Player Matchup

Achilles
Achilles
Diosfuryoso
Achilles
Level 84
God Stats
2W - 3L
1,570 SR
Queue Stats
20W - 26L
1,541 Elo+
Party 1
Izanami
Izanami
GorkutKu
Izanami
Level 84
God Stats
3W - 2L
1,502 SR
Queue Stats
23W - 29L
1,604 Elo+
Party 1
Fenrir
Fenrir
Petitpollo25
Fenrir
Level 16
God Stats
0W - 1L
1,787 SR
Queue Stats
4W - 9L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
chefmongy
Baron Samedi
Level 67
God Stats
0W - 1L
1,470 SR
Queue Stats
9W - 14L
1,668 Elo+
Party 1
Chang'e
Chang'e
llethra
Chang'e
Level 26
God Stats
1W - 3L
1,153 SR
Queue Stats
11W - 12L
1,649 Elo+
Party 1
Team Averages
Level 55
1,496 SR
1,623 Elo+

VS

Team Averages
Level 97
1,643 SR
1,636 Elo+
King Arthur
King Arthur
Efan8344
King Arthur
Level 125
God Stats
11W - 11L
1,760 SR
Queue Stats
322W - 325L
1,660 Elo+
Party 2
Apollo
Apollo
Mr_Mole2001
Apollo
Level 127
God Stats
1W - 0L
1,678 SR
Queue Stats
19W - 9L
1,738 Elo+
Party 2
Hercules
Hercules
RIPFallenTaurus
Hercules
Level 46
God Stats
4W - 0L
1,782 SR
Queue Stats
24W - 16L
1,696 Elo+
Party 2
Nox
Nox
TheDewd66
Nox
Level 44
God Stats
155W - 122L
1,493 SR
Queue Stats
681W - 717L
1,430 Elo+
Solo
Bastet
Bastet
yamom62
Bastet
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 36L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Diosfuryoso
Achilles
17
3 / 0 / 4
11,495
958
11,589
17,266
21,474
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
GorkutKu
Izanami
17
3 / 13 / 5
11,889
991
16,425
28,307
11,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
16
1 / 12 / 6
10,560
880
4,849
23,637
12,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
chefmongy
Baron Samedi
17
0 / 12 / 6
10,437
870
10,116
22,509
11,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
llethra
Chang'e
16
1 / 12 / 4
10,088
841
5,130
19,922
7,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Efan8344
King Arthur
20
11 / 3 / 26
12,257
1,021
21,240
19,619
15,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
20
9 / 1 / 30
13,600
1,133
20,265
14,501
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
20
19 / 1 / 19
14,136
1,178
33,119
13,892
6,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 0 / 28
11,690
974
11,783
3,109
1,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
yamom62
Bastet
19
8 / 3 / 23
11,931
994
19,147
10,662
4,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
175
8
Kills
49
49
Deaths
8
25
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Achilles
Diosfuryoso
Achilles
3
0
4
5
W
King Arthur
Efan8344
King Arthur
11
3
26
8
L
Izanami
GorkutKu
Izanami
3
13
5
0.42
W
Apollo
9
1
30
24
L
Fenrir
1
12
6
0.33
W
Hercules
19
1
19
28.5
W
2
0
28
16
L
Baron Samedi
chefmongy
Baron Samedi
0
12
6
0.25
L
Chang'e
llethra
Chang'e
1
12
4
0.25
W
Bastet
yamom62
Bastet
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
105,554
111,641
Taken
61,783
64,583
Mitigated
34,001
7,206
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Diosfuryoso
Achilles
11,589
2,364
0
941
17,266
21,474
0
3,569
13,403
0
38,473
W
King Arthur
Efan8344
King Arthur
21,240
3,305
0
3,644
19,619
15,172
0
3,691
13,986
0
32,034
L
Izanami
GorkutKu
Izanami
16,425
10,228
0
1,280
28,307
11,832
0
938
27,369
0
53,560
W
Apollo
20,265
13,606
0
4,209
14,501
6,408
0
3,646
10,559
0
55,452
L
Fenrir
4,849
1,412
0
599
23,637
12,400
0
3,554
20,083
0
7,060
W
Hercules
33,119
15,556
0
3,052
13,892
6,637
0
3,226
9,673
0
48,770
W
11,783
468
723
309
3,109
1,363
0
829
2,170
22,720
0
L
Baron Samedi
chefmongy
Baron Samedi
10,116
668
143
1,778
22,509
11,136
0
1,942
20,567
33,304
0
L
Chang'e
llethra
Chang'e
5,130
537
1,629
836
19,922
7,741
0
1,780
18,142
18,116
0
W
Bastet
yamom62
Bastet
19,147
4,753
0
406
10,662
4,421
0
2,498
7,896
0
34,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,469
Gold Earned
63,614
212
Minions Killed
221
5
Camps Cleared
5
1,002,631
Distance Traveled
1,117,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,495
958
49
4
2
217,849
0
W
King Arthur
12,257
1,021
19
2
1
219,614
0
L
Izanami
11,889
991
81
7
0
188,425
0
W
Apollo
13,600
1,133
95
8
1
221,776
0
L
Fenrir
10,560
880
4
0
1
223,884
0
W
Hercules
14,136
1,178
42
4
2
248,125
0
W
Nox
11,690
974
35
3
0
206,572
0
L
Baron Samedi
10,437
870
48
4
2
186,618
0
L
Chang'e
10,088
841
30
3
0
185,855
0
W
Bastet
11,931
994
30
3
1
221,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role