Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Gold IV
MoneyMondayy
Arachne
Gold IV
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 115L
1,571 MMR
Solo
Ares
Ares
Gold III
Spudstaa
Ares
Gold III
Level 80
God Stats
7W - 9L
1,560 SR
Queue Stats
324W - 316L
1,566 MMR
Solo
Janus
Janus
Gold III
TheBenjiWay
Janus
Gold III
Level 105
God Stats
9W - 18L
1,151 SR
Queue Stats
1,026W - 1,033L
1,569 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,442 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,566 SR
1,565 MMR
Kali
Kali
Gold III
BanksGoated
Kali
Gold III
Level 48
God Stats
18W - 17L
1,551 SR
Queue Stats
58W - 57L
1,591 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Diabeehtus
Aphrodite
Gold IV
Level 158
God Stats
5W - 3L
1,500 SR
Queue Stats
524W - 523L
1,557 MMR
Solo
Sylvanus
Sylvanus
Bronze III
GioGamez0654
Sylvanus
Bronze III
Level 101
God Stats
1W - 0L
1,384 SR
Queue Stats
5W - 0L
1,541 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
VileAngel
Baron Samedi
Silver I
Level 149
God Stats
1W - 0L
1,558 SR
Queue Stats
9W - 3L
1,586 MMR
Party 2
Cernunnos
Cernunnos
Gold III
darnell2daWhite
Cernunnos
Gold III
Level 129
God Stats
36W - 22L
1,839 SR
Queue Stats
199W - 184L
1,548 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 0
7,751
517
4,861
8,708
6,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
11
0 / 5 / 1
6,395
426
4,294
9,584
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MoneyMondayy
Arachne
12
1 / 3 / 0
7,108
474
1,873
10,026
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
9
1 / 7 / 0
6,261
417
2,514
12,130
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 2
7,179
479
4,628
7,783
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Nu WaTsukuyomiScyllaCu ChulainnSet

VS

Bans
CthulhuBellonaCupidAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 4
9,821
655
8,034
10,575
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Diabeehtus
Aphrodite
15
0 / 1 / 4
9,009
601
4,430
8,253
5,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
GioGamez0654
Sylvanus
12
2 / 0 / 12
8,493
566
4,538
8,567
7,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
VileAngel
Baron Samedi
14
1 / 1 / 6
8,272
551
7,527
6,539
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
darnell2daWhite
Cernunnos
16
7 / 2 / 2
9,806
654
9,746
9,535
3,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
20
20
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
10
0
4
12
W
Aphrodite
Diabeehtus
Aphrodite
0
1
4
2
W
Sylvanus
GioGamez0654
Sylvanus
2
0
12
8
L
Arachne
MoneyMondayy
Arachne
1
3
0
0.33
L
Ares
1
7
0
0.14
L
0
4
2
0.25
W
Baron Samedi
VileAngel
Baron Samedi
1
1
6
4
W
Cernunnos
darnell2daWhite
Cernunnos
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
34,275
48,231
Taken
43,469
21,644
Mitigated
25,305
12,179
Healing
24,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,861
1,169
0
3,297
8,708
6,841
0
4,153
4,470
0
41,923
L
Danzaburou
 
Danzaburou
4,294
1,844
0
2,785
9,584
2,480
0
1,806
7,756
0
33,606
W
8,034
4,260
0
3,627
10,575
4,916
0
892
9,627
0
54,189
W
Aphrodite
Diabeehtus
Aphrodite
4,430
979
1,988
6,025
8,253
5,529
204
60
8,193
59,137
0
W
Sylvanus
GioGamez0654
Sylvanus
4,538
913
1,133
3,663
8,567
7,293
33
1,767
6,736
22,529
0
L
Arachne
MoneyMondayy
Arachne
1,873
1,302
0
4,308
10,026
4,998
0
2,647
7,297
0
41,449
L
Ares
2,514
238
0
860
12,130
5,599
0
2,357
9,749
19,233
0
L
4,628
500
0
929
7,783
1,726
33
5,024
2,464
42,887
0
W
Baron Samedi
VileAngel
Baron Samedi
7,527
487
160
2,754
6,539
3,662
225
2,496
3,783
57,194
0
W
Cernunnos
darnell2daWhite
Cernunnos
9,746
5,906
0
5,477
9,535
3,905
2,312
1,545
7,988
0
78,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
45,401
367
Minions Killed
500
0
Camps Cleared
0
1,359,288
Distance Traveled
1,367,859
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,751
517
87
6
0
306,148
0
L
Danzaburou
6,395
426
79
5
0
263,473
5
W
Kali
9,821
655
98
7
0
326,653
2
W
Aphrodite
9,009
601
146
10
0
238,652
0
W
Sylvanus
8,493
566
33
2
0
263,222
1
L
Arachne
7,108
474
86
6
0
307,773
3
L
Ares
6,261
417
24
2
0
233,533
2
L
Janus
7,179
479
91
6
0
248,361
1
W
Baron Samedi
8,272
551
104
7
0
277,489
4
W
Cernunnos
9,806
654
119
8
0
261,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role