Player Matchup

Nemesis
Nemesis
Backshotz_Elite
Nemesis
Level 29
God Stats
4W - 8L
1,328 SR
Queue Stats
461W - 476L
1,450 Elo+
Party 3
Sobek
Sobek
BoB1212
Sobek
Level 37
God Stats
0W - 1L
1,087 SR
Queue Stats
80W - 111L
1,333 Elo+
Solo
Achilles
Achilles
CloutBeKillin_
Achilles
Level 63
God Stats
16W - 19L
1,441 SR
Queue Stats
487W - 520L
1,405 Elo+
Party 3
Chronos
Chronos
VIGL-ACE
Chronos
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
584W - 649L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
ZenithFaya_
Danzaburou
Level 38
God Stats
20W - 17L
1,441 SR
Queue Stats
524W - 558L
1,350 Elo+
Party 2
Team Averages
Level 39
1,359 SR
1,381 Elo+

VS

Team Averages
Level 40
1,503 SR
1,484 Elo+
Fenrir
Fenrir
F1ReGlitchz
Fenrir
Level 41
God Stats
3W - 1L
1,766 SR
Queue Stats
13W - 14L
1,638 Elo+
Party 1
Ymir
Ymir
F1ReLuckyz
Ymir
Level 15
God Stats
1W - 1L
1,312 SR
Queue Stats
1W - 1L
1,306 Elo+
Party 1
Neith
Neith
F1ReSetzz
Neith
Level 48
God Stats
5W - 9L
1,466 SR
Queue Stats
108W - 137L
1,452 Elo+
Party 1
Scylla
Scylla
F1ReVorz
Scylla
Level 46
God Stats
22W - 15L
1,528 SR
Queue Stats
51W - 39L
1,561 Elo+
Party 1
Tyr
Tyr
HawkManAiden
Tyr
Level 49
God Stats
2W - 5L
1,442 SR
Queue Stats
156W - 154L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
6,855
571
4,343
10,068
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
BoB1212
Sobek
9
2 / 4 / 2
5,851
488
1,769
6,935
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
3 / 3 / 0
6,539
545
5,821
6,691
3,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
VIGL-ACE
Chronos
9
0 / 3 / 1
5,500
458
49
5,897
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ZenithFaya_
Danzaburou
11
4 / 1 / 3
7,161
597
6,983
5,256
1,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 5 / 5
7,057
588
5,316
9,858
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
3,879
323
0
0
0
Neith
F1ReSetzz
Neith
12
3 / 3 / 1
6,762
564
5,448
8,647
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
F1ReVorz
Scylla
12
5 / 1 / 4
7,234
603
8,245
4,193
1,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 3
6,871
573
3,965
10,662
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
11
Kills
17
17
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Sobek
BoB1212
Sobek
2
4
2
0.75
L
Achilles
3
3
0
1
W
Fenrir
7
5
5
1.9
W
0
0
0
0
W
Neith
F1ReSetzz
Neith
3
3
1
1.17
W
Scylla
F1ReVorz
Scylla
5
1
4
7
W
2
2
3
1.75
L
Chronos
VIGL-ACE
Chronos
0
3
1
0.17
L
Danzaburou
ZenithFaya_
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
22,974
34,847
Taken
33,360
13,978
Mitigated
13,049
5,116
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,343
2,654
0
1,523
10,068
3,541
0
2,952
6,898
0
31,420
L
Sobek
BoB1212
Sobek
1,769
61
0
1,134
6,935
3,071
347
0
6,935
13,359
0
L
Achilles
5,821
1,751
0
27
6,691
3,686
0
1,300
5,338
0
21,499
W
Fenrir
5,316
1,506
0
1,473
9,858
2,890
0
521
9,269
0
27,794
W
0
0
0
0
0
0
0
0
0
0
0
W
Neith
F1ReSetzz
Neith
5,448
1,854
0
5,080
8,647
2,462
88
1,053
7,418
0
39,234
W
Scylla
F1ReVorz
Scylla
8,245
778
0
1,081
4,193
1,021
0
0
4,193
35,944
0
W
3,965
847
0
2,950
10,662
6,676
580
0
10,662
0
32,687
L
Chronos
VIGL-ACE
Chronos
49
0
0
526
5,897
2,165
989
3,524
2,175
18,922
1,357
L
Danzaburou
ZenithFaya_
Danzaburou
6,983
2,866
0
1,906
5,256
1,515
1,890
0
5,256
0
36,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,906
Gold Earned
31,803
242
Minions Killed
230
0
Camps Cleared
0
1,055,049
Distance Traveled
875,303
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,855
571
55
5
0
252,285
0
L
Sobek
5,851
488
29
2
0
197,212
0
L
Achilles
6,539
545
41
3
0
220,521
0
W
Fenrir
7,057
588
37
3
0
239,122
1
W
Ymir
3,879
323
0
0
0
0
0
W
Neith
6,762
564
60
5
0
205,210
5
W
Scylla
7,234
603
73
6
0
233,117
6
W
Tyr
6,871
573
60
5
0
197,854
0
L
Chronos
5,500
458
43
4
0
174,270
0
L
Danzaburou
7,161
597
74
6
0
210,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role