Player Matchup

Ra
Ra
Masters
Addictedlol
Ra
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Apreel
Tsukuyomi
Masters
Level 157
God Stats
12W - 10L
1,626 SR
Queue Stats
287W - 252L
2,436 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Hertos
Cabrakan
Diamond I
Level 160
God Stats
14W - 10L
1,662 SR
Queue Stats
297W - 268L
2,470 MMR
Solo
Hou Yi
Hou Yi
Diamond II
TawnOwl
Hou Yi
Diamond II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
YellowFerrari
Merlin
Diamond I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,557 SR
1,881 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,500 SR
2,189 MMR
Scylla
Scylla
Masters
DoNotBullyMe
Scylla
Masters
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Grandmaster
SSSSSStreamline
Tyr
Grandmaster
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
273W - 216L
2,768 MMR
Party 1
Sobek
Sobek
Diamond I
WingMaus69
Sobek
Diamond I
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
221W - 200L
2,380 MMR
Solo
Mulan
Mulan
Grandmaster
iceice4dota2
Mulan
Grandmaster
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 35L
2,797 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
tiagodjamanca
Danzaburou
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 0
10,770
634
8,865
8,133
6,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Apreel
Tsukuyomi
14
2 / 8 / 2
8,611
507
5,921
14,675
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
Hertos
Cabrakan
14
2 / 6 / 4
8,520
501
6,330
12,827
7,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
TawnOwl
Hou Yi
11
1 / 5 / 0
7,465
439
4,322
11,607
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 2
9,192
541
6,764
7,163
2,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SetAo KuangApollo

VS

Bans
YemojaChang'eChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 5 / 6
10,919
642
6,841
8,500
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 4
11,976
704
8,083
13,336
11,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
15
1 / 0 / 15
9,725
572
5,766
14,951
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 2 / 9
11,371
669
7,623
11,949
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
tiagodjamanca
Danzaburou
18
7 / 1 / 3
11,476
675
12,416
12,572
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
10
Kills
24
24
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
L
Tsukuyomi
Apreel
Tsukuyomi
2
8
2
0.38
W
Scylla
4
5
6
1.4
L
Cabrakan
Hertos
Cabrakan
2
6
4
0.67
W
4
2
4
3
L
Hou Yi
TawnOwl
Hou Yi
1
5
0
0.2
W
Sobek
1
0
15
8.5
L
1
3
2
0.67
W
8
2
9
6.25
W
Danzaburou
tiagodjamanca
Danzaburou
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
40,729
54,405
Taken
61,308
32,386
Mitigated
42,343
12,369
Healing
26,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,865
1,001
152
3,715
8,133
6,307
0
1,175
6,936
73,512
0
L
Tsukuyomi
Apreel
Tsukuyomi
5,921
890
0
1,767
14,675
10,713
724
2,942
11,661
0
51,478
W
Scylla
6,841
797
0
1,780
8,500
3,135
470
4,685
3,815
72,533
0
L
Cabrakan
Hertos
Cabrakan
6,330
835
0
3,263
12,827
7,862
0
3,409
9,334
45,895
0
W
8,083
1,150
0
5,671
13,336
11,258
1,825
5,489
7,847
0
87,801
L
Hou Yi
TawnOwl
Hou Yi
4,322
2,649
0
2,845
11,607
5,173
0
902
10,705
0
43,287
W
Sobek
5,766
639
0
4,888
14,951
15,503
223
5,866
9,085
31,827
0
L
6,764
282
0
627
7,163
2,331
0
3,869
3,162
72,482
0
W
7,623
1,223
0
6,440
11,949
5,819
592
6,337
5,612
0
76,211
W
Danzaburou
tiagodjamanca
Danzaburou
12,416
6,981
0
7,717
12,572
6,628
100
744
11,828
0
102,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,558
Gold Earned
55,467
568
Minions Killed
648
0
Camps Cleared
0
1,554,675
Distance Traveled
1,780,827
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,770
634
161
9
0
362,470
6
L
Tsukuyomi
8,611
507
91
5
0
343,151
4
W
Scylla
10,919
642
154
9
0
299,294
5
L
Cabrakan
8,520
501
75
4
0
314,954
0
W
Tyr
11,976
704
179
11
0
376,758
5
L
Hou Yi
7,465
439
89
5
0
249,912
4
W
Sobek
9,725
572
27
2
0
395,398
9
L
Merlin
9,192
541
152
9
0
284,188
4
W
Mulan
11,371
669
135
8
0
366,523
5
W
Danzaburou
11,476
675
153
9
0
342,854
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role