Player Matchup

Set
Set
FloofJunior
Set
Level 40
God Stats
3W - 4L
1,537 SR
Queue Stats
18W - 27L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
LordLibrarian
Aphrodite
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
Macaroni95
Danzaburou
Level 14
God Stats
1W - 2L
1,345 SR
Queue Stats
33W - 34L
1,506 Elo+
Party 2
Raijin
Raijin
Power X Sensei
Raijin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 69L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
Zombieslayer2225
Sun Wukong
Level 29
God Stats
26W - 22L
1,539 SR
Queue Stats
295W - 286L
1,516 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,487 Elo+

VS

Team Averages
Level 19
1,512 SR
1,431 Elo+
Sobek
Sobek
Fipsi96
Sobek
Level 16
God Stats
8W - 13L
1,431 SR
Queue Stats
15W - 25L
1,340 Elo+
Party 3
Chernobog
Chernobog
Rene47
Chernobog
Level 18
God Stats
13W - 11L
1,577 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 3
Bakasura
Bakasura
Tominte
Bakasura
Level 25
God Stats
4W - 3L
1,553 SR
Queue Stats
123W - 87L
1,529 Elo+
Solo
Olorun
Olorun
ZeroKaos23
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,501 Elo+
Solo
Chaac
Chaac
twenty0nefaces
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 4 / 16
22,682
597
66,198
34,235
32,483
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
LordLibrarian
Aphrodite
20
4 / 10 / 18
16,359
431
27,325
35,792
45,847
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Macaroni95
Danzaburou
20
5 / 8 / 9
18,016
474
27,737
30,248
16,457
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 11 / 14
19,825
522
24,549
26,648
12,628
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zombieslayer2225
Sun Wukong
20
10 / 9 / 10
19,344
509
37,799
37,531
26,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fipsi96
Sobek
20
3 / 5 / 13
15,408
405
15,436
46,963
77,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
Rene47
Chernobog
20
8 / 16 / 8
16,185
426
20,419
33,545
16,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Tominte
Bakasura
20
17 / 14 / 3
18,667
491
28,711
44,424
31,794
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ZeroKaos23
Olorun
20
4 / 16 / 8
15,669
412
19,926
47,317
23,609
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 6 / 13
17,422
458
38,737
56,666
95,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
86
57
Kills
41
42
Deaths
57
67
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sobek
Fipsi96
Sobek
3
5
13
1.9
W
28
4
16
9
W
Aphrodite
LordLibrarian
Aphrodite
4
10
18
1.3
W
Danzaburou
Macaroni95
Danzaburou
5
8
9
1.19
W
10
11
14
1.55
L
Chernobog
Rene47
Chernobog
8
16
8
0.75
L
Bakasura
Tominte
Bakasura
17
14
3
1.32
L
Olorun
ZeroKaos23
Olorun
4
16
8
0.5
W
Sun Wukong
Zombieslayer2225
Sun Wukong
10
9
10
1.67
L
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,608
Damage
123,229
164,454
Taken
228,915
134,224
Mitigated
244,885
59,131
Healing
68,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Fipsi96
Sobek
15,436
1,591
0
11,222
46,963
77,492
279
15,861
30,476
57,528
0
W
66,198
39,849
0
6,998
34,235
32,483
2,076
9,233
24,243
0
176,024
W
Aphrodite
LordLibrarian
Aphrodite
27,325
8,005
11,782
18,332
35,792
45,847
621
9,590
24,306
54,515
0
W
Danzaburou
Macaroni95
Danzaburou
27,737
21,321
0
9,319
30,248
16,457
4,511
5,862
24,094
0
141,338
W
24,549
2,388
0
491
26,648
12,628
1,413
4,082
20,978
141,721
0
L
Chernobog
Rene47
Chernobog
20,419
14,378
0
3,393
33,545
16,798
627
6,390
27,073
0
99,488
L
Bakasura
Tominte
Bakasura
28,711
18,905
0
8,813
44,424
31,794
166
11,457
32,826
0
142,921
L
Olorun
ZeroKaos23
Olorun
19,926
10,311
2,741
14,544
47,317
23,609
378
13,630
33,362
101,213
0
W
Sun Wukong
Zombieslayer2225
Sun Wukong
37,799
19,641
0
12,209
37,531
26,809
1,857
7,193
29,046
0
119,625
L
38,737
12,656
0
28,247
56,666
95,192
583
11,582
44,942
0
114,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,226
Gold Earned
83,351
735
Minions Killed
657
0
Camps Cleared
0
3,123,580
Distance Traveled
3,156,264
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,408
405
60
2
0
701,022
1
W
Set
22,682
597
159
4
0
731,204
1
W
Aphrodite
16,359
431
60
2
0
559,550
8
W
Danzaburou
18,016
474
156
4
0
572,524
1
W
Raijin
19,825
522
197
5
0
619,411
0
L
Chernobog
16,185
426
132
3
0
594,457
1
L
Bakasura
18,667
491
190
5
0
676,020
0
L
Olorun
15,669
412
131
3
0
536,021
4
W
Sun Wukong
19,344
509
163
4
0
640,891
1
L
Chaac
17,422
458
144
4
0
648,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role