Player Matchup

Neith
Neith
Aischae
Neith
Level 47
God Stats
5W - 9L
1,419 SR
Queue Stats
24W - 36L
1,450 Elo+
Party 1
Bakasura
Bakasura
Chriistian_mdc
Bakasura
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 200L
1,439 Elo+
Solo
Set
Set
Kabaleo719
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,458 Elo+
Solo
Anubis
Anubis
KreidlBoss
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
i Smuky 7
Danzaburou
Level 6
God Stats
2W - 7L
1,362 SR
Queue Stats
83W - 103L
1,348 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,439 Elo+

VS

Team Averages
Level 19
1,452 SR
1,381 Elo+
Cabrakan
Cabrakan
AtiHUN
Cabrakan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Cupid
Cupid
Djsergio12
Cupid
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
155W - 156L
1,469 Elo+
Party 2
Ullr
Ullr
Kvothe_noblood7
Ullr
Level 13
God Stats
3W - 3L
1,265 SR
Queue Stats
125W - 106L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
Neeba12
Sun Wukong
Level 27
God Stats
27W - 25L
1,520 SR
Queue Stats
143W - 133L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
deadstar1202123
Kukulkan
Level 14
God Stats
21W - 15L
1,478 SR
Queue Stats
123W - 138L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aischae
Neith
16
5 / 5 / 1
10,871
988
12,852
19,995
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
15
1 / 14 / 2
9,381
853
10,036
24,242
9,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 3
9,372
852
2,378
11,070
4,973
Anubis
KreidlBoss
Anubis
15
0 / 13 / 3
9,516
865
11,102
18,688
8,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
i Smuky 7
Danzaburou
15
0 / 5 / 2
9,419
856
6,140
14,742
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AtiHUN
Cabrakan
17
3 / 3 / 17
10,777
980
3,962
12,379
19,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
19
12 / 2 / 15
12,128
1,103
18,459
9,099
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
16 / 0 / 16
12,790
1,163
24,037
12,562
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Neeba12
Sun Wukong
19
7 / 0 / 17
11,962
1,087
14,478
10,640
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
18
6 / 2 / 18
11,309
1,028
18,738
5,182
2,484
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
127
7
Kills
44
44
Deaths
7
11
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Neith
Aischae
Neith
5
5
1
1.1
W
Cabrakan
AtiHUN
Cabrakan
3
3
17
3.83
L
Bakasura
1
14
2
0.14
W
Cupid
12
2
15
9.75
L
1
7
3
0.36
L
Anubis
KreidlBoss
Anubis
0
13
3
0.12
W
16
0
16
24
W
Sun Wukong
Neeba12
Sun Wukong
7
0
17
15.5
W
Kukulkan
6
2
18
7.5
L
Danzaburou
i Smuky 7
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
79,674
88,737
Taken
49,862
37,639
Mitigated
39,396
9,002
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aischae
Neith
12,852
4,300
0
3,625
19,995
7,804
0
4,810
14,985
0
31,598
W
Cabrakan
AtiHUN
Cabrakan
3,962
876
0
187
12,379
19,391
0
2,205
9,525
11,731
0
L
Bakasura
10,036
7,370
0
1,943
24,242
9,370
0
6,047
17,820
0
25,335
W
Cupid
18,459
11,371
1,097
3,452
9,099
3,841
0
2,853
6,246
0
36,555
L
2,378
412
0
70
11,070
4,973
0
3,127
7,918
0
7,880
L
Anubis
KreidlBoss
Anubis
11,102
2,059
0
2,332
18,688
8,932
0
6,811
11,802
22,032
0
W
24,037
14,882
0
3,219
12,562
5,684
0
2,914
9,587
0
39,122
W
Sun Wukong
Neeba12
Sun Wukong
14,478
3,256
0
2,737
10,640
7,996
0
2,275
7,965
120
35,096
W
Kukulkan
18,738
1,731
0
6
5,182
2,484
0
855
4,327
31,968
0
L
Danzaburou
i Smuky 7
Danzaburou
6,140
3,812
0
1,032
14,742
6,560
0
2,025
12,617
0
24,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
58,966
154
Minions Killed
179
4
Camps Cleared
7
792,429
Distance Traveled
948,632
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,871
988
18
2
1
186,333
0
W
Cabrakan
10,777
980
14
1
1
143,205
1
L
Bakasura
9,381
853
54
5
1
144,191
0
W
Cupid
12,128
1,103
35
3
2
186,822
0
L
Set
9,372
852
18
2
0
142,672
5
L
Anubis
9,516
865
30
3
1
148,265
0
W
Ullr
12,790
1,163
35
3
1
201,584
2
W
Sun Wukong
11,962
1,087
60
5
0
242,761
0
W
Kukulkan
11,309
1,028
35
3
3
174,260
0
L
Danzaburou
9,419
856
34
3
1
170,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role