Player Matchup

Jormungandr
Jormungandr
Ch3TeR
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,352 Elo+
Party 1
Tiamat
Tiamat
Crystalinz
Tiamat
Level 29
God Stats
0W - 5L
1,108 SR
Queue Stats
2W - 13L
1,029 Elo+
Solo
Agni
Agni
Mortops
Agni
Level 9
God Stats
1W - 3L
1,370 SR
Queue Stats
5W - 8L
1,237 Elo+
Party 2
Chiron
Chiron
Nytoxxx
Chiron
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 61L
1,409 Elo+
Party 2
Ratatoskr
Ratatoskr
szymo23140
Ratatoskr
Level 25
God Stats
5W - 7L
1,676 SR
Queue Stats
55W - 51L
1,417 Elo+
Party 1
Team Averages
Level 23
1,431 SR
1,289 Elo+

VS

Team Averages
Level 28
1,494 SR
1,393 Elo+
Hel
Hel
AnonPartyHard
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SilexX666
Pele
Level 28
God Stats
32W - 29L
1,453 SR
Queue Stats
70W - 66L
1,403 Elo+
Party 3
Tiamat
Tiamat
Solaver
Tiamat
Level 27
God Stats
4W - 4L
1,483 SR
Queue Stats
8W - 6L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
agulolo
Tsukuyomi
Level 29
God Stats
8W - 6L
1,500 SR
Queue Stats
72W - 99L
1,194 Elo+
Solo
Danzaburou
Danzaburou
jakodur
Danzaburou
Level 29
God Stats
30W - 25L
1,535 SR
Queue Stats
55W - 47L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ch3TeR
Jormungandr
17
6 / 1 / 10
11,197
533
12,014
14,663
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Crystalinz
Tiamat
15
6 / 10 / 3
9,849
469
13,821
16,420
11,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Mortops
Agni
13
0 / 8 / 2
8,550
407
3,069
8,981
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Nytoxxx
Chiron
14
7 / 6 / 10
9,813
467
15,891
11,666
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
szymo23140
Ratatoskr
16
2 / 4 / 8
9,881
471
7,004
18,964
7,052
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 8
9,625
458
4,893
11,278
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
18
7 / 3 / 8
11,580
551
13,742
19,613
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Solaver
Tiamat
17
8 / 5 / 5
11,499
548
15,860
16,912
13,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
agulolo
Tsukuyomi
16
6 / 7 / 4
11,073
527
11,975
15,431
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
jakodur
Danzaburou
18
5 / 2 / 4
11,852
564
7,651
13,822
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
21
Kills
29
29
Deaths
22
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Jormungandr
Ch3TeR
Jormungandr
6
1
10
11
L
Tiamat
Crystalinz
Tiamat
6
10
3
0.75
L
Agni
Mortops
Agni
0
8
2
0.13
L
Chiron
Nytoxxx
Chiron
7
6
10
2
W
Pele
7
3
8
3.67
W
Tiamat
Solaver
Tiamat
8
5
5
2.1
W
Tsukuyomi
agulolo
Tsukuyomi
6
7
4
1.14
W
Danzaburou
jakodur
Danzaburou
5
2
4
3.5
L
Ratatoskr
szymo23140
Ratatoskr
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
54,121
70,694
Taken
77,056
40,315
Mitigated
36,642
14,497
Healing
32,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,893
1,234
9,145
5,735
11,278
4,057
1,108
3,977
7,219
21,654
0
L
Jormungandr
Ch3TeR
Jormungandr
12,014
1,830
0
1,365
14,663
15,271
216
5,259
9,162
44,818
0
L
Tiamat
Crystalinz
Tiamat
13,821
965
0
2,436
16,420
11,101
0
2,836
13,455
49,907
0
L
Agni
Mortops
Agni
3,069
233
0
335
8,981
2,930
533
4,302
4,329
37,601
0
L
Chiron
Nytoxxx
Chiron
15,891
8,267
686
2,581
11,666
3,961
756
3,121
8,465
0
36,979
W
Pele
13,742
2,595
0
4,491
19,613
7,672
1,215
5,807
13,638
0
73,043
W
Tiamat
Solaver
Tiamat
15,860
1,695
158
5,855
16,912
13,315
2,861
6,211
10,518
63,828
0
W
Tsukuyomi
agulolo
Tsukuyomi
11,975
2,554
0
1,131
15,431
6,230
1,531
9,265
5,653
0
52,981
W
Danzaburou
jakodur
Danzaburou
7,651
3,336
473
5,362
13,822
5,368
4,514
2,656
11,124
0
75,387
L
Ratatoskr
szymo23140
Ratatoskr
7,004
1,741
0
7,094
18,964
7,052
0
4,268
14,514
0
59,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,290
Gold Earned
55,629
436
Minions Killed
480
0
Camps Cleared
0
1,709,979
Distance Traveled
1,901,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,625
458
40
2
0
381,478
1
L
Jormungandr
11,197
533
83
4
0
406,277
0
L
Tiamat
9,849
469
96
5
0
284,058
0
L
Agni
8,550
407
109
5
0
297,565
0
L
Chiron
9,813
467
46
2
0
325,091
0
W
Pele
11,580
551
115
5
0
410,624
0
W
Tiamat
11,499
548
103
5
0
368,582
1
W
Tsukuyomi
11,073
527
86
4
0
370,773
0
W
Danzaburou
11,852
564
136
6
0
369,807
4
L
Ratatoskr
9,881
471
102
5
0
396,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role