
Healing
45,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Dahliana
Hades
9,781
1,251
866
6,481
30,397
35,397
230
15,572
14,532
34,387
0
W
Ra
33,703
2,277
6,679
10,889
28,355
22,234
2,055
14,616
13,439
103,634
0
L
19,878
3,153
0
10,511
31,910
25,971
0
20,313
11,288
0
63,280
L
Olorun
NoPaSaRaN
Olorun
30,679
11,424
2,459
16,545
34,163
15,308
137
21,086
12,712
117,739
0
L
16,883
2,498
0
5,919
33,317
13,567
0
26,673
6,176
51,329
0
W
Baron Samedi
bananaEXPLOSION
Baron Samedi
54,657
3,347
9,073
10,963
25,674
17,662
1,471
11,726
13,798
141,417
0
W
Guan Yu
demorys
Guan Yu
14,080
2,876
3,688
9,799
29,942
44,047
2,055
8,116
21,326
0
92,166
W
Anhur
18,239
9,986
0
6,883
26,547
12,710
2,287
12,667
13,780
0
70,787
L
10,989
2,985
0
2,983
19,511
6,922
0
11,525
7,926
0
34,278
W
Yemoja
8,304
2,782
3,618
1,432
18,668
20,783
1,433
10,218
8,375
26,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,903
Gold Earned
54,997
578
Minions Killed
396
0
Camps Cleared
0
2,259,275
Distance Traveled
2,220,165
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,764
414
50
2
0
373,203
2
W
Ra
13,621
524
132
5
0
509,095
3
L
Chaac
10,189
392
63
2
0
509,475
1
L
Olorun
12,974
499
149
6
0
468,412
6
L
Ymir
11,056
425
80
3
0
483,930
2
W
Baron Samedi
15,170
583
163
6
0
481,467
5
W
Guan Yu
13,822
532
164
6
0
477,377
8
W
Anhur
11,525
443
93
4
0
376,221
5
L
Neith
10,014
385
54
2
0
385,145
2
W
Yemoja
11,765
453
26
1
0
415,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role