Player Matchup

Nu Wa
Nu Wa
Bpokross
Nu Wa
Level 66
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 9L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
Bubbles297
Danzaburou
Level 78
God Stats
4W - 8L
1,449 SR
Queue Stats
10W - 18L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
KetoSamara
Sylvanus
Level 41
God Stats
13W - 13L
1,498 SR
Queue Stats
38W - 50L
1,307 Elo+
Party 2
Baron Samedi
Baron Samedi
Sahdite
Baron Samedi
Level 61
God Stats
1W - 5L
1,507 SR
Queue Stats
4W - 12L
1,173 Elo+
Party 2
Chaac
Chaac
zerin724
Chaac
Level 109
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 29L
1,408 Elo+
Party 2
Team Averages
Level 71
1,488 SR
1,345 Elo+

VS

Team Averages
Level 90
1,553 SR
1,492 Elo+
Pele
Pele
Papa_CR
Pele
Level 128
God Stats
6W - 3L
1,720 SR
Queue Stats
242W - 233L
1,444 Elo+
Party 3
Discordia
Discordia
REVayper
Discordia
Level 47
God Stats
13W - 11L
1,155 SR
Queue Stats
337W - 322L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
charquiserker
Heimdallr
Level 84
God Stats
7W - 6L
1,553 SR
Queue Stats
313W - 344L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
crazy_diammond
Guan Yu
Level 104
God Stats
18W - 13L
1,682 SR
Queue Stats
150W - 150L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
uwuace
Sylvanus
Level 88
God Stats
23W - 17L
1,657 SR
Queue Stats
245W - 245L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bpokross
Nu Wa
14
3 / 6 / 5
9,287
442
9,991
10,647
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Bubbles297
Danzaburou
1
0 / 0 / 0
5,382
256
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
KetoSamara
Sylvanus
14
2 / 3 / 3
8,853
422
9,191
13,845
11,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Sahdite
Baron Samedi
14
1 / 6 / 4
9,090
433
9,018
15,340
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
zerin724
Chaac
14
5 / 5 / 4
9,695
462
10,405
19,896
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Papa_CR
Pele
15
4 / 2 / 4
10,061
479
7,200
13,946
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
REVayper
Discordia
20
7 / 1 / 3
12,782
609
12,560
8,456
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
charquiserker
Heimdallr
18
4 / 3 / 6
11,029
525
9,329
14,169
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 3
10,376
494
11,619
15,953
13,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
uwuace
Sylvanus
13
1 / 4 / 5
8,610
410
3,531
9,735
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
19
20
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bpokross
Nu Wa
3
6
5
0.92
L
Danzaburou
Bubbles297
Danzaburou
0
0
0
0
L
Sylvanus
KetoSamara
Sylvanus
2
3
3
1.17
W
Pele
Papa_CR
Pele
4
2
4
3
W
Discordia
REVayper
Discordia
7
1
3
8.5
L
Baron Samedi
Sahdite
Baron Samedi
1
6
4
0.5
W
Heimdallr
charquiserker
Heimdallr
4
3
6
2.33
W
3
1
3
4.5
W
Sylvanus
uwuace
Sylvanus
1
4
5
0.88
L
Chaac
zerin724
Chaac
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
44,239
59,728
Taken
62,259
34,011
Mitigated
34,327
18,997
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bpokross
Nu Wa
9,991
1,932
0
865
10,647
3,119
522
6,072
4,335
43,785
0
L
Danzaburou
Bubbles297
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
KetoSamara
Sylvanus
9,191
3,584
999
4,018
13,845
11,318
169
3,749
10,036
35,070
6,175
W
Pele
Papa_CR
Pele
7,200
2,270
0
4,256
13,946
4,332
0
4,616
9,330
0
69,979
W
Discordia
REVayper
Discordia
12,560
1,062
0
680
8,456
3,203
1,779
3,293
5,163
99,253
0
L
Baron Samedi
Sahdite
Baron Samedi
9,018
1,032
179
3,383
15,340
10,752
342
2,088
13,248
47,398
0
W
Heimdallr
charquiserker
Heimdallr
9,329
3,808
0
6,579
14,169
5,595
1,469
6,332
7,837
0
75,078
W
11,619
1,581
1,149
5,226
15,953
13,291
1,135
8,265
7,688
12,072
42,499
W
Sylvanus
uwuace
Sylvanus
3,531
1,357
1,186
2,579
9,735
7,906
91
5,023
4,712
30,997
8,651
L
Chaac
zerin724
Chaac
10,405
2,791
210
9,343
19,896
8,822
107
6,847
12,801
0
46,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,307
Gold Earned
52,858
307
Minions Killed
603
0
Camps Cleared
0
1,409,162
Distance Traveled
1,879,465
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,287
442
82
4
0
285,002
2
L
Danzaburou
5,382
256
0
0
0
9,623
0
L
Sylvanus
8,853
422
79
4
0
318,677
0
W
Pele
10,061
479
87
4
0
423,960
5
W
Discordia
12,782
609
201
10
0
395,212
5
L
Baron Samedi
9,090
433
64
3
0
417,705
7
W
Heimdallr
11,029
525
127
6
0
367,273
0
W
Guan Yu
10,376
494
117
6
0
385,555
0
W
Sylvanus
8,610
410
71
3
0
307,465
1
L
Chaac
9,695
462
82
4
0
378,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role