Player Matchup

Kukulkan
Kukulkan
Praise1118
Kukulkan
Level 88
God Stats
1W - 2L
1,840 SR
Queue Stats
29W - 28L
1,569 Elo+
Party 1
Chernobog
Chernobog
Santaphobia
Chernobog
Level 114
God Stats
1W - 2L
1,725 SR
Queue Stats
106W - 112L
1,522 Elo+
Solo
Tiamat
Tiamat
Siberian Glocc
Tiamat
Level 146
God Stats
3W - 5L
1,507 SR
Queue Stats
50W - 36L
1,613 Elo+
Party 1
Bakasura
Bakasura
StarGodX
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
oopac
Bacchus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,262 Elo+
Solo
Team Averages
Level 97
1,614 SR
1,493 Elo+

VS

Team Averages
Level 72
1,494 SR
1,504 Elo+
Medusa
Medusa
Hufflepunked
Medusa
Level 64
God Stats
22W - 22L
1,574 SR
Queue Stats
226W - 232L
1,448 Elo+
Solo
Tiamat
Tiamat
iman_23a
Tiamat
Level 127
God Stats
9W - 15L
1,359 SR
Queue Stats
136W - 167L
1,403 Elo+
Solo
Hercules
Hercules
l lMagick z
Hercules
Level 69
God Stats
5W - 2L
1,457 SR
Queue Stats
89W - 78L
1,554 Elo+
Solo
Zeus
Zeus
l3luescreen
Zeus
Level 69
God Stats
41W - 37L
1,581 SR
Queue Stats
198W - 180L
1,482 Elo+
Solo
Fenrir
Fenrir
veagley
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Praise1118
Kukulkan
16
0 / 7 / 2
8,651
618
9,372
10,411
4,053
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Santaphobia
Chernobog
15
0 / 3 / 2
8,181
584
5,921
11,288
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 1
7,632
545
6,221
13,378
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
StarGodX
Bakasura
14
1 / 10 / 0
8,239
589
4,708
16,096
6,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
oopac
Bacchus
14
1 / 5 / 1
8,210
586
7,473
15,720
18,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 0 / 6
10,640
760
6,700
7,833
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
iman_23a
Tiamat
17
6 / 2 / 14
11,500
821
16,840
9,211
7,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
l lMagick z
Hercules
19
7 / 0 / 14
11,791
842
6,041
13,532
12,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 0 / 8
11,874
848
13,175
7,609
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
veagley
Fenrir
16
6 / 0 / 12
11,857
847
14,721
11,855
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
2
Kills
32
32
Deaths
2
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
6
6
L
Kukulkan
Praise1118
Kukulkan
0
7
2
0.14
L
Chernobog
Santaphobia
Chernobog
0
3
2
0.33
L
0
7
1
0.07
L
Bakasura
StarGodX
Bakasura
1
10
0
0.1
W
Tiamat
iman_23a
Tiamat
6
2
14
6.5
W
Hercules
l lMagick z
Hercules
7
0
14
14
W
10
0
8
14
L
Bacchus
oopac
Bacchus
1
5
1
0.3
W
Fenrir
veagley
Fenrir
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,695
Damage
57,477
66,893
Taken
50,040
41,649
Mitigated
33,859
6,421
Healing
14,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,700
3,351
0
2,312
7,833
3,289
1,882
4,427
3,282
0
46,870
L
Kukulkan
Praise1118
Kukulkan
9,372
253
0
305
10,411
4,053
0
5,514
4,551
42,295
0
L
Chernobog
Santaphobia
Chernobog
5,921
2,910
0
1,293
11,288
5,912
50
4,621
6,536
0
30,888
L
6,221
439
0
1,082
13,378
7,287
0
6,105
6,911
19,289
0
L
Bakasura
StarGodX
Bakasura
4,708
3,578
207
2,145
16,096
6,210
0
7,650
7,970
0
15,101
W
Tiamat
iman_23a
Tiamat
16,840
950
0
2,387
9,211
7,817
639
3,319
5,580
44,188
0
W
Hercules
l lMagick z
Hercules
6,041
1,760
0
4,258
13,532
12,248
198
5,410
7,749
0
31,310
W
13,175
1,183
0
3,174
7,609
3,070
1,108
4,274
3,153
37,735
0
L
Bacchus
oopac
Bacchus
7,473
637
219
1,170
15,720
18,187
34
4,878
10,651
20,907
0
W
Fenrir
veagley
Fenrir
14,721
4,116
0
1,990
11,855
7,435
3,199
5,272
6,294
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
57,662
277
Minions Killed
344
3
Camps Cleared
12
1,102,622
Distance Traveled
1,378,506
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,640
760
104
7
1
299,937
1
L
Kukulkan
8,651
618
108
8
0
213,238
1
L
Chernobog
8,181
584
70
5
0
208,653
4
L
Tiamat
7,632
545
41
3
1
215,285
1
L
Bakasura
8,239
589
26
2
2
215,554
0
W
Tiamat
11,500
821
60
4
6
249,843
1
W
Hercules
11,791
842
70
5
1
266,133
3
W
Zeus
11,874
848
73
5
1
259,852
4
L
Bacchus
8,210
586
32
2
0
249,892
1
W
Fenrir
11,857
847
37
3
3
302,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role