Player Matchup

Tyr
Tyr
Atori420
Tyr
Level 89
God Stats
2W - 4L
1,614 SR
Queue Stats
297W - 204L
1,720 Elo+
Party 1
Apollo
Apollo
FLOKIGAAA
Apollo
Level 53
God Stats
6W - 5L
1,567 SR
Queue Stats
188W - 173L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
Tsych
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,560 SR
1,622 Elo+

VS

Team Averages
Level 117
1,591 SR
1,392 Elo+
Cthulhu
Cthulhu
Bustanut1
Cthulhu
Level 90
God Stats
19W - 20L
1,547 SR
Queue Stats
94W - 110L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
DoomAtEleven
Baron Samedi
Level 139
God Stats
3W - 1L
1,636 SR
Queue Stats
28W - 26L
1,251 Elo+
Solo
Danzaburou
Danzaburou
xWxzard
Danzaburou
Level 122
God Stats
5W - 6L
1,590 SR
Queue Stats
140W - 132L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
11,747
587
13,798
29,566
24,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
FLOKIGAAA
Apollo
14
4 / 6 / 3
12,467
623
15,064
17,420
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Tsych
Aphrodite
15
1 / 8 / 7
11,854
593
10,662
17,632
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bustanut1
Cthulhu
17
3 / 3 / 12
13,001
650
13,569
19,426
24,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
DoomAtEleven
Baron Samedi
18
8 / 4 / 9
14,177
709
18,932
15,832
11,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
xWxzard
Danzaburou
17
8 / 1 / 8
14,439
722
17,367
15,427
8,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
8
Kills
19
19
Deaths
8
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Cthulhu
Bustanut1
Cthulhu
3
3
12
3
W
Baron Samedi
DoomAtEleven
Baron Samedi
8
4
9
3.13
L
Apollo
FLOKIGAAA
Apollo
4
6
3
0.92
L
Aphrodite
Tsych
Aphrodite
1
8
7
0.56
W
Danzaburou
xWxzard
Danzaburou
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,524
Damage
49,868
64,618
Taken
50,685
39,416
Mitigated
43,654
22,630
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,798
1,037
0
6,956
29,566
24,601
0
9,985
19,131
281
57,940
W
Cthulhu
Bustanut1
Cthulhu
13,569
657
1,618
3,780
19,426
24,246
188
4,739
14,687
43,081
0
W
Baron Samedi
DoomAtEleven
Baron Samedi
18,932
1,057
2,000
5,763
15,832
11,065
1,001
4,899
10,933
76,130
0
L
Apollo
FLOKIGAAA
Apollo
15,064
7,474
397
444
17,420
7,636
934
10,149
7,051
0
65,996
L
Aphrodite
Tsych
Aphrodite
10,662
322
7,272
7,561
17,632
7,179
132
11,875
5,432
51,353
0
W
Danzaburou
xWxzard
Danzaburou
17,367
6,595
0
4,855
15,427
8,343
1,538
2,335
13,092
0
72,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
41,617
213
Minions Killed
220
0
Camps Cleared
0
1,086,179
Distance Traveled
1,183,702
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,747
587
54
3
0
416,664
3
W
Cthulhu
13,001
650
55
3
0
419,656
0
W
Baron Samedi
14,177
709
78
4
0
366,770
11
L
Apollo
12,467
623
97
5
0
342,978
4
L
Aphrodite
11,854
593
62
3
0
326,537
4
W
Danzaburou
14,439
722
87
4
0
397,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role