Player Matchup

Heimdallr
Heimdallr
Gold IV
EcologicOdin457
Heimdallr
Gold IV
Level 114
God Stats
12W - 16L
1,125 SR
Queue Stats
239W - 227L
1,357 MMR
Solo
Janus
Janus
Gold V
Isaiah Demo
Janus
Gold V
Level 45
God Stats
9W - 13L
1,547 SR
Queue Stats
210W - 211L
1,358 MMR
Solo
Ares
Ares
Gold IV
lilskillz43
Ares
Gold IV
Level 55
God Stats
23W - 23L
1,472 SR
Queue Stats
172W - 155L
1,354 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
lllKrabbylll
Erlang Shen
Bronze III
Level 120
God Stats
0W - 1L
1,668 SR
Queue Stats
56W - 56L
1,367 MMR
Party 2
Bakasura
Bakasura
Bronze III
llllMinglll
Bakasura
Bronze III
Level 125
God Stats
17W - 14L
1,641 SR
Queue Stats
66W - 59L
1,367 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 92
1,491 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,513 SR
1,360 MMR
Skadi
Skadi
Gold V
Brandon_Suave
Skadi
Gold V
Level 88
God Stats
3W - 3L
1,367 SR
Queue Stats
171W - 160L
1,366 MMR
Solo
Nike
Nike
Gold III
GwoggO
Nike
Gold III
Level 106
God Stats
27W - 26L
1,531 SR
Queue Stats
444W - 449L
1,352 MMR
Solo
Arachne
Arachne
Gold V
MILOS SRBIJA BG
Arachne
Gold V
Level 145
God Stats
18W - 13L
1,654 SR
Queue Stats
198W - 214L
1,437 MMR
Party 1
Anubis
Anubis
Silver III
XxsolisrulzxX
Anubis
Silver III
Level 148
God Stats
3W - 0L
1,511 SR
Queue Stats
57W - 65L
1,365 MMR
Solo
Yemoja
Yemoja
Gold V
ll pointblank l
Yemoja
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 80L
1,282 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EcologicOdin457
Heimdallr
17
3 / 6 / 6
10,071
480
15,807
17,136
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 3
9,087
433
9,354
10,861
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 7
9,677
461
3,008
12,683
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
lllKrabbylll
Erlang Shen
17
5 / 6 / 1
10,803
514
11,845
17,217
10,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
llllMinglll
Bakasura
16
6 / 6 / 2
10,387
495
12,620
19,323
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HelKukulkanKumbhakarnaNu WaNemesis

VS

Bans
Cu ChulainnYmirDanzaburouCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 7
11,021
525
7,966
16,194
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
GwoggO
Nike
19
7 / 2 / 8
12,168
579
15,304
19,045
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
8 / 5 / 5
11,284
537
13,408
21,536
8,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 3 / 8
13,039
621
16,828
15,673
7,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 8
9,968
475
4,330
13,777
8,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
17
Kills
27
27
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Heimdallr
EcologicOdin457
Heimdallr
3
6
6
1
W
Nike
GwoggO
Nike
7
2
8
5.5
L
1
6
3
0.42
W
8
5
5
2.1
W
10
3
8
4.67
L
2
3
7
1.83
W
2
3
8
2
L
Erlang Shen
lllKrabbylll
Erlang Shen
5
6
1
0.92
L
Bakasura
llllMinglll
Bakasura
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,634
Damage
57,836
77,220
Taken
86,225
36,386
Mitigated
45,386
16,717
Healing
40,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,966
4,278
0
6,944
16,194
4,713
520
1,427
14,280
0
92,606
L
Heimdallr
EcologicOdin457
Heimdallr
15,807
8,049
0
4,195
17,136
5,787
0
5,308
11,728
0
80,669
W
Nike
GwoggO
Nike
15,304
2,845
0
5,326
19,045
15,704
1,428
2,427
16,001
197
73,724
L
9,354
407
0
1,169
10,861
3,201
0
1,165
9,571
60,182
0
W
13,408
7,783
0
9,272
21,536
8,921
1,414
3,084
17,249
0
77,866
W
16,828
582
0
9,864
15,673
7,488
521
1,685
13,257
92,038
0
L
3,008
106
0
3,154
12,683
8,715
0
4,561
8,072
15,941
0
W
4,330
1,670
5,076
4,092
13,777
8,560
1,349
3,063
10,188
20,331
0
L
Erlang Shen
lllKrabbylll
Erlang Shen
11,845
7,554
0
2,376
17,217
10,407
736
5,576
11,393
0
55,646
L
Bakasura
llllMinglll
Bakasura
12,620
8,638
0
5,823
19,323
8,276
0
4,745
14,428
0
56,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,025
Gold Earned
57,480
494
Minions Killed
585
0
Camps Cleared
0
1,985,171
Distance Traveled
2,069,279
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,021
525
148
7
0
393,362
5
L
Heimdallr
10,071
480
122
6
0
364,736
3
W
Nike
12,168
579
140
7
0
431,021
2
L
Janus
9,087
433
113
5
0
390,453
4
W
Arachne
11,284
537
118
6
0
494,430
4
W
Anubis
13,039
621
153
7
0
360,014
4
L
Ares
9,677
461
12
1
0
425,586
7
W
Yemoja
9,968
475
26
1
0
390,452
4
L
Erlang Shen
10,803
514
117
6
0
362,461
0
L
Bakasura
10,387
495
130
6
0
441,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role