Player Matchup

Yemoja
Yemoja
Axh3gao
Yemoja
Level 28
God Stats
3W - 5L
1,614 SR
Queue Stats
40W - 49L
1,663 Elo+
Solo
Nemesis
Nemesis
NOT A SMURFF648
Nemesis
Level 29
God Stats
6W - 8L
1,405 SR
Queue Stats
316W - 314L
1,352 Elo+
Solo
Olorun
Olorun
RealityKingz530
Olorun
Level 6
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Sasuke infiniti
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
garra-cavada4
Izanami
Level 7
God Stats
3W - 10L
1,145 SR
Queue Stats
68W - 103L
1,122 Elo+
Solo
Team Averages
Level 20
1,445 SR
1,427 Elo+

VS

Team Averages
Level 29
1,515 SR
1,466 Elo+
Danzaburou
Danzaburou
CuRe iPaitan
Danzaburou
Level 118
God Stats
12W - 4L
1,671 SR
Queue Stats
204W - 153L
1,589 Elo+
Party 1
Tyr
Tyr
FluffyPanda3000
Tyr
Level 17
God Stats
7W - 5L
1,406 SR
Queue Stats
26W - 27L
1,241 Elo+
Solo
Aphrodite
Aphrodite
Maximon1214
Aphrodite
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 19L
1,500 Elo+
Party 1
Ra
Ra
XxblackyxX1314
Ra
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ares
Ares
melena7u7
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Axh3gao
Yemoja
14
2 / 5 / 3
9,176
399
6,181
10,985
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
11 / 9 / 1
11,227
488
20,143
22,666
13,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 11 / 2
8,640
376
6,426
20,583
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 7
8,928
388
7,863
18,230
9,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
13
5 / 15 / 4
9,409
409
12,543
26,038
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CuRe iPaitan
Danzaburou
20
18 / 1 / 11
15,523
675
29,533
21,798
11,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 7 / 8
10,717
466
8,450
18,185
15,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Maximon1214
Aphrodite
20
20 / 1 / 14
13,969
607
29,770
24,351
18,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 10
9,520
414
8,163
11,792
5,920
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
8
0 / 8 / 2
7,776
338
1,422
8,113
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
22
Kills
44
45
Deaths
24
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Axh3gao
Yemoja
2
5
3
0.7
W
Danzaburou
CuRe iPaitan
Danzaburou
18
1
11
23.5
W
5
7
8
1.29
W
Aphrodite
Maximon1214
Aphrodite
20
1
14
27
L
11
9
1
1.28
L
2
11
2
0.27
L
2
5
7
1.1
W
1
7
10
0.86
L
Izanami
5
15
4
0.47
W
Ares
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,156
Damage
77,338
98,502
Taken
84,239
52,610
Mitigated
53,869
19,364
Healing
43,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Axh3gao
Yemoja
6,181
933
2,353
870
10,985
10,336
90
4,647
6,338
28,768
0
W
Danzaburou
CuRe iPaitan
Danzaburou
29,533
14,870
0
10,448
21,798
11,749
10,178
2,222
19,262
0
124,678
W
8,450
4,193
1,036
1,283
18,185
15,137
1,655
3,870
14,315
0
31,513
W
Aphrodite
Maximon1214
Aphrodite
29,770
3,763
10,356
19,659
24,351
18,447
3,180
5,007
19,344
83,737
0
L
20,143
8,212
0
2,812
22,666
13,235
310
9,272
13,394
0
89,963
L
6,426
4,073
0
5,344
20,583
8,054
2,387
8,037
12,546
35,472
0
L
7,863
2,653
611
2,912
18,230
9,757
628
9,588
8,642
3,420
26,624
W
8,163
1,370
37
684
11,792
5,920
574
862
10,930
35,969
0
L
Izanami
12,543
9,216
0
4,462
26,038
11,228
1,110
7,811
18,227
0
47,048
W
Ares
1,422
518
0
68
8,113
2,616
0
1,592
6,521
7,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
57,505
344
Minions Killed
410
0
Camps Cleared
0
1,849,978
Distance Traveled
1,846,100
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,176
399
40
2
0
368,352
2
W
Danzaburou
15,523
675
194
8
0
423,665
0
W
Tyr
10,717
466
44
2
0
404,162
0
W
Aphrodite
13,969
607
119
5
0
452,404
2
L
Nemesis
11,227
488
109
5
0
406,054
1
L
Olorun
8,640
376
68
3
0
374,372
0
L
Medusa
8,928
388
57
2
0
381,593
7
W
Ra
9,520
414
49
2
0
315,582
3
L
Izanami
9,409
409
70
3
0
319,607
3
W
Ares
7,776
338
4
0
0
250,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role