Player Matchup

Artemis
Artemis
FinalFlash31
Artemis
Level 21
God Stats
4W - 6L
1,342 SR
Queue Stats
115W - 106L
1,351 Elo+
Solo
Sobek
Sobek
KickingMoon652
Sobek
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Bellona
Bellona
KingAmazaiah
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,145 Elo+
Solo
Ymir
Ymir
monkeysensai420
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,674 Elo+
Solo
Poseidon
Poseidon
samucabr05
Poseidon
Level 17
God Stats
2W - 3L
1,498 SR
Queue Stats
76W - 65L
1,396 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,413 Elo+

VS

Team Averages
Level 24
1,449 SR
1,361 Elo+
Chaac
Chaac
Cumelera
Chaac
Level 66
God Stats
3W - 0L
1,525 SR
Queue Stats
115W - 124L
1,504 Elo+
Party 1
Tiamat
Tiamat
Niro_Shiro
Tiamat
Level 7
God Stats
17W - 11L
1,623 SR
Queue Stats
28W - 20L
1,557 Elo+
Party 1
Yemoja
Yemoja
SubTestament
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,368 Elo+
Solo
Pele
Pele
XoR_BAMBAM2X
Pele
Level 24
God Stats
3W - 1L
1,439 SR
Queue Stats
12W - 11L
1,315 Elo+
Solo
Nemesis
Nemesis
priscilla1
Nemesis
Level 9
God Stats
8W - 20L
1,160 SR
Queue Stats
10W - 26L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FinalFlash31
Artemis
17
7 / 9 / 9
11,867
1,187
18,714
15,100
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 11 / 5
9,392
939
3,192
22,058
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
KingAmazaiah
Bellona
16
2 / 10 / 7
9,704
970
5,754
20,067
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 10 / 12
11,001
1,100
10,306
22,995
19,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
samucabr05
Poseidon
17
4 / 10 / 9
11,490
1,149
12,677
19,216
5,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cumelera
Chaac
19
18 / 2 / 22
13,940
1,394
27,004
13,135
8,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Niro_Shiro
Tiamat
20
24 / 2 / 17
15,246
1,525
37,638
11,513
12,641
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
17
0 / 0 / 23
10,108
1,011
5,886
5,339
3,497
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
7 / 6 / 22
11,618
1,162
18,105
14,243
6,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
priscilla1
Nemesis
16
1 / 8 / 13
9,430
943
3,439
12,842
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
147
18
Kills
50
50
Deaths
18
42
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cumelera
Chaac
18
2
22
14.5
L
Artemis
FinalFlash31
Artemis
7
9
9
1.28
L
2
11
5
0.41
L
Bellona
KingAmazaiah
Bellona
2
10
7
0.55
W
Tiamat
Niro_Shiro
Tiamat
24
2
17
16.25
W
Yemoja
0
0
23
11.5
W
7
6
22
3
L
3
10
12
0.9
W
Nemesis
priscilla1
Nemesis
1
8
13
0.94
L
Poseidon
samucabr05
Poseidon
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,643
Damage
92,072
99,436
Taken
57,072
60,973
Mitigated
35,529
11,084
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cumelera
Chaac
27,004
7,814
0
5,181
13,135
8,065
0
7,562
5,512
0
38,181
L
Artemis
FinalFlash31
Artemis
18,714
12,330
0
2,198
15,100
4,873
0
9,934
5,166
0
32,870
L
3,192
1,139
0
2,532
22,058
15,166
0
9,518
12,540
6,853
0
L
Bellona
KingAmazaiah
Bellona
5,754
3,618
0
536
20,067
15,549
0
5,838
14,229
21
16,563
W
Tiamat
Niro_Shiro
Tiamat
37,638
6,012
1,901
4,642
11,513
12,641
0
6,099
5,369
51,825
0
W
Yemoja
5,886
1,804
2,337
1,057
5,339
3,497
0
2,419
2,895
17,350
0
W
18,105
5,979
0
1,625
14,243
6,117
0
5,364
8,754
0
24,513
L
10,306
2,156
0
756
22,995
19,794
0
7,996
14,999
18,485
0
W
Nemesis
priscilla1
Nemesis
3,439
1,761
0
810
12,842
5,209
0
4,731
7,936
0
14,372
L
Poseidon
samucabr05
Poseidon
12,677
2,460
773
4,289
19,216
5,591
0
10,238
8,978
42,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
60,342
139
Minions Killed
143
3
Camps Cleared
2
738,005
Distance Traveled
735,151
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,940
1,394
27
3
0
165,241
0
L
Artemis
11,867
1,187
37
4
0
143,750
0
L
Sobek
9,392
939
3
0
0
125,061
0
L
Bellona
9,704
970
31
3
0
177,867
0
W
Tiamat
15,246
1,525
39
4
2
151,873
0
W
Yemoja
10,108
1,011
26
3
0
143,727
0
W
Pele
11,618
1,162
15
2
0
142,809
0
L
Ymir
11,001
1,100
21
2
1
158,776
0
W
Nemesis
9,430
943
36
4
0
131,501
3
L
Poseidon
11,490
1,149
47
5
2
132,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role