Player Matchup

Mulan
Mulan
CaluSenpai
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,274 Elo+
Party 2
Cthulhu
Cthulhu
EyadKoud
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Zeryon
Hera
Level 26
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 2L
1,274 Elo+
Party 2
Hel
Hel
kiwiiiiiii
Hel
Level 79
God Stats
50W - 52L
1,498 SR
Queue Stats
57W - 54L
1,502 Elo+
Solo
He Bo
He Bo
tommygun8494
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 55
1,538 SR
1,410 Elo+

VS

Team Averages
Level 84
1,626 SR
1,600 Elo+
Kali
Kali
EosPhantom
Kali
Level 96
God Stats
9W - 7L
1,680 SR
Queue Stats
134W - 90L
1,606 Elo+
Party 1
Artio
Artio
HowToDavid
Artio
Level 59
God Stats
5W - 1L
1,891 SR
Queue Stats
34W - 35L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
LeeHamTheMan
Nu Wa
Level 122
God Stats
2W - 0L
1,288 SR
Queue Stats
16W - 14L
1,539 Elo+
Solo
Anhur
Anhur
PrimePanic
Anhur
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 59L
1,686 Elo+
Party 1
Scylla
Scylla
Ryanblackwing
Scylla
Level 49
God Stats
24W - 16L
1,772 SR
Queue Stats
133W - 92L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
4 / 6 / 1
7,935
794
7,017
12,872
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
EyadKoud
Cthulhu
11
0 / 5 / 5
6,192
619
4,709
16,091
8,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
Zeryon
Hera
14
2 / 4 / 3
7,581
758
7,814
6,979
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 2
7,610
761
6,082
8,234
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 4
6,692
669
6,702
8,498
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,340
934
8,616
7,961
3,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
2 / 2 / 13
8,508
851
6,727
10,708
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 3 / 10
7,654
765
9,293
6,735
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
7 / 3 / 9
9,427
943
8,347
9,430
3,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 0 / 12
9,779
978
12,761
4,655
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
8
Kills
22
22
Deaths
8
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Mulan
4
6
1
0.75
W
5
0
7
8.5
L
Cthulhu
EyadKoud
Cthulhu
0
5
5
0.5
W
Artio
2
2
13
4.25
W
2
3
10
2.33
W
Anhur
7
3
9
3.83
W
6
0
12
12
L
Hera
Zeryon
Hera
2
4
3
0.88
L
2
4
2
0.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,324
Damage
45,744
52,674
Taken
39,489
21,921
Mitigated
20,301
11,180
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,017
1,845
173
1,727
12,872
5,048
0
6,947
5,641
0
18,366
W
8,616
2,917
0
4,875
7,961
3,050
0
4,398
3,367
0
26,619
L
Cthulhu
EyadKoud
Cthulhu
4,709
272
130
750
16,091
8,919
0
9,423
6,232
9,218
0
W
Artio
6,727
978
789
5,318
10,708
9,599
260
6,315
4,112
16,321
0
W
9,293
1,043
0
190
6,735
2,437
1
4,377
2,200
27,313
0
W
Anhur
8,347
3,164
0
2,497
9,430
3,456
504
6,071
3,207
0
27,536
W
12,761
1,458
0
1,481
4,655
1,759
511
3,514
1,069
45,261
0
L
Hera
Zeryon
Hera
7,814
1,384
0
985
6,979
2,349
0
3,265
3,586
26,661
0
L
6,082
431
4,090
2,972
8,234
3,028
0
4,788
3,188
28,938
0
L
6,702
40
0
353
8,498
2,577
0
3,495
4,809
24,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
44,708
228
Minions Killed
262
5
Camps Cleared
12
872,083
Distance Traveled
983,828
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,935
794
32
3
3
180,799
3
W
Kali
9,340
934
42
4
4
221,020
1
L
Cthulhu
6,192
619
8
1
0
156,701
0
W
Artio
8,508
851
25
3
2
198,812
3
W
Nu Wa
7,654
765
47
5
1
184,065
3
W
Anhur
9,427
943
45
5
2
177,299
4
W
Scylla
9,779
978
103
10
3
202,632
2
L
Hera
7,581
758
68
7
1
166,548
1
L
Hel
7,610
761
71
7
0
179,869
0
L
He Bo
6,692
669
49
5
1
188,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role