Player Matchup

King Arthur
King Arthur
BauerOlaf
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 39L
1,775 Elo+
Party 1
Da Ji
Da Ji
Circuitbreaker
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,661 Elo+
Solo
Ymir
Ymir
Letsmakeithot
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 201L
1,851 Elo+
Solo
Janus
Janus
amisolo
Janus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 113L
1,643 Elo+
Party 1
Chernobog
Chernobog
lokmane
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,718 Elo+

VS

Team Averages
Level 24
1,572 SR
1,590 Elo+
Ullr
Ullr
Asaltino
Ullr
Level 25
God Stats
32W - 27L
1,476 SR
Queue Stats
255W - 202L
1,718 Elo+
Solo
Fenrir
Fenrir
N1klaZ45
Fenrir
Level 22
God Stats
2W - 0L
1,686 SR
Queue Stats
5W - 3L
1,573 Elo+
Solo
Vulcan
Vulcan
Sirella
Vulcan
Level 18
God Stats
4W - 2L
1,521 SR
Queue Stats
9W - 11L
1,567 Elo+
Solo
Set
Set
TheBlueBook
Set
Level 29
God Stats
8W - 4L
1,679 SR
Queue Stats
176W - 174L
1,555 Elo+
Solo
Sobek
Sobek
idkbababa
Sobek
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BauerOlaf
King Arthur
11
2 / 0 / 3
6,007
601
5,958
6,082
2,689
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 2 / 3
5,930
593
3,188
5,731
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
4,194
419
1,589
6,527
1,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
amisolo
Janus
11
1 / 1 / 3
6,223
622
2,891
3,482
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
lokmane
Chernobog
6
0 / 6 / 1
4,367
437
2,020
7,550
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
7 / 0 / 5
7,363
736
6,997
5,301
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
N1klaZ45
Fenrir
8
1 / 1 / 1
5,218
522
1,882
6,628
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sirella
Vulcan
9
2 / 1 / 1
5,011
501
2,423
3,344
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 3 / 1
6,299
630
4,281
7,077
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
idkbababa
Sobek
8
3 / 1 / 4
5,539
554
2,816
6,191
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
14
15
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
0
5
9.5
L
King Arthur
BauerOlaf
King Arthur
2
0
3
3.5
L
3
2
3
2.25
L
0
6
0
0
W
Fenrir
N1klaZ45
Fenrir
1
1
1
1.5
W
Vulcan
Sirella
Vulcan
2
1
1
2.5
W
1
3
1
0.5
L
Janus
amisolo
Janus
1
1
3
2.5
W
Sobek
idkbababa
Sobek
3
1
4
5
L
Chernobog
lokmane
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
18,399
29,372
Taken
28,541
8,802
Mitigated
11,664
4,253
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,997
3,189
0
2,685
5,301
1,780
0
1,652
3,591
0
46,171
L
King Arthur
BauerOlaf
King Arthur
5,958
923
0
1,789
6,082
2,689
22
118
5,667
0
32,332
L
3,188
995
0
450
5,731
1,743
360
389
5,317
0
25,995
L
1,589
582
0
360
6,527
1,887
0
2,409
4,118
10,942
0
W
Fenrir
N1klaZ45
Fenrir
1,882
282
0
1,526
6,628
2,011
0
302
6,286
0
24,313
W
Vulcan
Sirella
Vulcan
2,423
703
0
490
3,344
948
35
759
2,505
18,936
0
W
4,281
1,148
0
2,005
7,077
3,992
0
0
7,077
0
39,632
L
Janus
amisolo
Janus
2,891
410
0
641
3,482
998
0
1,185
2,297
37,491
0
W
Sobek
idkbababa
Sobek
2,816
576
0
2,147
6,191
2,933
396
1,549
4,602
18,245
0
L
Chernobog
lokmane
Chernobog
2,020
1,155
0
1,013
7,550
1,485
18
1,138
6,387
0
13,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,721
Gold Earned
29,430
240
Minions Killed
304
0
Camps Cleared
0
944,269
Distance Traveled
942,911
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,363
736
90
9
0
187,555
4
L
King Arthur
6,007
601
68
7
0
204,906
3
L
Da Ji
5,930
593
49
5
0
190,542
0
L
Ymir
4,194
419
21
2
0
156,365
0
W
Fenrir
5,218
522
58
6
0
204,018
2
W
Vulcan
5,011
501
43
4
0
189,941
1
W
Set
6,299
630
94
9
0
191,268
1
L
Janus
6,223
622
86
9
0
203,911
6
W
Sobek
5,539
554
19
2
0
170,129
4
L
Chernobog
4,367
437
16
2
0
188,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role