Player Matchup

Anhur
Anhur
Aunseen
Anhur
Level 25
God Stats
7W - 9L
1,407 SR
Queue Stats
76W - 64L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Lynxanator
Cthulhu
Level 29
God Stats
7W - 6L
1,106 SR
Queue Stats
19W - 14L
1,533 Elo+
Solo
Ymir
Ymir
RED0390
Ymir
Level 12
God Stats
20W - 10L
1,321 SR
Queue Stats
308W - 367L
1,385 Elo+
Solo
Thor
Thor
Synthetism
Thor
Level 28
God Stats
4W - 3L
1,289 SR
Queue Stats
136W - 167L
1,403 Elo+
Solo
King Arthur
King Arthur
primet11ot
King Arthur
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,216 Elo+
Solo
Team Averages
Level 23
1,324 SR
1,397 Elo+

VS

Team Averages
Level 21
1,499 SR
1,443 Elo+
Erlang Shen
Erlang Shen
AceDrakex
Erlang Shen
Level 27
God Stats
19W - 19L
1,501 SR
Queue Stats
24W - 37L
1,352 Elo+
Solo
Medusa
Medusa
Bluewolf1296
Medusa
Level 16
God Stats
8W - 6L
1,496 SR
Queue Stats
21W - 20L
1,472 Elo+
Solo
Thor
Thor
DeemusWorthy
Thor
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 132L
1,393 Elo+
Solo
Scylla
Scylla
xGhostZer0z
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
zxckminaj
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aunseen
Anhur
9
2 / 3 / 1
5,573
557
5,074
6,252
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lynxanator
Cthulhu
6
0 / 1 / 1
4,454
445
1,577
2,870
1,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
RED0390
Ymir
5
0 / 9 / 2
4,401
440
2,126
9,217
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 4 / 1
4,729
473
1,988
6,143
1,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
primet11ot
King Arthur
9
0 / 3 / 0
4,912
491
686
7,297
2,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AceDrakex
Erlang Shen
11
1 / 1 / 5
6,243
624
3,162
6,963
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
11
6 / 1 / 4
7,213
721
6,124
5,650
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 4
6,629
663
3,760
5,750
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
5 / 0 / 3
7,395
740
4,829
3,289
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
10
3 / 1 / 7
5,913
591
2,843
3,523
726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
20
20
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AceDrakex
Erlang Shen
1
1
5
3.5
L
Anhur
Aunseen
Anhur
2
3
1
0.83
W
Medusa
6
1
4
8
W
5
0
4
7
L
Cthulhu
Lynxanator
Cthulhu
0
1
1
0.5
L
Ymir
RED0390
Ymir
0
9
2
0.11
L
1
4
1
0.38
L
King Arthur
primet11ot
King Arthur
0
3
0
0
W
Scylla
5
0
3
6.5
W
Agni
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,451
Damage
20,718
31,779
Taken
25,175
10,940
Mitigated
7,876
4,661
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AceDrakex
Erlang Shen
3,162
2,134
0
3,532
6,963
3,030
249
1,653
5,160
0
25,966
L
Anhur
Aunseen
Anhur
5,074
2,099
0
1,667
6,252
2,033
577
1,039
5,213
0
25,389
W
Medusa
6,124
3,461
0
2,751
5,650
1,522
2,396
1,132
4,518
0
45,017
W
3,760
1,855
0
2,834
5,750
1,701
0
233
5,517
0
28,923
L
Cthulhu
Lynxanator
Cthulhu
1,577
84
0
688
2,870
1,376
390
960
1,910
9,672
0
L
Ymir
RED0390
Ymir
2,126
1,104
0
216
9,217
3,363
145
1,526
7,651
8,480
0
L
1,988
839
0
2,090
6,143
1,417
0
268
5,875
0
15,493
L
King Arthur
primet11ot
King Arthur
686
0
0
0
7,297
2,751
0
3,625
3,458
0
15,891
W
Scylla
4,829
268
0
1,792
3,289
897
472
142
3,147
38,233
0
W
Agni
2,843
409
759
1,396
3,523
726
465
368
3,130
14,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,069
Gold Earned
33,393
143
Minions Killed
303
0
Camps Cleared
0
921,116
Distance Traveled
945,247
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,243
624
68
7
0
178,633
0
L
Anhur
5,573
557
44
4
0
188,772
0
W
Medusa
7,213
721
64
6
0
187,488
2
W
Thor
6,629
663
57
6
0
195,442
4
L
Cthulhu
4,454
445
17
2
0
125,764
2
L
Ymir
4,401
440
13
1
0
169,064
0
L
Thor
4,729
473
30
3
0
239,953
0
L
King Arthur
4,912
491
39
4
0
197,563
0
W
Scylla
7,395
740
89
9
0
169,198
1
W
Agni
5,913
591
25
3
0
214,486
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role