Player Matchup

Geb
Geb
BossGreg777
Geb
Level 89
God Stats
14W - 5L
1,759 SR
Queue Stats
260W - 252L
1,455 Elo+
Party 3
Thanatos
Thanatos
ShyGuy2800
Thanatos
Level 87
God Stats
10W - 14L
1,499 SR
Queue Stats
366W - 345L
1,581 Elo+
Party 3
Zhong Kui
Zhong Kui
Softinho
Zhong Kui
Level 157
God Stats
25W - 18L
1,391 SR
Queue Stats
1,231W - 1,271L
1,485 Elo+
Party 1
Neith
Neith
XxHypersxX475
Neith
Level 120
God Stats
8W - 1L
1,797 SR
Queue Stats
449W - 436L
1,488 Elo+
Party 3
Fenrir
Fenrir
robsecret66
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
840W - 872L
1,543 Elo+
Party 1
Team Averages
Level 116
1,589 SR
1,510 Elo+

VS

Team Averages
Level 115
1,641 SR
1,505 Elo+
Izanami
Izanami
Hooch
Izanami
Level 120
God Stats
1W - 3L
1,538 SR
Queue Stats
133W - 100L
1,528 Elo+
Party 2
Bellona
Bellona
LordTommyG
Bellona
Level 88
God Stats
23W - 11L
1,565 SR
Queue Stats
385W - 217L
1,384 Elo+
Party 2
Terra
Terra
Terence ILL187
Terra
Level 157
God Stats
4W - 2L
1,463 SR
Queue Stats
442W - 203L
1,504 Elo+
Party 2
Sol
Sol
highENDnoob96
Sol
Level 84
God Stats
3W - 1L
1,849 SR
Queue Stats
535W - 408L
1,584 Elo+
Solo
Serqet
Serqet
midorfeedm9
Serqet
Level 126
God Stats
6W - 1L
1,788 SR
Queue Stats
261W - 137L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,445
545
1,884
4,574
1,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ShyGuy2800
Thanatos
10
4 / 1 / 1
6,120
612
3,091
6,142
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Softinho
Zhong Kui
12
2 / 0 / 1
6,356
636
3,023
4,026
3,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 0 / 2
5,679
568
4,671
4,443
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
0 / 1 / 1
5,569
557
4,106
9,414
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hooch
Izanami
9
0 / 2 / 0
4,868
487
1,816
4,713
1,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
LordTommyG
Bellona
10
1 / 2 / 0
5,644
564
5,321
7,609
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
5,090
509
1,414
5,875
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 1
5,041
504
1,360
4,989
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
9
1 / 1 / 0
5,159
516
2,265
5,712
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Izanami
Hooch
Izanami
0
2
0
0
L
Bellona
LordTommyG
Bellona
1
2
0
0.5
W
Thanatos
ShyGuy2800
Thanatos
4
1
1
4.5
W
Zhong Kui
Softinho
Zhong Kui
2
0
1
2.5
L
0
1
1
0.5
W
2
0
2
3
L
0
3
1
0.17
L
Serqet
1
1
0
1
W
Fenrir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
12,176
28,599
Taken
28,898
11,836
Mitigated
10,040
17,829
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,884
88
0
1,114
4,574
1,775
0
688
3,886
15,472
0
L
Izanami
Hooch
Izanami
1,816
1,350
0
935
4,713
1,184
0
1,199
3,514
0
32,087
L
Bellona
LordTommyG
Bellona
5,321
2,051
0
3,583
7,609
4,296
20
794
6,815
0
29,128
W
Thanatos
ShyGuy2800
Thanatos
3,091
656
0
5,497
6,142
1,974
0
205
5,824
0
33,380
W
Zhong Kui
Softinho
Zhong Kui
3,023
181
0
3,247
4,026
3,207
0
1,378
2,648
37,739
0
L
1,414
0
473
1,628
5,875
1,793
0
696
5,179
11,056
0
W
4,671
2,071
0
2,829
4,443
1,425
0
403
4,040
0
37,950
L
1,360
332
0
1,865
4,989
1,189
0
1,772
3,217
22,072
0
L
Serqet
2,265
384
0
2,034
5,712
1,578
0
446
5,266
0
24,080
W
Fenrir
4,106
861
0
5,142
9,414
3,455
0
100
9,144
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,169
Gold Earned
25,802
311
Minions Killed
266
0
Camps Cleared
0
945,796
Distance Traveled
951,019
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,445
545
24
2
0
205,042
3
L
Izanami
4,868
487
76
8
0
167,960
4
L
Bellona
5,644
564
69
7
0
167,244
2
W
Thanatos
6,120
612
65
7
0
219,236
2
W
Zhong Kui
6,356
636
71
7
0
192,098
0
L
Terra
5,090
509
23
2
0
199,056
3
W
Neith
5,679
568
81
8
0
162,791
0
L
Sol
5,041
504
48
5
0
181,317
4
L
Serqet
5,159
516
50
5
0
235,442
2
W
Fenrir
5,569
557
70
7
0
166,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role