Player Matchup

Mercury
Mercury
Kneegir
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Xócolt
Danzaburou
Level 8
God Stats
6W - 6L
1,607 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1
Bellona
Bellona
joshua2009
Bellona
Level 20
God Stats
6W - 1L
1,742 SR
Queue Stats
171W - 169L
1,692 Elo+
Solo
Merlin
Merlin
juancin10xd
Merlin
Level 24
God Stats
7W - 8L
1,278 SR
Queue Stats
7W - 10L
1,659 Elo+
Solo
Ares
Ares
pimegu
Ares
Level 146
God Stats
11W - 3L
1,881 SR
Queue Stats
487W - 472L
1,557 Elo+
Party 1
Team Averages
Level 45
1,602 SR
1,581 Elo+

VS

Team Averages
Level 19
1,561 SR
1,504 Elo+
Awilix
Awilix
Adkan
Awilix
Level 27
God Stats
12W - 15L
1,552 SR
Queue Stats
181W - 168L
1,696 Elo+
Solo
Geb
Geb
Manuelvr0902
Geb
Level 16
God Stats
3W - 2L
1,590 SR
Queue Stats
28W - 36L
1,612 Elo+
Solo
Ra
Ra
S1NIII
Ra
Level 10
God Stats
0W - 1L
1,566 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Anhur
Anhur
Sayagnus
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,176 Elo+
Solo
Osiris
Osiris
Supertrunk
Osiris
Level 17
God Stats
8W - 7L
1,595 SR
Queue Stats
41W - 41L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kneegir
Mercury
18
5 / 3 / 7
10,681
628
12,198
14,234
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Xócolt
Danzaburou
11
0 / 4 / 1
7,191
423
5,137
8,927
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
joshua2009
Bellona
16
3 / 1 / 1
9,231
543
7,575
6,960
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
15
6 / 3 / 6
9,556
562
3,679
6,963
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
pimegu
Ares
13
4 / 0 / 1
8,629
508
7,477
13,449
11,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adkan
Awilix
15
6 / 5 / 0
9,108
536
8,082
11,996
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 4
7,313
430
5,413
12,187
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
14
2 / 6 / 2
8,528
502
6,598
9,497
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Sayagnus
Anhur
13
3 / 1 / 1
8,218
483
8,889
8,425
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Supertrunk
Osiris
12
0 / 3 / 2
7,067
416
1,511
8,238
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
18
Kills
11
11
Deaths
18
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
Adkan
Awilix
6
5
0
1.2
W
Mercury
Kneegir
Mercury
5
3
7
2.83
L
0
3
4
0.67
L
Ra
2
6
2
0.5
L
Anhur
Sayagnus
Anhur
3
1
1
3.5
L
Osiris
Supertrunk
Osiris
0
3
2
0.33
W
Danzaburou
Xócolt
Danzaburou
0
4
1
0.13
W
Bellona
joshua2009
Bellona
3
1
1
3.5
W
Merlin
6
3
6
3
W
Ares
pimegu
Ares
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
30,493
50,533
Taken
50,343
30,337
Mitigated
25,207
10,612
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Adkan
Awilix
8,082
2,983
0
2,426
11,996
5,308
0
1,427
10,569
0
51,772
W
Mercury
Kneegir
Mercury
12,198
5,573
0
3,907
14,234
6,289
340
1,753
12,481
0
86,814
L
5,413
675
0
1,698
12,187
8,638
148
4,497
7,690
14,827
0
L
Ra
6,598
717
45
2,007
9,497
3,974
630
1,870
7,627
52,265
0
L
Anhur
Sayagnus
Anhur
8,889
5,204
0
2,571
8,425
2,825
1,278
3,206
5,219
0
58,250
L
Osiris
Supertrunk
Osiris
1,511
641
0
3,511
8,238
4,462
0
156
8,082
0
24,627
W
Danzaburou
Xócolt
Danzaburou
5,137
2,273
0
3,381
8,927
2,873
1,077
2,395
6,532
0
37,202
W
Bellona
joshua2009
Bellona
7,575
2,870
0
1,102
6,960
6,647
20
955
6,005
0
53,405
W
Merlin
3,679
129
0
399
6,963
2,754
1,490
3,092
3,871
36,724
0
W
Ares
pimegu
Ares
7,477
238
0
1,823
13,449
11,774
112
3,816
9,633
25,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
40,234
417
Minions Killed
382
0
Camps Cleared
0
1,579,176
Distance Traveled
1,438,979
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,108
536
97
6
0
335,732
3
W
Mercury
10,681
628
145
9
0
395,170
5
L
Geb
7,313
430
18
1
0
321,346
7
L
Ra
8,528
502
102
6
0
294,304
0
L
Anhur
8,218
483
110
6
0
289,939
6
L
Osiris
7,067
416
55
3
0
197,658
1
W
Danzaburou
7,191
423
65
4
0
254,931
2
W
Bellona
9,231
543
108
6
0
273,740
3
W
Merlin
9,556
562
70
4
0
330,878
3
W
Ares
8,629
508
29
2
0
324,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role