Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
EnvyMyWrathSD
Tiamat
Level 88
God Stats
6W - 7L
1,686 SR
Queue Stats
81W - 85L
1,514 Elo+
Solo
Neith
Neith
SHAGGYCJ7
Neith
Level 67
God Stats
34W - 18L
1,671 SR
Queue Stats
101W - 118L
1,624 Elo+
Party 1
Team Averages
Level 88
1,619 SR
1,546 Elo+

VS

Team Averages
Level 82
1,721 SR
1,620 Elo+
Danzaburou
Danzaburou
DANGG_DANK
Danzaburou
Level 143
God Stats
15W - 8L
1,762 SR
Queue Stats
157W - 140L
1,636 Elo+
Party 2
Horus
Horus
OLPZ-Azgelord
Horus
Level 94
God Stats
27W - 27L
1,564 SR
Queue Stats
480W - 583L
1,563 Elo+
Solo
Ra
Ra
swahili_shaman
Ra
Level 8
God Stats
2W - 0L
1,835 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
7 / 2 / 2
9,760
697
9,411
12,428
12,250
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 5
8,354
597
5,992
8,036
8,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Neith
SHAGGYCJ7
Neith
13
1 / 5 / 7
9,389
671
10,393
12,070
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DANGG_DANK
Danzaburou
15
6 / 2 / 2
10,754
768
13,767
9,163
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 5 / 6
9,193
657
4,924
14,713
8,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 6
9,335
667
5,438
7,857
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
9
Kills
9
9
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
2
2
4
W
Danzaburou
DANGG_DANK
Danzaburou
6
2
2
3.5
L
1
2
5
1.75
W
2
5
6
1
L
Neith
SHAGGYCJ7
Neith
1
5
7
0.9
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
24,129
32,534
Taken
31,733
25,538
Mitigated
15,139
7,809
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,411
444
657
2,004
12,428
12,250
315
2,540
9,538
0
23,203
W
Danzaburou
DANGG_DANK
Danzaburou
13,767
6,480
0
4,263
9,163
3,474
1,077
2,496
6,667
0
57,809
L
5,992
726
1,101
1,116
8,036
8,848
35
530
7,468
19,977
0
W
4,924
2,775
1,147
4,336
14,713
8,672
0
3,222
11,491
0
17,405
L
Neith
SHAGGYCJ7
Neith
10,393
3,141
436
2,495
12,070
4,440
1,025
1,845
10,031
0
51,281
W
5,438
419
1,365
2,740
7,857
2,993
298
299
7,558
36,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,503
Gold Earned
29,282
157
Minions Killed
170
0
Camps Cleared
0
783,337
Distance Traveled
790,554
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,760
697
21
2
0
322,427
2
W
Danzaburou
10,754
768
90
6
0
262,928
1
L
Tiamat
8,354
597
32
2
0
240,871
5
W
Horus
9,193
657
24
2
0
250,766
3
L
Neith
9,389
671
104
7
0
220,039
4
W
Ra
9,335
667
56
4
0
276,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role