Player Matchup

Geb
Geb
Chappie90
Geb
Level 29
God Stats
9W - 6L
1,193 SR
Queue Stats
75W - 84L
1,476 Elo+
Party 1
Tiamat
Tiamat
FoKToPGoD
Tiamat
Level 116
God Stats
4W - 2L
1,298 SR
Queue Stats
38W - 43L
1,234 Elo+
Party 3
Jormungandr
Jormungandr
Hachar
Jormungandr
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 64L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
KJDxBlackMamba
Nu Wa
Level 49
God Stats
6W - 4L
1,703 SR
Queue Stats
338W - 360L
1,506 Elo+
Party 1
Fenrir
Fenrir
oknow321
Fenrir
Level 59
God Stats
5W - 8L
1,607 SR
Queue Stats
306W - 332L
1,413 Elo+
Solo
Team Averages
Level 63
1,460 SR
1,420 Elo+

VS

Team Averages
Level 58
1,422 SR
1,381 Elo+
Persephone
Persephone
Dat_Stupid_Boi
Persephone
Level 33
God Stats
2W - 5L
1,342 SR
Queue Stats
47W - 74L
1,356 Elo+
Party 2
Scylla
Scylla
LucySuJu
Scylla
Level 67
God Stats
0W - 4L
1,265 SR
Queue Stats
1W - 14L
1,098 Elo+
Solo
Anhur
Anhur
Madghast
Anhur
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 85L
1,450 Elo+
Solo
Set
Set
Ryuuᅠ
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
belnaah1
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
10,044
1,004
5,490
10,777
10,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
FoKToPGoD
Tiamat
18
6 / 2 / 15
11,467
1,147
19,394
9,378
10,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Hachar
Jormungandr
17
4 / 3 / 16
10,807
1,081
13,013
12,575
12,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 0 / 15
11,316
1,132
15,546
3,052
1,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
oknow321
Fenrir
18
16 / 4 / 9
13,383
1,338
23,587
15,574
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

288

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dat_Stupid_Boi
Persephone
16
1 / 7 / 6
9,614
961
10,018
13,975
4,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
LucySuJu
Scylla
15
1 / 5 / 3
9,463
946
4,512
9,649
3,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Madghast
Anhur
16
2 / 6 / 6
10,343
1,034
11,131
19,269
6,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Set
15
4 / 8 / 3
10,104
1,010
10,119
20,382
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
belnaah1
Bellona
16
2 / 5 / 7
10,148
1,015
6,858
19,532
11,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
31
Kills
10
10
Deaths
31
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Persephone
Dat_Stupid_Boi
Persephone
1
7
6
0.57
W
Tiamat
FoKToPGoD
Tiamat
6
2
15
6.75
W
Jormungandr
Hachar
Jormungandr
4
3
16
4
W
4
0
15
11.5
L
Scylla
LucySuJu
Scylla
1
5
3
0.5
L
Anhur
Madghast
Anhur
2
6
6
0.83
L
Set
4
8
3
0.69
L
Bellona
belnaah1
Bellona
2
5
7
1.1
W
Fenrir
oknow321
Fenrir
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,030
Damage
42,638
51,356
Taken
82,807
42,859
Mitigated
34,486
9,446
Healing
5,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
548
1,130
840
10,777
10,500
0
3,327
7,371
17,195
0
L
Persephone
Dat_Stupid_Boi
Persephone
10,018
1,722
0
392
13,975
4,688
0
8,458
5,366
26,679
0
W
Tiamat
FoKToPGoD
Tiamat
19,394
3,090
0
2,428
9,378
10,216
0
2,516
6,690
31,796
0
W
Jormungandr
Hachar
Jormungandr
13,013
2,713
0
0
12,575
12,141
0
3,981
8,390
30,164
0
W
15,546
3,811
237
2,068
3,052
1,137
0
377
2,675
38,885
0
L
Scylla
LucySuJu
Scylla
4,512
565
0
892
9,649
3,252
0
4,807
4,742
25,660
0
L
Anhur
Madghast
Anhur
11,131
4,350
0
1,343
19,269
6,891
0
12,884
6,285
0
29,356
L
Set
10,119
5,880
0
1,080
20,382
7,893
0
11,073
9,109
0
18,535
L
Bellona
belnaah1
Bellona
6,858
1,327
0
1,969
19,532
11,762
0
16,220
3,262
0
18,592
W
Fenrir
oknow321
Fenrir
23,587
8,169
0
2,743
15,574
8,865
0
4,042
11,462
0
34,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,017
Gold Earned
49,672
169
Minions Killed
151
9
Camps Cleared
3
1,061,252
Distance Traveled
915,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,044
1,004
20
2
2
195,824
0
L
Persephone
9,614
961
34
3
0
172,845
0
W
Tiamat
11,467
1,147
33
3
0
216,049
0
W
Jormungandr
10,807
1,081
39
4
0
196,505
0
W
Nu Wa
11,316
1,132
58
6
3
215,099
0
L
Scylla
9,463
946
48
5
0
147,357
0
L
Anhur
10,343
1,034
41
4
1
188,247
0
L
Set
10,104
1,010
9
1
1
204,772
0
L
Bellona
10,148
1,015
19
2
1
201,818
0
W
Fenrir
13,383
1,338
19
2
4
237,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role