Player Matchup

Bellona
Bellona
Den_Fula
Bellona
Level 139
God Stats
84W - 40L
1,719 SR
Queue Stats
155W - 118L
1,585 Elo+
Party 2
Khepri
Khepri
EnHyfsadBe5hlik
Khepri
Level 40
God Stats
0W - 2L
1,332 SR
Queue Stats
17W - 15L
1,555 Elo+
Party 2
Artemis
Artemis
W-A-D-A-H-jor
Artemis
Level 159
God Stats
19W - 18L
1,566 SR
Queue Stats
886W - 879L
1,473 Elo+
Solo
He Bo
He Bo
Zicaa_7
He Bo
Level 28
God Stats
2W - 14L
1,118 SR
Queue Stats
308W - 586L
1,175 Elo+
Party 2
Loki
Loki
shegazy-z
Loki
Level 28
God Stats
145W - 213L
1,279 SR
Queue Stats
547W - 897L
1,221 Elo+
Party 2
Team Averages
Level 79
1,403 SR
1,402 Elo+

VS

Team Averages
Level 62
1,574 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AHime96
Mercury
Level 46
God Stats
7W - 7L
1,584 SR
Queue Stats
47W - 44L
1,383 Elo+
Party 3
Bellona
Bellona
RWarren95
Bellona
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
45W - 44L
1,373 Elo+
Party 3
Sol
Sol
SouPand4
Sol
Level 124
God Stats
27W - 35L
1,472 SR
Queue Stats
296W - 274L
1,492 Elo+
Party 1
Ra
Ra
Wispercrow
Ra
Level 47
God Stats
9W - 4L
1,878 SR
Queue Stats
70W - 77L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Den_Fula
Bellona
6
0 / 1 / 0
3,434
687
2,015
2,904
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
2,436
487
0
0
0
Artemis
6
0 / 1 / 0
3,137
627
1,377
2,296
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Zicaa_7
He Bo
6
0 / 0 / 0
2,994
599
618
1,907
618
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
6
1 / 0 / 0
3,499
700
98
1,716
353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
4
0 / 1 / 1
3,354
671
275
3,042
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
AHime96
Mercury
5
0 / 0 / 0
3,178
636
244
1,436
297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
RWarren95
Bellona
6
1 / 0 / 0
3,547
709
1,393
3,711
2,011
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
1 / 0 / 0
3,637
727
978
2,715
460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,604
721
1,096
1,243
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
1
0.5
W
Mercury
AHime96
Mercury
0
0
0
0
L
Bellona
Den_Fula
Bellona
0
1
0
0
L
0
0
0
0
W
Bellona
RWarren95
Bellona
1
0
0
1
W
1
0
0
1
L
Artemis
0
1
0
0
W
0
0
0
0
L
He Bo
Zicaa_7
He Bo
0
0
0
0
L
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,108
Damage
3,986
8,823
Taken
12,147
3,235
Mitigated
4,206
3,607
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
275
0
0
978
3,042
1,062
0
0
3,042
3,187
0
W
Mercury
AHime96
Mercury
244
0
0
250
1,436
297
0
76
1,360
0
9,731
L
Bellona
Den_Fula
Bellona
2,015
1,046
0
1,451
2,904
1,656
0
0
2,904
0
13,751
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
RWarren95
Bellona
1,393
306
0
1,810
3,711
2,011
0
0
3,711
0
11,445
W
978
408
0
2,086
2,715
460
988
0
2,715
14,944
0
L
Artemis
1,377
392
0
463
2,296
608
0
1,253
1,043
0
12,061
W
1,096
0
0
506
1,243
376
105
542
701
16,493
0
L
He Bo
Zicaa_7
He Bo
618
0
0
721
1,907
618
0
978
929
7,473
0
L
Loki
98
0
0
972
1,716
353
0
118
1,598
0
11,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,500
Gold Earned
17,320
106
Minions Killed
119
0
Camps Cleared
0
378,104
Distance Traveled
476,959
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,354
671
10
2
0
90,725
2
W
Mercury
3,178
636
28
6
0
117,143
5
L
Bellona
3,434
687
36
7
0
90,723
0
L
Khepri
2,436
487
0
0
0
0
0
W
Bellona
3,547
709
24
5
0
89,528
2
W
Sol
3,637
727
26
5
0
82,525
0
L
Artemis
3,137
627
21
4
0
65,554
1
W
Ra
3,604
721
31
6
0
97,038
2
L
He Bo
2,994
599
15
3
0
90,138
0
L
Loki
3,499
700
34
7
0
131,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role