Player Matchup

Artemis
Artemis
ImOG14
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,816 Elo+
Solo
Ares
Ares
Invinsiber
Ares
Level 7
God Stats
2W - 0L
1,805 SR
Queue Stats
6W - 3L
1,553 Elo+
Solo
Fenrir
Fenrir
Kraiga
Fenrir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,729 Elo+
Solo
Bellona
Bellona
dutchgaint0229
Bellona
Level 28
God Stats
7W - 3L
1,649 SR
Queue Stats
202W - 150L
1,645 Elo+
Solo
Tiamat
Tiamat
huntMode
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,591 SR
1,649 Elo+

VS

Team Averages
Level 20
1,624 SR
1,609 Elo+
Odin
Odin
Arcanixx1604
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Solo
Agni
Agni
Fowells
Agni
Level 26
God Stats
3W - 3L
1,549 SR
Queue Stats
84W - 80L
1,563 Elo+
Party 1
Ymir
Ymir
Muwsie
Ymir
Level 21
God Stats
11W - 9L
1,500 SR
Queue Stats
53W - 57L
1,529 Elo+
Solo
Sol
Sol
StopBeingA8itch
Sol
Level 20
God Stats
48W - 23L
1,842 SR
Queue Stats
121W - 110L
1,734 Elo+
Solo
Erlang Shen
Erlang Shen
kartonski
Erlang Shen
Level 29
God Stats
4W - 2L
1,728 SR
Queue Stats
94W - 85L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ImOG14
Artemis
11
1 / 4 / 4
6,849
489
4,867
9,541
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 8
6,791
485
2,972
7,106
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Kraiga
Fenrir
15
12 / 1 / 2
9,483
677
8,055
10,706
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 1 / 5
9,291
664
5,513
7,489
6,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
huntMode
Tiamat
16
7 / 0 / 3
9,258
661
13,368
6,341
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,696
407
2,557
9,325
6,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Fowells
Agni
10
2 / 5 / 0
6,254
447
4,373
8,147
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Muwsie
Ymir
10
3 / 5 / 3
6,837
488
4,613
11,382
6,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 7 / 1
6,607
472
6,805
12,385
3,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
kartonski
Erlang Shen
12
1 / 2 / 2
6,749
482
2,607
7,804
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
9
11
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Agni
Fowells
Agni
2
5
0
0.4
W
Artemis
ImOG14
Artemis
1
4
4
0.75
W
0
5
8
0.8
W
Fenrir
Kraiga
Fenrir
12
1
2
13
L
Ymir
Muwsie
Ymir
3
5
3
0.9
L
3
7
1
0.5
W
3
1
5
5.5
W
Tiamat
huntMode
Tiamat
7
0
3
8.5
L
Erlang Shen
kartonski
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,775
Damage
20,955
41,183
Taken
49,043
26,960
Mitigated
21,921
14,098
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,557
1,062
0
175
9,325
6,327
0
2,009
7,082
0
16,145
L
Agni
Fowells
Agni
4,373
172
0
1,345
8,147
2,309
76
2,798
5,125
32,075
0
W
Artemis
ImOG14
Artemis
4,867
2,338
0
3,696
9,541
3,082
1,457
4,120
5,338
0
34,350
W
2,972
150
0
438
7,106
3,239
85
4,807
2,165
10,618
0
W
Fenrir
Kraiga
Fenrir
8,055
2,970
0
5,314
10,706
7,955
0
1,756
8,831
0
58,588
L
Ymir
Muwsie
Ymir
4,613
1,947
222
636
11,382
6,922
208
3,933
7,380
19,589
0
L
6,805
1,140
0
4,656
12,385
3,089
1,659
5,454
6,569
42,889
0
W
5,513
2,321
0
1,937
7,489
6,072
1,750
1,494
5,851
0
51,037
W
Tiamat
huntMode
Tiamat
13,368
1,881
123
2,590
6,341
6,612
0
3,285
2,997
62,183
0
L
Erlang Shen
kartonski
Erlang Shen
2,607
1,227
0
1,107
7,804
3,274
0
1,454
6,247
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
32,143
422
Minions Killed
298
0
Camps Cleared
0
1,381,819
Distance Traveled
1,287,185
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,696
407
32
2
0
256,412
2
L
Agni
6,254
447
73
5
0
241,739
0
W
Artemis
6,849
489
64
5
0
241,059
7
W
Ares
6,791
485
14
1
0
298,153
5
W
Fenrir
9,483
677
94
7
0
258,645
2
L
Ymir
6,837
488
34
2
0
248,519
1
L
Sol
6,607
472
73
5
0
227,838
3
W
Bellona
9,291
664
138
10
0
280,179
2
W
Tiamat
9,258
661
112
8
0
303,783
3
L
Erlang Shen
6,749
482
86
6
0
312,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role