Player Matchup

Tiamat
Tiamat
SentinelBishop
Tiamat
Level 73
God Stats
11W - 8L
1,694 SR
Queue Stats
175W - 167L
1,596 Elo+
Party 2
Cthulhu
Cthulhu
SimpZilla666
Cthulhu
Level 37
God Stats
22W - 22L
1,779 SR
Queue Stats
32W - 48L
1,664 Elo+
Party 2
Anhur
Anhur
XxGunAssassin99
Anhur
Level 53
God Stats
0W - 4L
1,132 SR
Queue Stats
168W - 198L
1,399 Elo+
Solo
Team Averages
Level 54
1,535 SR
1,553 Elo+

VS

Team Averages
Level 80
1,500 SR
1,600 Elo+
Athena
Athena
Asked7585
Athena
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,659 Elo+
Party 1
Vulcan
Vulcan
Fluffy7252
Vulcan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
T0 Na Disney677
Ne Zha
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,564
688
8,390
8,131
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SimpZilla666
Cthulhu
11
4 / 3 / 2
8,415
765
6,168
10,764
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 5 / 3
6,699
609
3,857
8,273
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asked7585
Athena
11
3 / 1 / 8
8,577
780
3,764
9,345
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
Fluffy7252
Vulcan
13
5 / 1 / 6
8,613
783
11,853
4,510
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 4 / 6
8,059
733
5,135
9,553
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Asked7585
Athena
3
1
8
7
W
Vulcan
Fluffy7252
Vulcan
5
1
6
8
L
2
4
4
1
L
Cthulhu
SimpZilla666
Cthulhu
4
3
2
1.67
W
4
4
6
1.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,415
Damage
20,752
27,168
Taken
23,408
16,974
Mitigated
10,560
5,330
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Asked7585
Athena
3,764
1,574
0
1,030
9,345
5,623
26
6,744
2,193
7,257
0
W
Vulcan
Fluffy7252
Vulcan
11,853
2,582
0
250
4,510
1,443
98
1,472
2,971
46,274
0
L
8,390
1,143
0
1,730
8,131
5,997
41
5,198
2,933
27,534
0
L
Cthulhu
SimpZilla666
Cthulhu
6,168
566
702
1,968
10,764
7,411
0
5,665
5,099
19,417
0
W
5,135
2,903
0
1,734
9,553
3,494
0
5,642
3,582
0
24,174
L
3,857
1,226
270
660
8,273
3,566
237
4,814
3,459
0
18,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
25,249
116
Minions Killed
133
0
Camps Cleared
0
630,630
Distance Traveled
668,580
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,577
780
9
1
0
241,736
0
W
Vulcan
8,613
783
91
8
0
214,898
2
L
Tiamat
7,564
688
37
3
0
209,094
4
L
Cthulhu
8,415
765
42
4
0
219,951
0
W
Ne Zha
8,059
733
33
3
0
211,946
4
L
Anhur
6,699
609
37
3
0
201,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role