Player Matchup

Ratatoskr
Ratatoskr
Conner8905
Ratatoskr
Level 145
God Stats
10W - 8L
1,572 SR
Queue Stats
858W - 873L
1,593 Elo+
Party 1
Nox
Nox
ENVY316LEGEND
Nox
Level 149
God Stats
4W - 9L
1,231 SR
Queue Stats
614W - 595L
1,591 Elo+
Solo
Raijin
Raijin
Goudify
Raijin
Level 120
God Stats
0W - 1L
1,827 SR
Queue Stats
87W - 69L
1,548 Elo+
Party 3
Cerberus
Cerberus
Holy Jamarion
Cerberus
Level 155
God Stats
3W - 3L
1,565 SR
Queue Stats
46W - 41L
1,582 Elo+
Party 3
Hou Yi
Hou Yi
RedYellow8962
Hou Yi
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
225W - 210L
1,552 Elo+
Party 1
Team Averages
Level 129
1,539 SR
1,573 Elo+

VS

Team Averages
Level 128
1,456 SR
1,654 Elo+
Jormungandr
Jormungandr
Elite Minor 422
Jormungandr
Level 129
God Stats
1W - 5L
1,224 SR
Queue Stats
241W - 220L
1,620 Elo+
Party 2
Agni
Agni
OKbink
Agni
Level 127
God Stats
6W - 12L
1,459 SR
Queue Stats
116W - 87L
1,689 Elo+
Party 4
Tyr
Tyr
RISK T0 WIN
Tyr
Level 159
God Stats
261W - 211L
1,565 SR
Queue Stats
320W - 297L
1,587 Elo+
Solo
Fenrir
Fenrir
andrewpitcher83
Fenrir
Level 127
God Stats
2W - 1L
1,532 SR
Queue Stats
154W - 130L
1,628 Elo+
Party 2
Danzaburou
Danzaburou
irnpossible
Danzaburou
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 12L
1,748 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Conner8905
Ratatoskr
15
3 / 6 / 4
8,888
523
7,407
13,278
4,647
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 5 / 6
8,895
523
9,155
11,908
6,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Goudify
Raijin
14
3 / 3 / 3
8,567
504
4,841
7,940
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Holy Jamarion
Cerberus
17
1 / 1 / 0
10,267
604
6,361
8,710
9,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 4
9,055
533
8,202
13,600
4,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elite Minor 422
Jormungandr
14
3 / 4 / 3
8,681
511
4,746
13,554
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
OKbink
Agni
16
7 / 4 / 9
10,178
599
14,647
10,582
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 0 / 1
9,883
581
2,420
9,294
7,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 1
9,717
572
8,092
12,712
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
irnpossible
Danzaburou
15
2 / 6 / 5
8,866
522
6,817
13,439
4,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
17
Kills
19
19
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Conner8905
Ratatoskr
3
6
4
0.83
L
7
5
6
2
W
Jormungandr
Elite Minor 422
Jormungandr
3
4
3
1.13
L
Raijin
Goudify
Raijin
3
3
3
1.5
L
Cerberus
Holy Jamarion
Cerberus
1
1
0
1
W
Agni
OKbink
Agni
7
4
9
2.88
W
1
0
1
1.5
L
3
4
4
1.25
W
6
3
1
2.17
W
Danzaburou
irnpossible
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,966
Damage
36,722
55,436
Taken
59,581
27,973
Mitigated
29,508
17,689
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Conner8905
Ratatoskr
7,407
2,214
0
4,150
13,278
4,647
0
4,676
8,416
0
54,774
L
9,155
1,524
0
3,176
11,908
6,800
0
5,255
6,427
34,661
0
W
Jormungandr
Elite Minor 422
Jormungandr
4,746
1,185
0
2,586
13,554
8,425
398
6,513
6,945
46,757
0
L
Raijin
Goudify
Raijin
4,841
238
0
1,524
7,940
2,569
0
4,355
3,319
36,738
0
L
Cerberus
Holy Jamarion
Cerberus
6,361
326
0
3,908
8,710
9,268
0
621
8,089
85,322
0
W
Agni
OKbink
Agni
14,647
1,355
0
2,168
10,582
3,670
0
4,052
6,318
67,118
0
W
2,420
366
0
6,427
9,294
7,744
0
3,362
5,902
0
73,770
L
8,202
3,789
0
4,931
13,600
4,689
240
3,660
9,792
0
58,615
W
8,092
3,755
0
2,746
12,712
4,817
0
4,373
8,303
0
64,820
W
Danzaburou
irnpossible
Danzaburou
6,817
2,197
0
3,840
13,439
4,852
0
1,609
11,756
0
56,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,672
Gold Earned
47,325
554
Minions Killed
575
0
Camps Cleared
0
1,567,271
Distance Traveled
1,640,841
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,888
523
101
6
0
314,765
1
L
Nox
8,895
523
58
3
0
316,447
3
W
Jormungandr
8,681
511
93
5
0
299,613
4
L
Raijin
8,567
504
83
5
0
301,656
10
L
Cerberus
10,267
604
217
13
0
324,695
3
W
Agni
10,178
599
118
7
0
340,523
3
W
Tyr
9,883
581
162
10
0
339,182
8
L
Hou Yi
9,055
533
95
6
0
309,708
2
W
Fenrir
9,717
572
110
6
0
358,586
3
W
Danzaburou
8,866
522
92
5
0
302,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role