Player Matchup

Scylla
Scylla
BeyondBrownHD
Scylla
Level 18
God Stats
4W - 1L
1,731 SR
Queue Stats
106W - 108L
1,626 Elo+
Solo
Danzaburou
Danzaburou
BlackTrudeau652
Danzaburou
Level 17
God Stats
30W - 11L
1,812 SR
Queue Stats
87W - 64L
1,833 Elo+
Party 1
Artemis
Artemis
FRoZeMonster
Artemis
Level 13
God Stats
41W - 26L
1,809 SR
Queue Stats
57W - 43L
1,725 Elo+
Solo
Nu Wa
Nu Wa
GaaraKazeKagge
Nu Wa
Level 9
God Stats
3W - 0L
1,758 SR
Queue Stats
23W - 20L
1,800 Elo+
Solo
Khepri
Khepri
VROSKIxJUUL
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,858 Elo+
Party 1
Team Averages
Level 13
1,722 SR
1,768 Elo+

VS

Team Averages
Level 9
1,650 SR
1,791 Elo+
Kukulkan
Kukulkan
Azamaganji
Kukulkan
Level 4
God Stats
2W - 1L
1,834 SR
Queue Stats
3W - 4L
1,626 Elo+
Solo
Poseidon
Poseidon
Hipnocerdo
Poseidon
Level 6
God Stats
2W - 1L
1,916 SR
Queue Stats
19W - 14L
1,792 Elo+
Solo
Achilles
Achilles
KITTY JUNGLE
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
2,029 Elo+
Solo
Hou Yi
Hou Yi
SassyJester3919
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,764 Elo+
Solo
Fenrir
Fenrir
milleniummystery
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 2
8,843
590
6,285
8,690
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BlackTrudeau652
Danzaburou
13
4 / 2 / 4
8,435
562
6,923
9,254
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
FRoZeMonster
Artemis
12
5 / 1 / 4
7,264
484
6,083
7,698
2,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 2 / 3
8,480
565
5,571
6,287
5,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
10
3 / 2 / 4
7,242
483
4,256
10,685
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azamaganji
Kukulkan
7
1 / 5 / 0
5,619
375
1,438
4,129
1,025
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Hipnocerdo
Poseidon
13
2 / 5 / 2
7,452
497
3,207
6,618
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
KITTY JUNGLE
Achilles
11
1 / 1 / 2
6,205
414
2,644
6,390
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 1
6,640
443
4,772
11,573
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 3 / 5
8,578
572
10,364
12,103
5,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
18
Kills
11
11
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Azamaganji
Kukulkan
1
5
0
0.2
W
5
4
2
1.5
W
Danzaburou
BlackTrudeau652
Danzaburou
4
2
4
3
W
Artemis
FRoZeMonster
Artemis
5
1
4
7
W
1
2
3
1.25
L
Poseidon
Hipnocerdo
Poseidon
2
5
2
0.6
L
Achilles
KITTY JUNGLE
Achilles
1
1
2
2
L
2
4
1
0.63
W
Khepri
3
2
4
2.5
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
22,425
42,614
Taken
40,813
21,106
Mitigated
17,354
16,757
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Azamaganji
Kukulkan
1,438
407
0
70
4,129
1,025
42
1,445
2,684
12,245
0
W
6,285
965
537
3,708
8,690
2,943
64
1,021
7,504
50,891
0
W
Danzaburou
BlackTrudeau652
Danzaburou
6,923
1,841
0
4,486
9,254
4,057
469
181
9,041
0
48,492
W
Artemis
FRoZeMonster
Artemis
6,083
3,853
0
3,804
7,698
2,735
562
1,901
5,749
0
29,456
W
5,571
1,159
0
1,775
6,287
5,193
673
301
5,700
52,344
0
L
Poseidon
Hipnocerdo
Poseidon
3,207
554
0
761
6,618
2,242
0
3,584
3,034
33,757
0
L
Achilles
KITTY JUNGLE
Achilles
2,644
790
0
782
6,390
4,792
396
2,637
3,503
0
25,141
L
4,772
1,941
0
1,626
11,573
3,447
0
4,205
7,368
0
34,246
W
Khepri
4,256
375
0
2,447
10,685
6,178
120
875
9,702
28,461
0
L
10,364
3,551
0
4,066
12,103
5,848
772
3,941
8,112
0
51,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,264
Gold Earned
34,494
388
Minions Killed
317
0
Camps Cleared
0
1,264,151
Distance Traveled
1,164,422
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,619
375
33
2
0
126,116
0
W
Scylla
8,843
590
99
7
0
238,450
1
W
Danzaburou
8,435
562
84
6
0
279,797
2
W
Artemis
7,264
484
56
4
0
251,369
4
W
Nu Wa
8,480
565
108
7
0
211,875
1
L
Poseidon
7,452
497
76
5
0
270,270
2
L
Achilles
6,205
414
46
3
0
232,722
0
L
Hou Yi
6,640
443
52
3
0
255,382
1
W
Khepri
7,242
483
41
3
0
282,660
2
L
Fenrir
8,578
572
110
7
0
279,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role