Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AnthonyIalacci
Erlang Shen
Level 127
God Stats
19W - 10L
1,611 SR
Queue Stats
175W - 131L
1,638 Elo+
Party 1
Anhur
Anhur
vandervillan
Anhur
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 113L
1,630 Elo+
Party 1
Team Averages
Level 103
1,537 SR
1,589 Elo+

VS

Team Averages
Level 8
1,506 SR
1,505 Elo+
Danzaburou
Danzaburou
NotNoSkills
Danzaburou
Level 17
God Stats
15W - 12L
1,518 SR
Queue Stats
56W - 34L
1,690 Elo+
Solo
Yemoja
Yemoja
Perrin503
Yemoja
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
WannaBeSomeone
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 1 / 11
8,281
828
6,369
8,008
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
AnthonyIalacci
Erlang Shen
13
10 / 1 / 7
9,351
935
10,770
10,563
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 0 / 10
8,007
801
5,022
5,395
1,743
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotNoSkills
Danzaburou
11
1 / 4 / 1
7,289
729
7,763
10,462
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Perrin503
Yemoja
3
0 / 2 / 0
5,340
534
131
1,802
331
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 11 / 1
6,687
669
3,502
13,425
7,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
11
8.5
W
Erlang Shen
AnthonyIalacci
Erlang Shen
10
1
7
13.5
L
Danzaburou
NotNoSkills
Danzaburou
1
4
1
0.38
L
Yemoja
Perrin503
Yemoja
0
2
0
0
L
1
11
1
0.14
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
11,396
23,966
Taken
25,689
12,128
Mitigated
11,179
11,676
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,369
599
0
2,599
8,008
3,870
378
1,163
6,845
18,593
0
W
Erlang Shen
AnthonyIalacci
Erlang Shen
10,770
6,546
0
5,812
10,563
6,515
167
1,564
8,999
0
45,117
L
Danzaburou
NotNoSkills
Danzaburou
7,763
1,955
0
1,313
10,462
3,101
0
3,400
7,062
0
29,773
L
Yemoja
Perrin503
Yemoja
131
100
67
0
1,802
331
0
306
1,496
981
0
L
3,502
1,354
0
0
13,425
7,747
0
2,663
10,762
8,025
0
W
5,022
3,445
0
3,265
5,395
1,743
1,509
1,110
4,285
0
25,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
19,316
154
Minions Killed
53
0
Camps Cleared
0
541,188
Distance Traveled
340,801
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,281
828
35
4
0
186,753
1
W
Erlang Shen
9,351
935
59
6
0
204,936
0
L
Danzaburou
7,289
729
49
5
0
147,579
1
L
Yemoja
5,340
534
0
0
0
28,021
0
L
Ares
6,687
669
4
0
0
165,201
1
W
Anhur
8,007
801
60
6
0
149,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role