Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Gold II
Gotgmoney101
Vamana
Gold II
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
401W - 403L
1,435 MMR
Solo
Achilles
Achilles
Bronze III
KJEEZY1516
Achilles
Bronze III
Level 103
God Stats
1W - 2L
1,721 SR
Queue Stats
6W - 9L
1,441 MMR
Solo
Ymir
Ymir
Silver IV
Shaolin7243
Ymir
Silver IV
Level 115
God Stats
0W - 1L
1,263 SR
Queue Stats
17W - 18L
1,368 MMR
Party 2
Hachiman
Hachiman
Gold III
SoAxBladexB4N
Hachiman
Gold III
Level 145
God Stats
3W - 3L
1,726 SR
Queue Stats
345W - 361L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,542 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,599 SR
1,460 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Silver I
 
Nike
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
SEGOLCS87
Mercury
Gold II
Level 140
God Stats
3W - 3L
1,782 SR
Queue Stats
131W - 127L
1,430 MMR
Solo
Nu Wa
Nu Wa
Gold I
StawHatLvffy
Nu Wa
Gold I
Level 158
God Stats
4W - 2L
1,660 SR
Queue Stats
128W - 126L
1,440 MMR
Solo
Chaac
Chaac
Gold III
legitAC
Chaac
Gold III
Level 88
God Stats
198W - 205L
1,555 SR
Queue Stats
558W - 557L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 4 / 0
7,549
419
2,457
9,108
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
13
0 / 6 / 1
7,802
433
10,665
21,937
13,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
KJEEZY1516
Achilles
12
1 / 6 / 0
7,587
422
4,968
14,924
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 2
6,988
388
2,184
12,974
5,146
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
SoAxBladexB4N
Hachiman
14
2 / 5 / 1
8,118
451
5,088
11,318
3,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiNemesisApolloCu ChulainnDanzaburou

VS

Bans
CthulhuGebKing ArthurErlang ShenCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
9 / 1 / 5
11,189
622
11,679
8,648
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
 
Nike
13
3 / 2 / 11
8,503
472
7,842
13,827
9,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
SEGOLCS87
Mercury
17
5 / 0 / 11
10,505
584
10,197
12,610
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 0 / 9
9,215
512
8,020
3,925
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
legitAC
Chaac
17
6 / 1 / 3
10,651
592
16,239
17,199
15,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
4
Kills
27
28
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
4
0
0.25
W
Cernunnos
 
Cernunnos
9
1
5
11.5
W
Nike
 
Nike
3
2
11
4.25
L
Vamana
0
6
1
0.08
L
Achilles
KJEEZY1516
Achilles
1
6
0
0.17
W
Mercury
SEGOLCS87
Mercury
5
0
11
10.5
L
0
7
2
0.14
L
Hachiman
SoAxBladexB4N
Hachiman
2
5
1
0.5
W
4
0
9
8.5
W
Chaac
legitAC
Chaac
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
53,977
70,261
Taken
56,209
29,904
Mitigated
35,923
19,138
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,457
793
0
2,130
9,108
2,447
0
1,868
7,240
27,230
0
W
Cernunnos
 
Cernunnos
11,679
5,415
0
4,603
8,648
3,308
488
404
8,244
0
78,954
W
Nike
 
Nike
7,842
861
1,558
2,966
13,827
9,693
56
1,852
11,975
0
21,738
L
Vamana
10,665
5,288
0
8,896
21,937
13,058
0
542
21,395
0
45,046
L
Achilles
KJEEZY1516
Achilles
4,968
1,034
0
3,301
14,924
6,166
0
2,652
12,272
0
49,142
W
Mercury
SEGOLCS87
Mercury
10,197
4,618
0
1,000
12,610
6,244
0
1,569
11,041
0
95,170
L
2,184
477
168
330
12,974
5,146
0
2,018
10,956
25,135
0
L
Hachiman
SoAxBladexB4N
Hachiman
5,088
2,578
0
4,313
11,318
3,087
0
940
10,378
0
45,371
W
8,020
1,568
0
477
3,925
1,414
464
402
3,523
49,032
0
W
Chaac
legitAC
Chaac
16,239
2,864
0
6,603
17,199
15,264
414
720
16,479
0
78,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,044
Gold Earned
50,063
358
Minions Killed
482
0
Camps Cleared
0
1,434,949
Distance Traveled
1,855,620
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,549
419
37
2
0
224,535
1
W
Cernunnos
11,189
622
136
8
0
372,995
2
W
Nike
8,503
472
19
1
0
384,091
6
L
Vamana
7,802
433
90
5
0
249,882
0
L
Achilles
7,587
422
93
5
0
350,528
0
W
Mercury
10,505
584
130
7
0
463,995
1
L
Ymir
6,988
388
54
3
0
298,305
0
L
Hachiman
8,118
451
84
5
0
311,699
1
W
Nu Wa
9,215
512
71
4
0
290,576
4
W
Chaac
10,651
592
126
7
0
343,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role