Player Matchup

Hera
Hera
Bronze III
Elisabeth9
Hera
Bronze III
Level 156
God Stats
13W - 12L
1,437 SR
Queue Stats
394W - 385L
1,495 MMR
Party 2
Aphrodite
Aphrodite
Gold II
Jolovi1
Aphrodite
Gold II
Level 111
God Stats
6W - 7L
1,716 SR
Queue Stats
218W - 224L
1,383 MMR
Party 4
Chernobog
Chernobog
Bronze III
K0K4
Chernobog
Bronze III
Level 57
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Khepri
Khepri
Gold IV
Nattress
Khepri
Gold IV
Level 127
God Stats
32W - 23L
1,588 SR
Queue Stats
180W - 182L
1,442 MMR
Solo
Thanatos
Thanatos
Silver I
archaon1911
Thanatos
Silver I
Level 160
God Stats
22W - 18L
1,499 SR
Queue Stats
523W - 516L
1,399 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,608 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,627 SR
1,444 MMR
King Arthur
King Arthur
Platinum IV
Buttmuncha
King Arthur
Platinum IV
Level 85
God Stats
19W - 14L
1,088 SR
Queue Stats
228W - 199L
1,571 MMR
Party 1
Janus
Janus
Gold IV
Quadporn
Janus
Gold IV
Level 107
God Stats
104W - 85L
1,894 SR
Queue Stats
282W - 266L
1,332 MMR
Party 1
Nemesis
Nemesis
Silver IV
Soultix2000
Nemesis
Silver IV
Level 143
God Stats
3W - 4L
1,524 SR
Queue Stats
56W - 55L
1,424 MMR
Party 3
Anhur
Anhur
Gold IV
alexbatfm
Anhur
Gold IV
Level 125
God Stats
5W - 3L
1,724 SR
Queue Stats
104W - 99L
1,425 MMR
Solo
Ymir
Ymir
Silver II
inoper
Ymir
Silver II
Level 106
God Stats
3W - 3L
1,903 SR
Queue Stats
17W - 17L
1,468 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,017
455
13,116
14,117
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Jolovi1
Aphrodite
18
0 / 4 / 3
10,575
481
11,191
20,982
19,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
K0K4
Chernobog
15
1 / 7 / 5
9,467
430
5,062
14,024
6,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Nattress
Khepri
14
1 / 3 / 6
9,197
418
5,889
13,234
13,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
archaon1911
Thanatos
17
9 / 6 / 3
11,113
505
12,933
19,457
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetAo KuangChang'eScylla

VS

Bans
DanzaburouApolloGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buttmuncha
King Arthur
20
4 / 1 / 9
13,084
595
14,930
27,048
26,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Quadporn
Janus
20
11 / 1 / 5
13,904
632
24,367
12,459
5,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Soultix2000
Nemesis
18
5 / 4 / 9
11,838
538
8,712
16,350
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
alexbatfm
Anhur
19
5 / 4 / 6
12,577
572
10,128
13,915
5,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
inoper
Ymir
15
0 / 3 / 9
10,175
463
3,310
16,125
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
13
Kills
25
26
Deaths
13
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Buttmuncha
King Arthur
4
1
9
8.5
L
2
6
5
0.75
L
Aphrodite
Jolovi1
Aphrodite
0
4
3
0.38
L
Chernobog
K0K4
Chernobog
1
7
5
0.5
L
Khepri
Nattress
Khepri
1
3
6
1.33
W
Janus
Quadporn
Janus
11
1
5
13.5
W
Nemesis
Soultix2000
Nemesis
5
4
9
2.38
W
Anhur
alexbatfm
Anhur
5
4
6
2
L
Thanatos
archaon1911
Thanatos
9
6
3
1.75
W
Ymir
inoper
Ymir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
61,447
81,814
Taken
85,897
53,126
Mitigated
61,794
33,758
Healing
25,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Buttmuncha
King Arthur
14,930
1,096
0
10,495
27,048
26,021
23
12,536
14,512
85
96,095
L
13,116
4,285
0
458
14,117
5,261
0
4,648
9,228
81,697
0
L
Aphrodite
Jolovi1
Aphrodite
11,191
914
1,173
11,353
20,982
19,896
304
6,262
14,378
77,792
0
L
Chernobog
K0K4
Chernobog
5,062
2,867
0
2,948
14,024
6,040
0
4,886
9,051
0
54,143
L
Khepri
Nattress
Khepri
5,889
341
0
2,817
13,234
13,749
48
7,019
5,943
26,343
0
W
Janus
Quadporn
Janus
24,367
1,342
680
3,586
12,459
5,506
625
4,371
8,088
122,623
0
W
Nemesis
Soultix2000
Nemesis
8,712
4,158
0
6,040
16,350
8,060
1,943
5,228
11,122
0
74,529
W
Anhur
alexbatfm
Anhur
10,128
4,436
0
3,499
13,915
5,758
6,877
1,824
12,091
0
94,988
L
Thanatos
archaon1911
Thanatos
12,933
3,588
0
15,009
19,457
8,180
0
4,013
15,352
0
68,977
W
Ymir
inoper
Ymir
3,310
582
0
1,458
16,125
16,449
312
6,237
9,888
25,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,369
Gold Earned
61,578
554
Minions Killed
682
0
Camps Cleared
0
2,085,776
Distance Traveled
2,240,347
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,084
595
175
8
0
428,703
1
L
Hera
10,017
455
145
7
0
422,159
13
L
Aphrodite
10,575
481
162
7
0
358,127
8
L
Chernobog
9,467
430
113
5
0
392,788
4
L
Khepri
9,197
418
30
1
0
458,363
7
W
Janus
13,904
632
199
9
0
527,318
2
W
Nemesis
11,838
538
120
5
0
495,627
2
W
Anhur
12,577
572
154
7
0
350,108
9
L
Thanatos
11,113
505
104
5
0
454,339
7
W
Ymir
10,175
463
34
2
0
438,591
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role