Player Matchup

Cupid
Cupid
Greenerthegreen
Cupid
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
Nudara
Nu Wa
Level 18
God Stats
8W - 4L
1,594 SR
Queue Stats
27W - 21L
1,518 Elo+
Party 3
Osiris
Osiris
Oniolek
Osiris
Level 89
God Stats
22W - 23L
1,421 SR
Queue Stats
462W - 456L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Rekinow
Cthulhu
Level 38
God Stats
2W - 4L
1,681 SR
Queue Stats
6W - 21L
1,334 Elo+
Party 1
Loki
Loki
skin123456
Loki
Level 67
God Stats
1W - 1L
1,777 SR
Queue Stats
10W - 11L
1,338 Elo+
Party 3
Team Averages
Level 50
1,595 SR
1,401 Elo+

VS

Team Averages
Level 51
1,577 SR
1,393 Elo+
Nu Wa
Nu Wa
Lopsideed
Nu Wa
Level 48
God Stats
18W - 9L
1,478 SR
Queue Stats
335W - 321L
1,468 Elo+
Party 4
Danzaburou
Danzaburou
Mirkof24
Danzaburou
Level 27
God Stats
9W - 11L
1,319 SR
Queue Stats
52W - 57L
1,352 Elo+
Party 4
Anubis
Anubis
dieinshame
Anubis
Level 77
God Stats
18W - 6L
1,979 SR
Queue Stats
122W - 145L
1,490 Elo+
Solo
Ymir
Ymir
estebanquito09
Ymir
Level 17
God Stats
3W - 2L
1,494 SR
Queue Stats
25W - 40L
1,284 Elo+
Party 2
Susano
Susano
jaff23
Susano
Level 87
God Stats
2W - 0L
1,613 SR
Queue Stats
57W - 79L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,767
409
8,746
12,777
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Nudara
Nu Wa
17
5 / 2 / 3
10,385
547
9,741
8,429
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Oniolek
Osiris
10
1 / 3 / 0
7,060
372
5,486
10,966
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Rekinow
Cthulhu
13
4 / 5 / 4
8,565
451
11,730
18,794
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 7 / 5
8,368
440
6,192
14,982
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lopsideed
Nu Wa
19
6 / 1 / 2
11,371
598
12,034
7,077
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Mirkof24
Danzaburou
14
3 / 5 / 4
9,110
479
11,226
14,515
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
dieinshame
Anubis
19
6 / 1 / 5
11,950
629
11,450
13,249
6,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 5 / 6
8,091
426
4,343
14,889
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
jaff23
Susano
18
5 / 2 / 6
11,474
604
10,342
14,581
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
21
21
Deaths
14
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Nu Wa
Lopsideed
Nu Wa
6
1
2
7
W
Danzaburou
Mirkof24
Danzaburou
3
5
4
1
L
Nu Wa
Nudara
Nu Wa
5
2
3
3.25
L
Osiris
Oniolek
Osiris
1
3
0
0.33
L
Cthulhu
Rekinow
Cthulhu
4
5
4
1.2
W
Anubis
dieinshame
Anubis
6
1
5
8.5
W
1
5
6
0.8
W
Susano
jaff23
Susano
5
2
6
4
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
49,395
65,948
Taken
64,311
31,037
Mitigated
28,243
15,391
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,746
4,043
358
4,207
12,777
4,011
0
5,908
6,869
0
41,477
W
Nu Wa
Lopsideed
Nu Wa
12,034
2,862
0
140
7,077
2,670
4,742
2,138
4,801
87,866
0
W
Danzaburou
Mirkof24
Danzaburou
11,226
4,459
0
5,513
14,515
4,513
801
4,977
9,464
0
50,657
L
Nu Wa
Nudara
Nu Wa
9,741
1,791
0
697
8,429
2,647
300
3,215
5,214
77,922
0
L
Osiris
Oniolek
Osiris
5,486
1,853
0
4,337
10,966
5,019
16
6,080
4,886
0
27,916
L
Cthulhu
Rekinow
Cthulhu
11,730
901
131
1,750
18,794
14,443
0
8,359
10,435
40,228
0
W
Anubis
dieinshame
Anubis
11,450
939
68
8,005
13,249
6,725
1,475
4,113
9,006
82,869
0
W
4,343
548
0
523
14,889
8,905
273
5,769
9,010
21,911
0
W
Susano
jaff23
Susano
10,342
1,843
0
4,678
14,581
5,430
137
3,824
10,559
0
81,635
L
6,192
1,465
0
3,911
14,982
4,917
0
4,265
10,717
0
57,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
51,996
464
Minions Killed
541
0
Camps Cleared
0
1,580,330
Distance Traveled
1,708,215
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,767
409
80
4
0
305,191
4
W
Nu Wa
11,371
598
136
7
0
349,766
6
W
Danzaburou
9,110
479
80
4
0
309,310
1
L
Nu Wa
10,385
547
170
9
0
354,026
3
L
Osiris
7,060
372
52
3
0
169,672
0
L
Cthulhu
8,565
451
69
4
0
325,477
1
W
Anubis
11,950
629
161
8
0
315,747
1
W
Ymir
8,091
426
39
2
0
302,945
0
W
Susano
11,474
604
125
7
0
430,447
5
L
Loki
8,368
440
93
5
0
425,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role