Player Matchup

Hou Yi
Hou Yi
AQuuA-v
Hou Yi
Level 121
God Stats
3W - 2L
1,440 SR
Queue Stats
141W - 142L
1,472 Elo+
Party 2
Horus
Horus
Arabesk-Sama
Horus
Level 128
God Stats
19W - 14L
1,539 SR
Queue Stats
788W - 747L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
Briixxn
Amaterasu
Level 96
God Stats
21W - 18L
1,566 SR
Queue Stats
289W - 270L
1,488 Elo+
Party 2
Khepri
Khepri
Sharkyy-v
Khepri
Level 84
God Stats
6W - 8L
1,442 SR
Queue Stats
242W - 208L
1,487 Elo+
Party 2
Hera
Hera
vShxrkRR
Hera
Level 65
God Stats
10W - 11L
1,629 SR
Queue Stats
412W - 380L
1,456 Elo+
Party 2
Team Averages
Level 99
1,523 SR
1,480 Elo+

VS

Team Averages
Level 115
1,579 SR
1,524 Elo+
Freya
Freya
 
Freya
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
El_Pipotor
Chang'e
Level 105
God Stats
11W - 12L
1,460 SR
Queue Stats
1,163W - 1,220L
1,498 Elo+
Solo
Vamana
Vamana
MI-COMANDANTE
Vamana
Level 129
God Stats
39W - 31L
1,624 SR
Queue Stats
540W - 555L
1,537 Elo+
Party 1
Ymir
Ymir
TheDarkestMorn
Ymir
Level 87
God Stats
11W - 13L
1,598 SR
Queue Stats
302W - 273L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
steevenja93
Erlang Shen
Level 157
God Stats
66W - 42L
1,711 SR
Queue Stats
495W - 444L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AQuuA-v
Hou Yi
20
8 / 0 / 8
14,538
606
18,554
14,246
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
8 / 3 / 5
13,093
546
13,656
13,597
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Briixxn
Amaterasu
19
1 / 5 / 9
12,805
534
10,090
18,406
13,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Sharkyy-v
Khepri
15
1 / 4 / 12
11,094
462
4,459
20,758
19,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
19
2 / 9 / 7
12,840
535
12,443
13,742
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
0 / 4 / 0
8,794
366
2,296
8,124
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
El_Pipotor
Chang'e
19
9 / 3 / 5
12,848
535
14,442
15,508
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 3 / 8
12,795
533
12,819
21,358
17,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 6
10,530
439
6,777
22,669
18,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
steevenja93
Erlang Shen
19
5 / 5 / 11
12,581
524
14,183
23,028
13,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
51
20
Kills
21
21
Deaths
20
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
0
0
W
Hou Yi
AQuuA-v
Hou Yi
8
0
8
12
W
8
3
5
3.5
W
Amaterasu
Briixxn
Amaterasu
1
5
9
1.1
L
Chang'e
El_Pipotor
Chang'e
9
3
5
3.83
L
4
3
8
2.67
W
Khepri
Sharkyy-v
Khepri
1
4
12
1.75
L
3
5
6
1.2
L
Erlang Shen
steevenja93
Erlang Shen
5
5
11
2.1
W
Hera
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,202
Damage
50,517
80,749
Taken
90,687
52,111
Mitigated
56,516
21,761
Healing
22,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,296
604
0
2,165
8,124
1,637
0
1,419
6,667
34,324
0
W
Hou Yi
AQuuA-v
Hou Yi
18,554
11,364
0
2,822
14,246
6,660
4,091
5,403
8,791
0
125,941
W
13,656
5,506
976
4,748
13,597
6,864
0
2,678
10,792
0
74,623
W
Amaterasu
Briixxn
Amaterasu
10,090
2,479
0
6,054
18,406
13,266
441
2,996
15,339
0
83,138
L
Chang'e
El_Pipotor
Chang'e
14,442
536
3,481
5,490
15,508
4,927
779
3,742
11,580
75,095
0
L
12,819
7,139
0
5,300
21,358
17,611
1,589
2,126
19,187
254
82,485
W
Khepri
Sharkyy-v
Khepri
4,459
347
0
5,028
20,758
19,801
543
7,095
13,463
32,344
0
L
6,777
1,501
0
1,925
22,669
18,468
192
3,891
18,662
44,524
0
L
Erlang Shen
steevenja93
Erlang Shen
14,183
8,040
15
3,993
23,028
13,873
4,606
5,174
17,689
0
96,100
W
Hera
12,443
2,935
0
2,133
13,742
5,520
1,183
6,398
6,957
91,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,370
Gold Earned
57,548
594
Minions Killed
540
0
Camps Cleared
0
2,291,842
Distance Traveled
2,020,545
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,794
366
68
3
0
229,194
2
W
Hou Yi
14,538
606
173
7
0
426,003
6
W
Horus
13,093
546
83
3
0
476,989
4
W
Amaterasu
12,805
534
157
7
0
457,907
3
L
Chang'e
12,848
535
127
5
0
443,341
5
L
Vamana
12,795
533
161
7
0
435,616
5
W
Khepri
11,094
462
28
1
0
498,055
3
L
Ymir
10,530
439
50
2
0
410,537
1
L
Erlang Shen
12,581
524
134
6
0
501,857
4
W
Hera
12,840
535
153
6
0
432,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role