Player Matchup

Ravana
Ravana
Adelixel
Ravana
Level 35
God Stats
3W - 3L
1,851 SR
Queue Stats
551W - 566L
1,541 Elo+
Party 3
Xbalanque
Xbalanque
AidanNeill
Xbalanque
Level 69
God Stats
4W - 8L
1,401 SR
Queue Stats
626W - 628L
1,528 Elo+
Party 3
Scylla
Scylla
Healer Main9131
Scylla
Level 120
God Stats
5W - 9L
1,312 SR
Queue Stats
627W - 639L
1,532 Elo+
Party 3
Mulan
Mulan
SaltyBanditMain
Mulan
Level 23
God Stats
11W - 11L
1,453 SR
Queue Stats
263W - 267L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
thesaltylegend
Kumbhakarna
Level 86
God Stats
20W - 15L
1,677 SR
Queue Stats
218W - 238L
1,512 Elo+
Party 1
Team Averages
Level 67
1,539 SR
1,535 Elo+

VS

Team Averages
Level 68
1,556 SR
1,409 Elo+
Chronos
Chronos
BlackJack_416
Chronos
Level 82
God Stats
10W - 13L
1,385 SR
Queue Stats
85W - 107L
1,406 Elo+
Party 4
Bellona
Bellona
Horacio-kane
Bellona
Level 24
God Stats
17W - 11L
1,781 SR
Queue Stats
46W - 67L
1,395 Elo+
Party 2
Hades
Hades
WanChoNosTraeLa7
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,300 Elo+
Party 4
Cerberus
Cerberus
Xxassasinox
Cerberus
Level 105
God Stats
7W - 8L
1,468 SR
Queue Stats
343W - 409L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
z-Dayrup
Ao Kuang
Level 117
God Stats
13W - 10L
1,647 SR
Queue Stats
200W - 214L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Adelixel
Ravana
14
1 / 8 / 5
9,052
411
6,125
14,432
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
AidanNeill
Xbalanque
15
9 / 7 / 5
10,081
458
20,490
15,016
5,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 4 / 5
10,232
465
13,520
12,227
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 6 / 2
11,187
509
12,115
23,372
12,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
thesaltylegend
Kumbhakarna
15
1 / 5 / 11
10,112
460
5,613
22,484
17,987
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
10 / 4 / 7
12,670
576
13,323
16,176
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Horacio-kane
Bellona
18
6 / 2 / 8
11,673
531
16,303
18,991
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 13
11,000
500
14,083
16,506
11,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Xxassasinox
Cerberus
14
0 / 8 / 14
9,757
444
8,046
19,925
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
z-Dayrup
Ao Kuang
20
10 / 3 / 9
13,269
603
13,608
20,847
8,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
81
18
Kills
30
30
Deaths
19
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
Adelixel
Ravana
1
8
5
0.44
L
Xbalanque
AidanNeill
Xbalanque
9
7
5
1.64
W
Chronos
10
4
7
3.38
L
3
4
5
1.38
W
Bellona
Horacio-kane
Bellona
6
2
8
5
L
4
6
2
0.83
W
4
2
13
5.25
W
Cerberus
Xxassasinox
Cerberus
0
8
14
0.88
L
Kumbhakarna
thesaltylegend
Kumbhakarna
1
5
11
1.3
W
Ao Kuang
z-Dayrup
Ao Kuang
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
65,363
87,531
Taken
92,445
45,578
Mitigated
55,111
16,091
Healing
37,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Adelixel
Ravana
6,125
1,966
0
2,668
14,432
5,899
0
10,067
4,365
0
58,246
L
Xbalanque
AidanNeill
Xbalanque
20,490
9,032
0
2,126
15,016
5,166
314
11,050
3,966
0
62,145
W
Chronos
13,323
4,485
0
8,195
16,176
5,270
2,785
4,125
11,953
90,643
0
L
13,520
1,390
0
1,840
12,227
4,277
383
7,691
4,511
62,233
0
W
Bellona
Horacio-kane
Bellona
16,303
5,826
0
5,978
18,991
16,280
1,556
4,607
14,178
0
61,979
L
12,115
1,994
0
4,562
23,372
12,249
252
5,229
17,543
1,046
56,891
W
14,083
870
219
8,185
16,506
11,052
1,278
3,826
12,457
64,304
0
W
Cerberus
Xxassasinox
Cerberus
8,046
739
661
4,189
19,925
13,734
421
2,945
16,910
45,894
0
L
Kumbhakarna
thesaltylegend
Kumbhakarna
5,613
1,199
0
4,895
22,484
17,987
0
15,023
7,361
34,961
0
W
Ao Kuang
z-Dayrup
Ao Kuang
13,608
3,281
0
9,631
20,847
8,775
0
3,178
17,467
106,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,664
Gold Earned
58,369
457
Minions Killed
634
0
Camps Cleared
0
1,934,889
Distance Traveled
2,048,126
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,052
411
95
4
0
405,500
6
L
Xbalanque
10,081
458
89
4
0
360,724
0
W
Chronos
12,670
576
140
6
0
402,985
1
L
Scylla
10,232
465
132
6
0
381,328
2
W
Bellona
11,673
531
125
6
0
390,889
0
L
Mulan
11,187
509
105
5
0
367,943
2
W
Hades
11,000
500
117
5
0
406,847
3
W
Cerberus
9,757
444
92
4
0
385,706
1
L
Kumbhakarna
10,112
460
36
2
0
419,394
2
W
Ao Kuang
13,269
603
160
7
0
461,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role