Player Matchup

Neith
Neith
ASVZ2575
Neith
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
50W - 49L
1,729 Elo+
Solo
Thor
Thor
Babob5
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,384 Elo+
Party 1
Zeus
Zeus
GTupac
Zeus
Level 23
God Stats
47W - 39L
1,723 SR
Queue Stats
108W - 121L
1,617 Elo+
Solo
Ymir
Ymir
LITTLEDUDEOWNSU
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,384 Elo+
Party 1
Nike
Nike
fidgetspinner101
Nike
Level 25
God Stats
24W - 17L
1,293 SR
Queue Stats
249W - 260L
1,542 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,531 Elo+

VS

Team Averages
Level 20
1,490 SR
1,517 Elo+
Hercules
Hercules
HeavenDevourer
Hercules
Level 26
God Stats
1W - 7L
1,281 SR
Queue Stats
81W - 65L
1,672 Elo+
Solo
Ares
Ares
MateFabri
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,312 Elo+
Solo
Erlang Shen
Erlang Shen
NitramAslar
Erlang Shen
Level 19
God Stats
2W - 3L
1,667 SR
Queue Stats
10W - 9L
1,468 Elo+
Solo
Anhur
Anhur
Squirmin
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ziyech
Kukulkan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 49L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASVZ2575
Neith
9
6 / 1 / 2
6,179
562
4,689
4,960
1,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Babob5
Thor
8
2 / 2 / 2
5,562
506
3,439
7,635
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
GTupac
Zeus
13
3 / 0 / 1
7,223
657
2,517
4,365
2,278
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 1 / 5
6,254
569
3,368
4,118
2,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
6,367
579
1,637
4,330
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
3 / 1 / 0
5,462
497
3,409
5,970
4,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
3
0 / 2 / 0
3,772
343
84
1,997
805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
NitramAslar
Erlang Shen
7
0 / 3 / 0
4,778
434
1,190
6,548
2,855
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Squirmin
Anhur
5
0 / 6 / 1
4,066
370
1,604
5,116
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Ziyech
Kukulkan
11
1 / 2 / 0
6,302
573
4,061
4,720
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
ASVZ2575
Neith
6
1
2
7
W
Thor
Babob5
Thor
2
2
2
1.5
W
Zeus
GTupac
Zeus
3
0
1
3.5
L
Hercules
3
1
0
3
W
2
1
5
4.5
L
Ares
0
2
0
0
L
Erlang Shen
NitramAslar
Erlang Shen
0
3
0
0
L
Anhur
Squirmin
Anhur
0
6
1
0.08
L
Kukulkan
Ziyech
Kukulkan
1
2
0
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
10,348
25,408
Taken
24,351
10,250
Mitigated
10,560
5,736
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASVZ2575
Neith
4,689
1,924
0
430
4,960
1,409
75
0
4,960
0
36,214
W
Thor
Babob5
Thor
3,439
1,379
0
2,082
7,635
2,374
0
2,054
5,489
0
25,767
W
Zeus
GTupac
Zeus
2,517
357
13
1,825
4,365
2,278
644
1,817
2,366
44,496
0
L
Hercules
3,409
1,146
0
2,668
5,970
4,292
0
1,767
4,178
0
23,125
W
3,368
1,059
0
761
4,118
2,051
163
0
4,118
15,182
0
L
Ares
84
0
0
15
1,997
805
0
558
1,439
1,236
0
L
Erlang Shen
NitramAslar
Erlang Shen
1,190
574
0
1,349
6,548
2,855
0
365
6,083
0
21,124
L
Anhur
Squirmin
Anhur
1,604
760
0
236
5,116
900
0
1,043
4,073
0
8,034
L
Kukulkan
Ziyech
Kukulkan
4,061
411
0
471
4,720
1,708
0
2,152
2,568
40,416
0
W
1,637
462
0
625
4,330
2,138
788
0
4,330
0
34,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,585
Gold Earned
24,380
341
Minions Killed
203
0
Camps Cleared
0
991,661
Distance Traveled
844,214
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,179
562
67
6
0
189,691
3
W
Thor
5,562
506
44
4
0
217,884
3
W
Zeus
7,223
657
107
10
0
186,199
4
L
Hercules
5,462
497
47
4
0
198,463
0
W
Ymir
6,254
569
28
3
0
229,275
1
L
Ares
3,772
343
1
0
0
115,164
0
L
Erlang Shen
4,778
434
50
5
0
175,960
1
L
Anhur
4,066
370
8
1
0
161,942
2
L
Kukulkan
6,302
573
97
9
0
192,685
3
W
Nike
6,367
579
95
9
0
168,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role