Player Matchup

Bakasura
Bakasura
Artur772
Bakasura
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 81L
1,687 Elo+
Solo
Terra
Terra
Felnnis
Terra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Gxtrem
Chiron
Level 142
God Stats
2W - 0L
1,732 SR
Queue Stats
139W - 112L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
RIOK96
Kukulkan
Level 119
God Stats
6W - 0L
1,719 SR
Queue Stats
82W - 72L
1,575 Elo+
Party 2
Vulcan
Vulcan
Senglanot
Vulcan
Level 143
God Stats
6W - 2L
1,789 SR
Queue Stats
113W - 92L
1,592 Elo+
Party 2
Team Averages
Level 122
1,648 SR
1,586 Elo+

VS

Team Averages
Level 117
1,551 SR
1,587 Elo+
Guan Yu
Guan Yu
Andr3SCo
Guan Yu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Solo
Raijin
Raijin
Fllokshi
Raijin
Level 158
God Stats
1W - 1L
1,579 SR
Queue Stats
281W - 258L
1,583 Elo+
Party 1
Scylla
Scylla
OrbitB
Scylla
Level 109
God Stats
4W - 7L
1,436 SR
Queue Stats
385W - 375L
1,533 Elo+
Solo
Cernunnos
Cernunnos
SwagArt
Cernunnos
Level 109
God Stats
15W - 8L
1,740 SR
Queue Stats
179W - 150L
1,598 Elo+
Party 1
Freya
Freya
vjurado98
Freya
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
298W - 313L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Artur772
Bakasura
10
4 / 4 / 4
6,605
600
4,078
9,934
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
Felnnis
Terra
10
1 / 0 / 5
6,431
585
2,396
3,860
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
Gxtrem
Chiron
11
4 / 0 / 3
6,434
585
5,448
5,779
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
RIOK96
Kukulkan
10
2 / 4 / 3
5,861
533
2,702
4,395
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Senglanot
Vulcan
12
2 / 1 / 0
6,737
612
4,370
3,659
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andr3SCo
Guan Yu
12
2 / 1 / 0
6,254
569
3,341
6,920
4,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Fllokshi
Raijin
10
5 / 4 / 0
6,510
592
4,582
5,174
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
OrbitB
Scylla
8
0 / 2 / 0
4,532
412
2,725
6,031
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
SwagArt
Cernunnos
10
2 / 3 / 4
6,023
548
4,632
7,228
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
vjurado98
Freya
8
0 / 3 / 0
4,775
434
1,954
5,275
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
9
9
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Andr3SCo
Guan Yu
2
1
0
2
W
Bakasura
Artur772
Bakasura
4
4
4
1.5
W
Terra
Felnnis
Terra
1
0
5
3.5
L
Raijin
Fllokshi
Raijin
5
4
0
1.25
W
Chiron
Gxtrem
Chiron
4
0
3
5.5
L
Scylla
OrbitB
Scylla
0
2
0
0
W
Kukulkan
RIOK96
Kukulkan
2
4
3
0.88
W
Vulcan
Senglanot
Vulcan
2
1
0
2
L
Cernunnos
SwagArt
Cernunnos
2
3
4
1.33
L
Freya
vjurado98
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
17,234
27,627
Taken
30,628
9,591
Mitigated
11,285
12,656
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Andr3SCo
Guan Yu
3,341
166
0
1,718
6,920
4,560
690
3,802
2,953
0
30,097
W
Bakasura
Artur772
Bakasura
4,078
2,889
0
3,669
9,934
3,131
0
2,828
6,810
0
25,688
W
Terra
Felnnis
Terra
2,396
509
475
1,981
3,860
2,355
103
1,290
2,443
13,759
0
L
Raijin
Fllokshi
Raijin
4,582
826
0
844
5,174
1,505
0
1,398
3,540
32,451
0
W
Chiron
Gxtrem
Chiron
5,448
2,824
363
4,451
5,779
1,855
351
2,478
3,099
0
45,744
L
Scylla
OrbitB
Scylla
2,725
268
0
1,966
6,031
1,827
0
1,428
4,548
16,822
0
W
Kukulkan
RIOK96
Kukulkan
2,702
144
0
510
4,395
1,346
0
1,894
2,330
26,067
0
W
Vulcan
Senglanot
Vulcan
4,370
1,873
0
1,207
3,659
904
360
0
3,509
40,438
0
L
Cernunnos
SwagArt
Cernunnos
4,632
2,398
0
1,948
7,228
2,112
17
1,343
5,865
0
35,228
L
Freya
vjurado98
Freya
1,954
666
0
1,433
5,275
1,281
0
1,497
3,778
22,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,068
Gold Earned
28,094
279
Minions Killed
282
0
Camps Cleared
0
1,066,456
Distance Traveled
1,014,886
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,254
569
75
7
0
243,579
0
W
Bakasura
6,605
600
59
5
0
217,489
3
W
Terra
6,431
585
25
2
0
228,088
5
L
Raijin
6,510
592
71
6
0
175,159
2
W
Chiron
6,434
585
86
8
0
193,526
3
L
Scylla
4,532
412
31
3
0
192,516
4
W
Kukulkan
5,861
533
38
3
0
221,094
4
W
Vulcan
6,737
612
71
6
0
206,259
2
L
Cernunnos
6,023
548
64
6
0
204,629
4
L
Freya
4,775
434
41
4
0
199,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role