Player Matchup

Ao Kuang
Ao Kuang
AgentCrocodile
Ao Kuang
Level 150
God Stats
3W - 3L
1,546 SR
Queue Stats
119W - 101L
1,676 Elo+
Party 1
Neith
Neith
ComingNose
Neith
Level 157
God Stats
8W - 4L
1,529 SR
Queue Stats
178W - 170L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
CroGamingPro
Sylvanus
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 7L
1,845 Elo+
Party 1
Jormungandr
Jormungandr
GhostyMarZz
Jormungandr
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 169L
1,621 Elo+
Party 2
Ne Zha
Ne Zha
Ztag101
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,845 Elo+
Party 1
Team Averages
Level 132
1,515 SR
1,721 Elo+

VS

Team Averages
Level 137
1,581 SR
1,567 Elo+
Tyr
Tyr
GamerGainz
Tyr
Level 85
God Stats
1W - 3L
1,418 SR
Queue Stats
28W - 26L
1,627 Elo+
Solo
Ymir
Ymir
Manjini
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mochiino
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SiggyDanielson
Tiamat
Level 148
God Stats
22W - 26L
1,676 SR
Queue Stats
789W - 773L
1,602 Elo+
Solo
Artemis
Artemis
xxMus
Artemis
Level 155
God Stats
19W - 10L
1,809 SR
Queue Stats
751W - 752L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
6 / 0 / 3
8,804
677
11,846
13,830
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
15
2 / 0 / 1
8,405
647
5,008
5,940
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
CroGamingPro
Sylvanus
12
1 / 0 / 6
7,284
560
3,957
7,555
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
GhostyMarZz
Jormungandr
12
0 / 2 / 3
7,160
551
3,655
6,841
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Ztag101
Ne Zha
13
4 / 0 / 2
7,490
576
3,704
6,253
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,154
473
4,091
13,406
6,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Manjini
Ymir
10
0 / 2 / 0
5,907
454
4,719
8,927
2,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Mochiino
Mercury
12
1 / 3 / 1
6,632
510
3,261
7,966
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 0
6,679
514
4,636
5,767
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
xxMus
Artemis
12
0 / 1 / 0
6,865
528
3,909
5,369
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
0
3
7.5
W
Neith
2
0
1
2.5
W
Sylvanus
CroGamingPro
Sylvanus
1
0
6
4
L
0
4
0
0
W
Jormungandr
GhostyMarZz
Jormungandr
0
2
3
0.75
L
Ymir
Manjini
Ymir
0
2
0
0
L
Mercury
Mochiino
Mercury
1
3
1
0.5
L
1
3
0
0.33
W
Ne Zha
Ztag101
Ne Zha
4
0
2
5
L
Artemis
xxMus
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,170
Damage
20,616
40,419
Taken
41,435
18,526
Mitigated
18,512
21,458
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
11,846
2,123
0
9,539
13,830
5,312
325
1,601
12,229
59,567
0
W
Neith
5,008
1,365
0
1,735
5,940
2,411
72
705
5,235
0
69,993
W
Sylvanus
CroGamingPro
Sylvanus
3,957
986
2,264
3,265
7,555
4,915
58
2,217
5,338
17,173
0
L
4,091
560
0
4,846
13,406
6,409
0
8,842
4,539
0
32,373
W
Jormungandr
GhostyMarZz
Jormungandr
3,655
452
0
1,344
6,841
3,713
0
3,633
3,208
54,391
0
L
Ymir
Manjini
Ymir
4,719
371
0
1,200
8,927
2,856
0
4,218
4,617
18,584
0
L
Mercury
Mochiino
Mercury
3,261
1,429
0
368
7,966
2,504
0
2,765
5,176
0
45,436
L
4,636
1,051
0
1,268
5,767
5,083
203
3,088
2,608
47,336
0
W
Ne Zha
Ztag101
Ne Zha
3,704
457
0
3,311
6,253
2,175
745
1,199
5,054
0
39,438
L
Artemis
xxMus
Artemis
3,909
1,174
0
2,578
5,369
1,660
0
332
5,037
0
40,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
32,237
481
Minions Killed
397
0
Camps Cleared
0
1,328,015
Distance Traveled
1,327,729
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,804
677
115
9
0
268,161
4
W
Neith
8,405
647
137
11
0
243,844
2
W
Sylvanus
7,284
560
14
1
0
260,873
5
L
Tyr
6,154
473
77
6
0
258,812
4
W
Jormungandr
7,160
551
130
10
0
259,182
7
L
Ymir
5,907
454
27
2
0
260,428
4
L
Mercury
6,632
510
85
7
0
318,175
1
L
Tiamat
6,679
514
109
8
0
257,365
5
W
Ne Zha
7,490
576
85
7
0
295,955
1
L
Artemis
6,865
528
99
8
0
232,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role